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-   -   Daring Surface Attack (https://www.subsim.com/radioroom/showthread.php?t=116322)

CapZap1970 06-12-07 07:37 PM

Kpt Lehmann:
Just a question:
Is it possible to include these variations as optional for 1.04?
Thanks
CapZap

Kpt. Lehmann 06-12-07 07:42 PM

Quote:

Originally Posted by CapZap1970
Kpt Lehmann:
Just a question:
Is it possible to include these variations as optional for 1.04?
Thanks
CapZap

What variations exactly are you asking for. It is not clear to me.

CapZap1970 06-12-07 07:55 PM

Quote:

Originally Posted by Kpt. Lehmann
Note to self: Change lost contact time in GWX v1.04 to kill spoiler presented on this thread:shifty: .

Sorry, Kpt Lehmann
I was looking at this...
I think I got confused :oops:
CapZap

rik007 06-12-07 11:17 PM

Quote:

Originally Posted by Corsair
Quote:

Originally Posted by rik007
What I'm wondering if there is someone who did escape at the suface as well. I think that is the main challenge rough sea or not.

Early in the war if you are lucky that closest escorts are Flowers, you can outrun them on surface. On a dark night it works.

Corsair, it is a good point that you mention that you should recognize escorts and check speed to make sure you can outrun them. Early in the war the attacks were all surfaced - from begin until the escape.

rik007 06-13-07 01:03 AM

Quote:

Originally Posted by Kpt. Lehmann
Note to self: Change lost contact time in GWX v1.04 to kill spoiler presented on this thread:shifty: .

Kpt. Lehman. I also have another note for you or maybe a question. Whenever I attack a convoy always searchlight light up after the first torpedo hit. I wonder if that is 'realistic'. Did all merchants have searlights then? I never read it. I think it was rather unusual.

The problem is that you cannot complete your attack when everything lights up and you are blinded by the searchlights.

Lagger123987 06-13-07 01:45 AM

Can anyone theach me how to surface attack like her?

Penelope_Grey 06-13-07 10:00 AM

You know you could have always asked 'her' I'm sure 'she' would have been prepared to offer help.

Penelope_Grey 06-13-07 10:17 AM

Surface attack. If others have stuff to add or correct I hope you do as I am new to this really.

Firstly, darkness is a must. Preferrably with some overcast clouds and light fog. You want to see them but them not seeing you. But you can surface attack on clear nights, but its quite dangerous. The best attack conditions for surface attack are calm to moderate seas, partial cloud cover, and of course a bit of light fog.

Secondly, attack the convoy just as you would attack a lone surface ship at a 90 degree angle, preferably slightly ahead of the convoy.

Thridly, don't rush, and have silent running engaged on the surface so your watch crew don't yell out "ship spotted" (not sure if this makes a diff, but its realisitc!) Also you may have to come to a complete stop, if this is the case, do it. Hit your engines in reverse and bring the boat to a halt. Sometimes its better to keep still and this hard to see and let the target come to you, than rush about trying to get it in your sights, that is a good way to get caught.

Fourthly, keep your speed as low as possible, where possible try not to go quicker than 10 knots. Also, try not to be side on to ANY ship as if you are pointing your bow or stern at them, you are harder to see. Do not run side on to the convoy at close range.

Fifth, wait to see what is there to attack. Don't just bomb in. Find your targets, check your TDC (if not on manual targeting) to see what the torpedo hit is likely to be. And try to work out how best to shoot, as in... to make sure all torpedoes hit at about the same time. If one goes off too soon, the convoy starts zig zag procedure and the others could miss. So try to get them as sychronised as possible.

Sixth, if needbe, to finish the attack and empty your tubes, run to ahead flank and to get into position and do a 'fast attack run' safety permitting. If not, dive.

Seventh, don't be too fussy with everything being perfect, as said before and other threads, no such thing as a perfect attack.

Some tips:
Use silent running on the surface to stop your crew shouting. (Helps immersion)
Low speed when getting into firing position.
Flank speed when you are detected as you need to move quick.
Have your tube doors open ready before you start shooting.
Have your torpedo depth settings and speed and pistol type set ready for each thing you decide to attack.
Be prepared for it to result in a royal balls up.

and most important. Don't try this when the allies have got radar.

MarkShot 06-13-07 10:55 AM

I say wait until dark and very real nasty storm. You'll have some viz and sound contacts while surfaced. There will be 50 ships about.

4-5 of these are escorts, but you can easily ID them by sound and simply avoid them at surface running speeds. Remember they cannot hear or see you. That leaves 45 merchants and yourself groping around blind in the dark, but you're the one with torpedoes! :) You'll know what to do.

One thing to be careful with following your sucessful AOB 90 shot at 700-500M, remember to come hard over on the rudder so that you don't ram your target! You lose a lot of crew respect when you crash into things that you were suppose to be sinking.

bigboywooly 06-13-07 04:00 PM

Quote:

Originally Posted by Penelope_Grey
You know you could have always asked 'her' I'm sure 'she' would have been prepared to offer help.

:rotfl:
Attitude girl
I like it
:rotfl:

TarJak 06-13-07 10:20 PM

@Ms Grey

the only thing I'd add to your otherwise splendid tutorial is to ensure that you are running decks awash to cut your visible profile down. this does make a big difference to your chances of being spotted.

Other than that have your finger hovering over the C key after your have fired. If the spotlights lock onto you, it's best to just bug out ASAP.

MarkShot 06-14-07 02:50 PM

Quote:

Originally Posted by Kpt. Lehmann
LOL, so I guess you are saying that the onslaught is "to be continued later" yes?

<sigh>:-? Wonnnnderfullllll.:dead:

Herr Kpt. Lehmann, Ich bin zuruck gekommen. :)

KeptinCranky 06-14-07 06:19 PM

decks awash :rock:

I deckgunned a hapless fishing boat tonight, which caused a destroyer to come take a look at 34 knts while I was still making my escape, and me being between him and the point the fishing boat went down. It was light fog but the moon was out, decided to see if I could evade on the surface, it was fairly shallow there, went to 7 meters, 6 knots and pointed my stern at him, he got to within 1500 meters but didn't spot me, then turned around and came slowly sailing along again getting as close as 1100 meters, I didn't have a rear fish anymore or I would have taken him out.

That was a fairly tense 30 minutes before he finally left visual range.:ping:

Sebbe02 06-15-07 05:04 AM

how do you make your torpedo solution while moving? Or do you come to a stop when you're close enough?

MarkShot 06-15-07 09:23 AM

Although I am not playing full real, I think a surface attack in a storm is an easy problem. You simply go to F6 and pre-enter a bore sited AOB 90 solution at zero off the bow for about 600M or so. Then, you just maneuver the boat into position and "Los"! Since it is pre-entered, you'll have adequate time to shoot.


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