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-   -   improving existing mod - Rubini's water streams mod (https://www.subsim.com/radioroom/showthread.php?t=138833)

TheDarkWraith 07-13-08 12:44 PM

I'm looking to know from someone who has seen it or someone who knows where all the drains were located on the VIIb's turm (Turm7b_1_hd, the first turm, in the game). I have arbitrarily added them to the left, right, and rear of the Turm but not sure if those are the correct locations and/or the correct number of drains? Adding more drains at different positions, even new drain effects for a different look, is not hard to do I just want to make it historically correct as possible.
Here's what it looks like so far:

http://i228.photobucket.com/albums/e...ins_3sid-1.jpg

http://i228.photobucket.com/albums/e...ns_3sides_.jpg

Sailor Steve 07-13-08 03:25 PM

I'm not sure those holes are even real. Here is one shot without them:
http://i14.photobucket.com/albums/a3...sjpxqph1nh.jpg


Links to some more, to save bandwidth:
http://i14.photobucket.com/albums/a3...oning011bs.jpg
http://i14.photobucket.com/albums/a3...ve/u552_03.jpg
http://i14.photobucket.com/albums/a3...ve/u552_07.jpg
http://i14.photobucket.com/albums/a3...titled61hm.jpg

I have a bunch more like that, plus a few that do have the holes. If they are really drain holes then the water would certainly flow from all of them, but I suspect that, since the wintergarten deck has slots just like the main deck, water drains through the slots, down the hollow part of the conning tower and out the main scuttles in the sides.

Letum 07-13-08 03:37 PM

I suspect the majority of the water just drains out the back.

No need for drain holes in a tower that only has 3 sides.

TheDarkWraith 07-13-08 03:46 PM

great info guys. So am I barking up the wrong tree here? Should I add them (conning drains) or take them away? Maybe tone them way down to show the sloshing water draining over the sides (that hasn't drained through the slots)? :hmm:

Letum 07-13-08 04:02 PM

I imagined something like this:
http://www.b3tards.com/u/57a418c694b...b3/washoff.jpg

TheDarkWraith 07-13-08 04:11 PM

ok, got it. I'll see what I can do :up: Good photoshopping BTW ;)

EDIT: Ok, got something working. It's not perfect (yet) but it's getting there.....

http://i228.photobucket.com/albums/e..._conning-1.jpg

http://i228.photobucket.com/albums/e...conning_dr.jpg

Sailor Steve 07-13-08 08:47 PM

Oh, now that looks cool! Can't wait to see the finished product.:rock:

onelifecrisis 07-13-08 08:56 PM

Yeah, that really is starting to look good!

TheDarkWraith 07-13-08 11:36 PM

I've finalized a 'look' for the VIIb Turm 1 (Turm7b_1_hd). All that's left to do is set the speed dependant items for each stream. At a standstill (0 knots speed) it looks marvelous (IMO) when surfacing. The major streams are the very forward ones on the left and right sides. They are draining the water that collected inside the conning tower. The little ones around the con are overflows and washovers. I'm digging those reflections :D
http://i228.photobucket.com/albums/e...8_CD_final.jpg

I went back and edited all old screenies and turned them into links instead.

Sailor Steve 07-14-08 01:58 AM

Quote:

Originally Posted by Racerboy
I went back and edited all old screenies and turned them into links instead.

Probably wasn't necessary. Most bandwidth complaints are about people reposting somebody's screenshots for no good reason, especially when it happens over and over. I just linked my photos so as not to tie everything up with useless stuff. Your screenshots are hardly that.

Looking better each time, by the way.:sunny:

LordNeuro"Serbia" 07-14-08 04:10 PM

Gr8 work
 
Now it is loking wery good. U r making a great job. Keep up the great work with all u projects. U realy did shake the sh3 scene with u cambeck. Gleed u r beck. Now the sh3 will be iven beter.:up:

bert8for3 07-14-08 05:25 PM

Looking terrific! :up:

von Zelda 07-14-08 05:41 PM

Type 7C dat file
 
Racerboy, have you read the post in this forum about the error in the NSS_Uboat7c.dat file in GWX2.1 and in Rubini's Water Stream Mod?

A mod was released today by Reece with the corrections to this file. I think it had something to do with the 168 node for reflection that was not needed.

Will your final mod have a correction for the NSS_Uboat7c.dat file when it is released?

Philipp_Thomsen 07-15-08 05:27 PM

GENIUS AT WORK! :up:

Aleksandar the Great 07-17-08 07:10 AM

Fantastic mod, Rubini!!!


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