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-   -   [Rel]Download snorkel for SH4:Uboat missions type9 (https://www.subsim.com/radioroom/showthread.php?t=132113)

Zantham 03-05-08 07:12 PM

Sounds awesome! Is the snorkel now something you can add in the upgrades screen in base, or do you just apply the mod and get it automatically? What date does it become available?

Stuffer 03-05-08 07:27 PM

Right now, with what I have so far, you just have the snorkel by using the mod. I haven't actually thought about having it as an upgrade option though I'm not 100% sure how that would work, I'll look into it though.

Stuffer 03-05-08 08:09 PM

Credit goes to Xantrokoles on this one. He did the leg work to get the Snorkel ingame, I've just tweaked some things and fixed some bugs.

Beta Version 2.0b Features
- Automatically adds a Type XXI snorkel to both the Type IX-D2 and Type XVIII U-Boats
- Comes with an optional conversion of the Type XVIII to a Type XXI U-Boat (Including menu name changes)
- Hydrophone is now fully operational
- Fixed issue with underpowered diesel engines while submerged

Issues
- Some people may experience a graphical glitch with the snorkel and the Naxos RWR on the Type IX-D2 (a second RWR may appear attached to the snorkel, currently looking into a fix for those that experience this bug)
- Snorkel does not replenish your crew's O2 supply

Required:
- Silent Hunter IV
- U-Boat Missions Addon (V 1.5)
- JSGME

Installation:
D/L Link: http://www.megaupload.com/?d=OIBS3J5R
- Download
- Unpack into the SH4/MODS foler
- Activate in JSGME (Either the plain addon or the Type XXI conversion)
- Open the file: SH4/Data/cfg/Commands.cfg with the Notepad
and scroll down to: toggle_snorkel (Or use Ctrl-F)
- Add:
Key0=0x58,sC,"Shift x"
under the line:
;Key0=0x59,,"Z"


Coming in Beta Version 3.0
- Add the Type XXI U-Boat as a new sub instead of replacing the Type XVIII

Wishlist (If it's possible)
- Allow the snorkel to replenish crew O2
- Make the snorkel a unique upgrade available after a certain date
- Would be cool if the Type IX-D2 could have a more appropriate levered or telescopic snorkel instead of using the Type XXI model.



Pirate 03-05-08 08:51 PM

is the speed problem fixed?
I mean, with the earlier release, when i got the type18 to periscope depth and put it to all ahead flank... it would go to max speed on electrical engine.
Then I raised the snorkel and the speed increased to 50 knots... that's insane lol

Stuffer 03-05-08 09:06 PM

I wasn't aware of any speed issues, but I've tested the speeds throuroughly and everything is normal.

For the Type XXI it has the following specs (found online):

Speeds:
Surfaced - 15.6kts
Submerged - 17kts (15.6kts with Snorkel/Diesel Active)

Ranges:
Surfaced - 15,500nm @ 10kts
Submerged - 340nm @ 5kts

The battery takes far too long to recharge though. Historically, it was able to recharge in under 5 hours. I'm not sure where to start with this though.

Pirate 03-05-08 11:02 PM

Thanks for the mod Stuffer.
I reinstalled sh4 and the addon from scratch and seems fine now - no speed problem.

Stuffer 03-05-08 11:11 PM

Awesome to hear that. I just posted another small update to the mod. This one affects the Type XXI conversion. I basically just changed it so it will appear with the correct name and designation in all the menus instead of still using the Type XVIII name and designations.

Still trying to work out having the XXI as its own sub instead of a replacement.

Delareon 03-06-08 03:12 AM

Great, thanks a lot for fixing that.
There was another issue i found out while using the "old" mod.
When the Boat dives the Crew want move down from the Bridge.
No matter how deep you dive they are still at the Bridge an looking around with
theyr Bincoulars 150 feet under the sea :lol:

i will try out your fixed version today, at this moment i have no clue if that issue is still included in your improved version.

Stuffer 03-06-08 03:20 AM

I've heard some people complaining about that problem on the forums here. I'm not 100% sure it is directly related to any specific mod. I can't remember, but it may have to do with loading a savegame.

In any case, I haven't seen that problem yet myself with this mod. Might check around the forums if you still have the issue.

bratwurstdimsum 03-06-08 05:44 AM

Well I've noticed a difference all right!

:hmm:

My naxos has moved from beside the sub to attach itself to the snorkel ! any chance we can get rid of it?

http://i22.photobucket.com/albums/b3...sum/uwater.jpg

http://i22.photobucket.com/albums/b3...msum/peris.jpg

Pirate 03-06-08 07:04 AM

What's annoying me more on this one is really the CO2.
It should be drained while it's snorkeling, and that it's not working.
This just takes away half of the purpose of snorkeling...
I hope it's not hardcoded somewhere!

And I think leaving the snorkeling out of the addon is a big thumbs down for the devs.

Stuffer 03-06-08 12:22 PM

Yeah, I'm not sure why they didn't add it in, but that's also what scares me. The whole O2/Snorkel issue may very well be hardcoded which would prevent the dev team from being able to properly implement it.

Oh, and I think I can fix the naxos for you. Let me test it out then I'll post another little update.

Btw, I think I solved my problems with adding the Type XXI as a new unique sub. So hopefully by the end of the day today, I can get that version out to you guys. If not, I probably won't be able to make any more changes or fixes until tuesday or wednesday...leaving tonight for a snowboard trip.

Zantham 03-06-08 12:33 PM

Quote:

leaving tonight for a snowboard trip
And here I just insured my motorcycle... in Canada! :D

Stuffer 03-06-08 01:09 PM

Hah

@bratwurstdimsum
Are you loading from a savegame? I can't seem to recreate the issue myself. There is a connection between the Naxos and the snorkel though. I haven't pinpointed it yet and I may need a hand form Xant on this one. Unlike the Type XXI, you can't get a snorkel until you install the Naxos. Anyways, try starting a new career and see if it makes any difference. If not, I'll keep looking into it.

bratwurstdimsum 03-06-08 02:27 PM

Yeah it is a strange one, I've created a mission with the editor and I'm in a Type IXD. I rarely load from savegame as the mission is quite short.

I've tried Xant's original snorkel, and both of yours. All have similar results, go right back to the start of this tread for pictures of the bug with Xant's original if you like.

Thanks mate, great job anyhows. :rock:


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