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BOOOOOM
I just killed Hood, first 3 hits to criple her, then with a forth hit under the bow turrets: Ka-Boooooom and all that floating stuff :yep:
W O N D E R F U L ! That's how it is spelled :D ** edit ** must now change my signature ;) |
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Off topic also; If you want Monolith i can send it to you. Just add your words;) to it and enjoy!
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I was just busy shooting a sailing ship with my 2cm |
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I Love the Warning Flares!!!!!!!!! :o
I was "On the Surface" and they saw me...then BOOM!!!!!! The Flares were fired...2 of them..:up: |
Flares
@Racerboy
Flares don't always shoot. http://i240.photobucket.com/albums/f...er/Flares1.jpg This ship the flare shot deep into the water? I don't understand why. http://i240.photobucket.com/albums/f...ter/flare3.jpg This one shot normally. I Hope this helps.:hmm: Doh:doh: I didn't see the update download. :damn: Nevermind then!:roll: |
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As per Race A minor revision has been made to the SH4 effects (and more) for SH3. This minor revision release fixes the following bugs: - 'paratroopers' when an airplanes explodes under a certain height - red flares firing into the water this minor revision also adds the following: - red reflection of the flare on the water. The water will light up red under the flare now. this minor revision (v2.021) is available here: http://www.subsim.com/radioroom/show...49&postcount= |
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You see I have to learn to go back to the last post I read and then continue to read to the current final post.:o But I like doing things reverse.:88) |
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Also in the revision list you can read about what was fixed/added/changed in revisions after whatever version you're using. You can also consult the included txt file with the mod to get this information. ;) |
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Just one question: does these ships should "smoking" when stationary? :)
(the shot was taken in Lorient with version 2.02): http://i187.photobucket.com/albums/x...145730_671.jpg |
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Thank you RB. Downloading now , shame im in the middle of patrol in Atlantic.
Gonna loose the torps really quick i think , and put ahead flank to Lorient to test this mod. :up: KrvKpt. Falke---> i like the interface sir. |
Hi Racerboy,
First of all thanks for this great add on for Sh3! I like much eye candy and effects...adds imersion and the game becomes more fun and less boring (SH3 is a tooooo long game :D ). Some feed back... Two things that i don't liked (it's only my taste, not a criticism , ok?;) ): smoke from ships are too "light" and slim sometimes. And I also prefer the stock depth charge splash detonation above water. That is ok, I already changed these two textures in my installation and all goes well. But...when I was looking for the above water depth charge detonation splash I opened your materials.dat with the TT tools (the one that we use to look at the textures inside .dat files) and noticed that several textures are now just a small square of a tiny gray/white without alpha channel. Then I just used the old stock textures for the depth charge splashes and the effects becomes good (better) than the one using your materials.dat (version 2.01). Well, to finish: could be this an error with the textures on your file or I'm missing something??:hmm: Regards, Rubini. |
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