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I get high 40 low 50 frames...(radeon 2600xt)
what's the fps hit on this??? |
Take your time my friend, we can wait:up:
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This is not from W_clear's work. It's a stock game issue, only seen when looking at the crew. In other exterior views, the fog does appear to rise right from the ocean surface. What you're seeing in the crew, is not the fog lower elevation, but a stock effect that makes a portion of the character model "transparent" to simulate looking at him through fog. Just clarifying that this is not from Clears' mod, but the stock game. |
Oh no this is not the stock mod failure.
I remember having some heavy fog and could not see the bow of the ship, and only saw a show of the superstructure, it was definitely weather where the boat would do well under water. This problem I mentioned is definitely the result of the fog base being too high. Also, I am not complaining, just hoping. |
nice work, w_clear, looks incredible!!!
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Re-release of the environment 4.4. Solve the legacy of some 4.4 wrong.
http://bbsimg.ali213.net/attachments...b9fK36La3r.jpg http://i30.tinypic.com/2z6xaxl.jpg |
Thanks Clear:up: That screenie looks fantastic!
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Dude
I thought i was looking overboard that is so realistic its awesome! keep up the great work, you sir :rock: |
Note: When you use the environment 4.4 MOD running game, please do not use more than 2048 X compressed time running game。Effects of sea water will deteriorate。:hmm:
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W_Clear,
Excellent work. This my kind of mod, small footprint, easy to use and it looks and works great. Keep up the good work!:up: |
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I routinely use 8192 time compression when I'm warping around the map. When coming out of warp speed, I always pause the game for a 10 second count before resuming. That seems to work well with any environmental typre MOD I've used in the past including the previously released 4.4.
Will that work with your new 4.4a or is it STRICTLY not good to go further than 2048 TC? Thanks! Edit: Syxx Killer, you beat me to it... |
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