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Hey guys,
Well, I finally got it to work. Previously when it would CTD, I only tested it mid - patrol on a current campaign save. But when I installed it in base or with a new campaign, it turned out fine. I should have known better. By the way Anvart, great mod. It really enhances the base departure and docking. :DL :salute: Thanks all. |
This is working wonderfully,But I do miss the start sequence when using Thomsen's sound pack V3,which was Ctrl+S :hmmm: Would there be any way of putting that back in??:06: Thank you for the fine mod:salute:
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If you're interested or still motivated, I've got a few pennants from U-99 and U-47 if you'd like to include those I can send you some images. |
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I do not know about Thomsen's sound pack V3 anything... ... and I do not use Ctrl+S in my mod... |
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It is interesting to see... I have some images of real pennants... |
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If you have the Engine Start Sequence installed, so the the sound file is already there, open the Data/CFG/Commands_en with Notepad. Scroll down to command line 341 and copy and paste this into it: [Cmd341] Name=WP_Target_nearest_ship Ctxt=1 MnID=0x3F140002 Str=1052 Key0=0x53,Cc,"CTRL S" Key1=0x53,c,"CTRL S" This will restore the Engine Start Sequence sound. :sunny: |
Thank you SS Your a star:woot:,it may have been just a little thing,but always just loved that engine start sequence:salute::salute::salute:
Can't wait to start a new patrol now!:up: |
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Sadly the engine start sequence is still missing:wah:
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Is the correct sound file installed?
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Yes,its all in his sound mod 'Thomsen's sound mod V3':06:
Mind you,Im having probs with this mod,when I crash dive or go to Peri depth,the DFant is still staying up:06: Is it supposed to do that??:oops: |
List of files (Thomsen's sound mod V3), plz.
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Which file do you require:06:
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'Bump' :06:
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Cfg,Interior,menu,sound:06: Do you require the details inside each one??:06:
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