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Does the watchcrew fly away from the tower, even when a machine gun hits it?
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But I've seen them fly away in the sea with a deckgun shell from a destroyer, and the crew disappear from the tower coz they die. Problem is that the game puts new crew on the tower imediatly, and that's hard coded. |
:( after a long DC attack i surfaced (conningtower heavyly damaged periscopes etc. destroyed) ...erverything was ok, but when i was saving and clicked on continue in the menu, the sailors on the bridge died ... wth? :( now i gotta restart the mission because i lost 9 sailors -.-
the mod is great but is this a stock problem or is it made by your mod (i could imagine it is a stock bug, but i never had something like that before) |
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The crew dying on the bridge is a known issue with gwx 1.03. Its fixed on 2.0 |
Well, i have gwx 2.0 ... :o
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I'll work on him later and post a new version if is there someone interested. |
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keep on the good work! Enjoying it :) |
Problem installing with GWX 2.1
When I use JSGME to install your mod I get the following error msg:
"Zones.cfg" has already been altered by the "GWX - Enhanced Damage Effects" mod. Can I still install it? Imeant GWXv2, Bill |
Damaged conning tower, surfaced to conning tower exploding
I just had a similar experience, after a prolonged DC attack by three escorts I received damage to the conning tower, propellers, engines, aft batteries, etc. Without power I just floated down to 131 meters, they finally gave up the attack and went away.
Surfaced by blowing tanks, watch crew went to conning tower and I moved officer to conning tower; then, while watching with external camera, the conning tower blew up and men were thrown overboard, quite impressive I must say. More crew came up and this repeated every 15 - 20 seconds. However, this was unlike the "turm of death" because no crew members died; I checked the F7 screen to verify this. Then, I was able to exit patrol and return to base (by teleportation I guess) and exited game as normal. |
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NEW VERSION (1.2) WITH NO MORE PROBLEMS WITH DYING CREW ON THE CONNING TOWER. DETAILS ON LAST POST OF THIS LINK! http://www.subsim.com/radioroom/showthread.php?p=801290 |
Thomsen's No Instant Death Screen
Thanks a lot for your reply,loaded it in and everything works fine.
Great mod,keep up the good work. Bill |
Hi Philipp!
Great work :up: I am a little lost. What should I install? Thomsen_s_No_Instant_DeathScreen_Mod___effects_V1. 1 ? Thomsens_No_Instant_Death2 ? What is the difference between them? Do I have to press Ctrl + S always want to use this mod? Thank you very much PS. Sorry my english |
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Ctrl+S is only for hearing the sound of equipment testing and engine start, at the beggining of the patrol. Please, as questions about my mods on the Thomsen's Junkyard thread. Thanks! :up: |
Great mod keep it up!:up:
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