Quote:
Originally Posted by kriller2
And yes the ROW sounds takes a few FPS, I think it's because of the s3dl.dat which controls so that you will hear more sound-effects around you, it's nice though.
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Slippery fingers, kriller2? :D I don't think the work on sh.sdl impacts performance, really. I've tried various 3D sound settings, and running the game with realistic sound travel both on and off. I couldn't discern a performance boost or hit.
Here's some more info, regarding my rig:
Intel C2D E8200 2.66GHz (o/cing this baby btw, I'm close to the 3GHz barrier!) CPU
Asus P5K SE motherboard
WD 320GB SATA2 16MB cache 7200 RPM hard disk
Asus HD3650 PCI-E 256MB DDR3 graphics card
All drivers up to date, though I'm running the ATi display drivers without CCC (using ATi Tray Tools, and it doesn't like Catalyst Control Center).
Display driver settings:
4xAA (Adaptive AA set to Smoothest)
8xAF (Quality with tri-linear)
Catalyst AI off
Game settings:
Resolution: 1024x768
All graphics settings on and maxed out, except VSync (off) and Gamma (set to 53).