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Ok, never mind on the TMO question. Got it sorted out. :up: I copied the extracted folders into the MODS folder. They showed on the list in JSME but didnt enable. I then extracted into the MODS folder and everything appears to work just fine now.
Now to see if I get the display error. |
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Then I simply copy/move the MOD folder into the MOD folder of either my SH4 1.4 or my SH4 1.5 Folder, or both, depending on the MOD's compatibility and desirability. That always works and the MODs are always ready for enabling with JSGME. I've never extracted a Zipped MOD directly into my SH4 MOD folder. As I said, your experience is an odd one. |
I'm running vista ultimate x64 with the latest beta nvidia drivers ( specifically to fix some pirates of the carribean issues ), and I haven't had any problems with v1.5. In fact, I'm seeing improved performance. My vidcard is an 8800gts320, and vista has all relevant hotfixes and sp1.
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Having the same problem...
In my case I could get it when switching to periscope or when moving the camera from but just in rare cases, I mostly got it at torpedo hits or torpedo launchs. However when I tuned down graphics abit (on max noramly) it wasent 100% sure to ctd but still a chance. Comp: Quadcore Q6600, 3gb DDR II SDRAM 667 MHz PC2-5300, 8800GTS 640MB, Vista Could it be the bad ram? Somehow I get a feeling this will take months to sort out, as with most problems I've had with SH4 :hmm: Someone with problems in Vista tried geting XP? cheers |
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My RIG specs, by the way, are: ASUS P5N32-E SLI Dual core E6700 Cpu 2GB OCZ PC2 8800 (1100Mhz) RAM BFG 8800GTX w/768MB Graphics card Audigy2 ZS 4 Seagate 400GB hard drives in a 0+1 RAID array Plextor PX-800A Samsung SyncMaster 244T 24" Widescreen LCD Monitor 1920X1200 native resolution Windows VISTA 32bit |
I've gone back and restarted also. Completely the old version of Vista 964-bit) off my hard drive by formatting the drive and then reinstalled Vista again. Using the newest beta drivers from Nvidai that I could get. Got all the updates and SP1. Installed SHIV for the 100th time in the last two weeks and then installed the addon and went to try and play SHIV and can't get past the blame activation screen. I get some unknown error when trying to activate the dumb thing. Ubisoft in their infinite wisdon has struck again. :down:
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Okay I have done much more methodical clinical research on this. Using One mission, I ran it in both SH4 1.4 and SH4 1.5, as I did before. The mission has several destroyers attacking my surfaced sub head on, engaging with LOTS of surface gunfire. I am firing torpedoes and engaging with deck gun. LOTS of action. It runs flawlessly in 1.4, without a hiccup. Running it in SH4 1.5, with exactly the same in-game graphic settings, it locks up/crashes/needs re-boot at the very first shot from a DD gun!!! Okay, so I reboot and start SH4 1.5, etc, and change in-game graphic settings, unchecking the "Post Processing" and "High Texture" options. The mission then runs perfectly with all that same Action/explosions, torpedo hits, everything. So one concludes that it is one or both of those Graphic Options which cause the problem...right?? BUT, without exiting SH4, I then went to the Graphic Options and re-checked both those options (PostProc and High Texture) ON, apply them, and run the same mission again. This time the Mission runs flawlessly, even though the first time with all the same options checked ON it had crashed immediately. So, the situation seems to be the following: SH4 1.4, even MODded to H&ll and Back, never Fails! SH4 1.5 + VISTA + a great Graphics card such as in the 8XXXX series = Crashes IF you have both Post Processing and High Texture options Checked ON. If you uncheck them, 1.5 runs fine. Oddly, though, you can uncheck them, then re-check them back ON, and 1.5 will run fine. Surely someone on the development team can use these odd facts/results to isolate whatever they did in the code in 1.5 to cause such a weird response to the graphic options. It is definitely something in 1.5!!!! |
Here is where Im at now.
Vista 32 Home Premium Vista SP1 All wndows updates Dual 8600gts in SLI Intel core 2 duo @3g 2x 1gig DDR2 memory sticks With the new card and SP1 on a clean install of Vista I seem to be experiencing the nvlddmkm error at a signigicantly reduced frequency. I've had 3 sessions with SH4 1.5 that lasted at least 1 hour or more each time. Only during one session (navigation training mission) did I get the error and it happened twice within 2-3 minutes. My thoughts are that in my case this may be connected to something else. The other problem I have with my system is that it will not re-start. To clarify, if I go to the start menu and hit RE-START not shut down, when my comp tries to come back up it always hangs on the Dell load screen (the one where you can go into the boot menu). It will do this during an auto restart when loading new apps as well. Had this problem since day one. I have to actually shut down the comp and then use the power button the bring it back up. Im wondering if thats not a memory problem. Any thoughts? And could this be connected to my nvlddmkm problem? |
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Meanwhile, I should add that since I loaded the new Nvidia 174.20 drivers I have not seen the nvlddmkm error/warning message a single time! Yes, SH4 1.5 with Post Processing and Texture High options ON does cause a hard crash to a Black Screen, and I must do a Computer ReStart...BUT, I do not see a specific nvlddmkm error. That problem seems to have been resolved by the 174.20 drivers.....and something else unique to SH4 1.5 is causing that specific Game to crash. |
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doolittle I dont think the problem is with Post process and High qual. text., not for me atleast lol. I resinstalled SH4+Uboat and could play with max settings without a problem (with the mentioned settings above on) however I also use nhancer to get some antialasing for that stadimeter. And when I turned on nhancer settings I would get the error.
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Perhaps Im leaning in the wrong direction though? |
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