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Hi, java`s revenge pointed out that I should mention the following for those who have the Flavored to taste mod with 16k atmosphere and want to install this mod on top:
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Another bit of info is that this is more like a 9k atmosphere, as I had been told by SHIV mod members way back, I recently recieved this quote from Onelifecrisis: Quote:
Cheers. |
It was the night-vision that really concerned me. I'm still not 100% sure it was your mod that caused the problem - I posted a thread asking whether your mod could be the cause (the thread titled "Night Vision in GWX") but I think the GWX crew were too p!ssed off at me to reply. So I disabled your mod to be on the safe side, loaded up SH3, started a mission... and realised I couldn't live without it! It's just too damn gorgeous! :yep:
60 seconds later it got re-installed for good. :D |
Oh I think Kapt L will forgive you!:lol:
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Reece I tried to PM you but your inbox is full. :roll:
About this mod: I like it a lot as you know but it is a bit too reflective for my taste, and I noticed that you included two versions, "standard" and "more reflective" however when I enabled these versions I could see no difference between them, even when comparing screenshots side-by-side. Also today as you know I discovered the tweakfile which you included and I looked at the values in the two versions of the scene.dat file and, sure enough, all the values I've looked at are exactly the same! Are you sure you didn't accidentally put into the zip two copies of the "more reflect" version? |
Knowing me I could have fluffed it, I posted the tweak values in an old post, just do a search, all of the variables to tweak are shown!:yep:
I have cleaned out the messages so can pm me if you still have problems & I will send values to you.:D I will be releasing a new version later (probably weeks) but as you know I have a lot of other jobs to do first.:yep: |
Looking forward to the next version! Thanks again!
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Just a small appeal to all the mode constructors:
More and more, there are ridiciculous tirquoise "mediteranean" sea color, which basically does not exist, displayed all over the forum screens... I use to live 28 years under, at and above mediteranean seas, so I bet that: - at shallow beach lines you can see all sorts of colors... - but at operational sub depth (30-120 m) sea color is the the same as in mid Atlantic, i.e. clear dark blue (Antartic clear blue, as forum would call it...) Only exception are sandy, shallow coast lines at Northern Italy and African coast line... which have some dark greenish tone. But otherwise, the sea color is clear blue... far away fom that tirquoise fable mockery that we can see at our forum screens... That color really might exist at Hawai beach resorts, Great Barrier Reef and... Pamela Anderson underwear! Greetings from Malta, center of all the combat Med. activities: http://img503.imageshack.us/img503/8...iffssearp6.jpg http://img508.imageshack.us/img508/6999/maltadr2.jpg |
And you have "intimate knowlege" of said underware...?:D I agree about the water color. Im also wondering if the water distortion effects from IV could be used in III...say under water and on the peri lense. By the way, we want pics of those undies!
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Hey sailor, Kriegsmarine will not tolerate such an attitude... Allied forces are taking control of North Atlantic and you are focused on ladies underware!
Bay Watch has nothing to do with US Navy. However, thanks for demistifyng that funny Med color... |
Ok ressurecting an old thread here but....
Does anyone know how to adjust the water fog density for this mod, the supplied minitweaker file cant fo it as it only has a value for fog-start, to change the fog you need fog-end values too. With stock scene.dat id use sh3commander and have the water set at a realisticly murky 3 but sh3cmmdr wont work with this mod... im not a fan of the very clear waters, its like diving in a swimming pool! ...so any suggestions on how i change it?? |
Just find an Envcolor_*.dat that suits your taste, don't need to play with the skycolors, doing so may cause problems especially with 16k & 8k versions. I like some of Krillers water mods, they reduce visability slightly but appear kinda murky, there are many others, hope this helps!:yep:
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Is this mod compatible with GWX 2? It looks awesome :huh:
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Yes!:yep:
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Reece, you may want to update the link in your first post, it just brings you to your general FF Site, not the d\l itself.
RDP |
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