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-   -   Any way to fix the incredible agility of surface ships? (https://www.subsim.com/radioroom/showthread.php?t=143193)

Onkel Neal 10-16-08 02:08 PM

Quote:

Originally Posted by Philipp_Thomsen
I'm a little bit impulsive. I just type what's on my mind, very fast, and send. I don't stop to judge it the person on the other side would like to read the bunch of crap I'm writing, I'm just too selfish I guess.

I understand, thanks for the help in this regard.

Neal

Philipp_Thomsen 10-16-08 04:36 PM

Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Philipp_Thomsen
I'm a little bit impulsive. I just type what's on my mind, very fast, and send. I don't stop to judge it the person on the other side would like to read the bunch of crap I'm writing, I'm just too selfish I guess.

I understand, thanks for the help in this regard.

Neal

:up:

Task Force 10-16-08 05:59 PM

Veary nice thomsen, I look foward to this mod.:D

predavolk 10-17-08 08:35 AM

I'm almost done with the game, so I won't install it, but I will agree 100% that the acceleration of the boats is ridiculous. So is the agility of smaller cargo ships.

sturmer 10-17-08 10:44 AM

it sounds like a fun mod, if its out ill definetly give it a try.

Sag75 10-19-08 02:54 PM

Hi PT, any news?

thanks :ping:

Philipp_Thomsen 10-19-08 05:44 PM

Quote:

Originally Posted by Sag75
Hi PT, any news?

thanks :ping:

Yeah, I spent the whole weekend playing around with values to find the best setting. Once I find the best settings and test it to the bone, I'll just copy it to the other ships. I'm only testing with one ship right now, but the copy to the other ships will be proportional with it's weight and size, so it should be ok.

I was hoping a lot of collateral effects, but so far the ships are behaving very nicely. Things are starting to look more and more realistic.

Unfortunally I'm working right now. I was kind of "in vacation", after I got fired from the last job, and got 15 days at home, so I had time to start and almost finish the "thomsen's water" mod. Now I'm back working all day long, so I think I'll have something around one or two hours free per day, which I'm planning on devote at least 1 hour per day in this mod until the first version of it is good enough to release for beta-testing.

I think one more week and you guys can give it a go! :up:

Sag75 10-19-08 07:23 PM

nice!!:up: waiting..... so do you work by eye.. or you have some behaviour tables to compare with??

Philipp_Thomsen 10-20-08 09:47 AM

Quote:

Originally Posted by Sag75
nice!!:up: waiting..... so do you work by eye.. or you have some behaviour tables to compare with??

Yeah, GOOGLE! :lol:

Wilcke 10-20-08 12:35 PM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by Sag75
Hi PT, any news?

thanks :ping:

Yeah, I spent the whole weekend playing around with values to find the best setting. Once I find the best settings and test it to the bone, I'll just copy it to the other ships. I'm only testing with one ship right now, but the copy to the other ships will be proportional with it's weight and size, so it should be ok.

I was hoping a lot of collateral effects, but so far the ships are behaving very nicely. Things are starting to look more and more realistic.

Unfortunally I'm working right now. I was kind of "in vacation", after I got fired from the last job, and got 15 days at home, so I had time to start and almost finish the "thomsen's water" mod. Now I'm back working all day long, so I think I'll have something around one or two hours free per day, which I'm planning on devote at least 1 hour per day in this mod until the first version of it is good enough to release for beta-testing.

I think one more week and you guys can give it a go! :up:

Thanks for the update...I am following this one closely. Thank you!

Webster 10-20-08 06:27 PM

Quote:

Originally Posted by Philipp_Thomsen
Yeah, I spent the whole weekend playing around with values to find the best setting.

will your technics work for sh4? ships move just as unrealistic there too.

if you dont have sh4 i will gladly accept your instructions on what to do and how to go about doing it. i will give you full credit for it.

Dekessey 10-22-08 10:38 PM

Punt for update.

:lol:

johan_d 10-23-08 09:47 AM

Sounds good. Cant hardly wait to try it out.

Commander Gizmo 10-23-08 12:14 PM

My 2 cents for an update.

Graf Paper 10-23-08 05:19 PM

Posted by Philipp_Thomsen on 10-19-2008 03:44 PM:
Quote:

I think one more week and you guys can give it a go!
According to the math that I use, you can start wondering about a progress report from PT on or near 10-26-2008.

I'm just as eager for this mod as the rest but he does have real life obligations so try to be patient. When he says about a week, then try to wait a week before you start spamming with "Is it done yet?" or words to that effect.


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