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HI
Hi m8, great mode.
I have one question tho, is there a way for me to bring back the the Watch Officer telling me the range when I ask him about nearest visual contact. I really find it handy when plotting and using 3min 15sec method. Thx :salute: |
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I think he asks how to reactivate the message
"Nearest visual contact Bearing xxx Range yyy." instead of "Nearest visual contact Bearing xxx.". That is possible by editing menu_xx.txt, but I must be at home to answer the question in detail. I'll look into it the next hours/days. |
Okies, thx, I'm looking forward to it :yeah:
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Hey,
1) open de_menu.txt and search for entry 4616. there must be the following text: 4616=Nächster Sichtkontakt auf Kurs %03.0f, Entfernung %.0f Meter! 2) then open en_menu.txt and search for entry 4616. there must be the following text: 4616=Nearest visual contact at bearing %03.0f, range %.0f meters! 3) Greetings, h.sie |
Thx
Thx m8, much apreciated :up:
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Great job mate. I am facing a minor problem though:hmmm:; the binocular & HeadingToView shortcut are not functional. Any suggestion?
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hi nemo,
for me both buttons work. so i bet that parts of this mod have been overwritten by other mods.....perhaps commands_xx.cfg h.sie |
True, true..:damn: Thanks h.sie
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Now a NYGM-compatible version of ACM-GUI is available from my mediafire page. Tried hard to not change any of the NYGM specific gameplay settings.
h.sie |
New NYGM compatible version V1.10b available. Old version had a little bug.
I apologize for that. |
New Version 1.15 for GWX available.
Changes: * Changed optional mod "LLRT" to optimized version "LLRT2". * Added Commands_fr.cfg * Restored original GWX Deckgun Screen. * Deleted some Tool Tip Texts for Main Stations Menu. |
Hi h.sie
I have a question, is it ok to use your LRT+SRM optional mod with GWX 3.0's EDE? The SRM readme only talks about being compatible with GWX 2.1's EDE. Thanks! |
Hi,
no, in it's current state it won't work with EDE, because there is a conflict in Zones.cfg. One has to merge the Zones.cfg from EDE and that one from LRT. I suggest to use WinMerge. h.sie |
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Ok I'll try that. Thanks. Another small problem I ran into using your combi mod was a kind of "ghost" outline of the gui that shows up on the Message and Captain's Log screens, like on this screenshot: http://img687.imageshack.us/img687/3125/18840130.jpg It's no big deal but I was wondering if there's a way to fix that? BTw thanks for putting the ACM GUI and these optional mods together and making them compatible. Most of the changes you made were the ones I was trying to figure out, but as someone fairly new to SH3 I was having a hard time. :) |
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