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-   -   Petition to S.C.S for a SDK (https://www.subsim.com/radioroom/showthread.php?t=114491)

XabbaRus 05-21-07 05:35 PM

No because I got disillusioned with the whole thing.

Phullbrick 05-21-07 05:35 PM

All of this is sad... I see a dying product with no more support, I see players leaving everyday, we can't really mod the game, we can't add content, we can't change what's wrong, we miss precious options (saved online missions for longer games)

See my Flight Simulator 9 in my left hand with 30 Go of addons & mods made by the community... See Dangerous Waters on the other hand...

I just can see the small french community moving to other games and there's nothing we can do :shifty: Hopefully we still have Ubi making some sims like SH3/SH4 but I see no bright future.

nemo67 05-21-07 05:47 PM

Quote:

Originally Posted by Phullbrick
All of this is sad... I see a dying product with no more support, I see players leaving everyday, we can't really mod the game, we can't add content, we can't change what's wrong, we miss precious options (saved online missions for longer games)

See my Flight Simulator 9 in my left hand with 30 Go of addons & mods made by the community... See Dangerous Waters on the other hand...

I just can see the small french community moving to other games and there's nothing we can do :shifty: Hopefully we still have Ubi making some sims like SH3/SH4 but I see no bright future.

it is the end of the simulation of the modern naval war:damn::damn:

Sea Demon 05-21-07 06:06 PM

Quote:

Originally Posted by XabbaRus
No because I got disillusioned with the whole thing.

That's understandable. It's hard to see any optimism for the continuation and further developments or refinements to this product. I'm still having alot of fun making assorted unscripted naval scenarios and playing them out using DW as the engine. But still, I would like to see more content. DW is still on my hard drive. And I don't see it leaving anytime soon. While I'm not disillusioned, I'm not very hopeful. For me, DW is the best naval sim that I've played. And yes, to me, Silent Hunter series games (while good/ and uber excellent graphically) don't measure up to the things DW brings to the table. Just MHO. Take it or leave it. But all in all, it's disappointing to me if Sonalysts don't produce anything further for the commercial market.:cry:

LuftWolf 05-22-07 01:39 AM

To this day, I find it hillarious that people who have no interest in actually doing any modding work, complain that the modding of DW is limited. :rotfl: :rotfl: :rotfl:

If anything, it is the modders who walked out and abandoned SCS, not the other way around. :shifty:

Cheers,
David

Phullbrick 05-22-07 03:44 AM

Quote:

Originally Posted by Sea Demon
Silent Hunter series games (while good/ and uber excellent graphically) don't measure up to the things DW brings to the table.

I don't agree with this affirmation.

We have a word here "you don't catch flies with vinegar"

Maybe an excellent simulation with poor 3D/sound/inteface like DW is enough for the most fanatic fan, I guess it's true as we are still talking about it, but not for the crowd

In the last 2 years, our community (mille-sabords) had a chance to be present at 2 simulation shows (Simulation Passion) at Paris Charles de Gaulle airport. We were the only naval simulation community and we showed to the public during 3 days our current games (SH2&DC, SH3, SH4, DW, Virtual Skipper). The rest of the show was made of other simulation communites (train, car, airplanes etc.) there was also a cockpit simulator brought by the French Air Forces. Believe me or not but when it came to show the naval simulation games, only a (very) few of the people were interested by DW, all the eyes went for Virtual Skipper and SH4 because that's a fact, today you can't attract new people with a 10 y old looking simulation eve if this simulation is the top of cream...

See http://www.mille-sabords.com/forum/i...howtopic=15371 for photos of the last show
A video link made by the french IVAO guys http://www.mediaviation.net/ivao/CDG...t%20roissy.wmv

I just can hope SCS would be able to make a partnership with an experienced gaming company which would have the skills and ressources to do a modern simulation using the state of the art graphics, sounds, interface, net code etc while SCS would provide the military and technical knowledge (ie algorithms) for the best possible realism. Imho they can't do it alone by themselves, it's not their core business, and that's why we are here today.

http://www.simulation-france-magazine.com/images/sp.jpg

LuftWolf 05-22-07 06:37 AM

Quote:

I just can hope SCS would be able to make a partnership with an experienced gaming company which would have the skills and ressources to do a modern simulation using the state of the art graphics, sounds, interface, net code etc while SCS would provide the military and technical knowledge (ie algorithms) for the best possible realism. Imho they can't do it alone by themselves, it's not their core business, and that's why we are here today.
Yes.

Yes.

And also, yes. :up:

The best product would be the result of a liscensing the NSE and basic interface modules to a professional game development company with an established relationship with one or more publishers. Before this occured, however, SCS would have to clear it with their primary contractee, the US Goverment, so this is of course a major hurdle... it's likely they have been given the go-ahead to develop a commercial product in-house only.

Cheers,
David

Dr.Sid 05-22-07 07:12 AM

Pah .. I wouldn't buy NSE .. what's so cool about it ?

LuftWolf 05-22-07 07:45 AM

Quote:

Originally Posted by Dr.Sid
Pah .. I wouldn't buy NSE .. what's so cool about it ?

NavalSimEngine

The core of DW, comprising all the engines aside from the graphics and sound.

Cheers,
David

Dr.Sid 05-22-07 09:13 AM

Quote:

Originally Posted by LuftWolf
Quote:

Originally Posted by Dr.Sid
Pah .. I wouldn't buy NSE .. what's so cool about it ?

NavalSimEngine

The core of DW, comprising all the engines aside from the graphics and sound.

Cheers,
David

I know what it is .. I don't know what is cool about it. It too needs a lot of work, or complete redesign. Radar, ballistics, sonar, object definition .. all is just simplest possible and we want much more.

Sea Demon 05-22-07 10:02 AM

Quote:

Originally Posted by LuftWolf
To this day, I find it hillarious that people who have no interest in actually doing any modding work, complain that the modding of DW is limited. :rotfl: :rotfl: :rotfl:

If anything, it is the modders who walked out and abandoned SCS, not the other way around. :shifty:

Cheers,
David

Relax LW. :) I'm not complaining about your mods or any of your efforts. You've done great work for DW, and it's much appreciated. LWAMI definitely increased the value of DW. I'm talking more about additional SCS content such as new playables, new interfaces, and potentially a whole new game from SCS. These are things you can't provide. And only things SCS can provide. I'm just hoping DW isn't the end of the line.

And for Phullbrick. No matter about the SH series. It doesn't encompass as much as DW. DW is an ASW simulation in the modern realm. It can be played from air, surface, and sub-surface platforms. The sonar modeling is much more complex than the simplistic interfaces in SH. DW as such is a simulation. Where I consider SH a game. As I said before, it's MHO. Take it or leave it. And yes, I own both SH3 and SH4. And I prefer DW to both.

Phullbrick 05-22-07 10:52 AM

Quote:

Originally Posted by Sea Demon
And for Phullbrick. No matter about the SH series. It doesn't encompass as much as DW. DW is an ASW simulation in the modern realm. It can be played from air, surface, and sub-surface platforms. The sonar modeling is much more complex than the simplistic interfaces in SH. DW as such is a simulation. Where I consider SH a game. As I said before, it's MHO. Take it or leave it. And yes, I own both SH3 and SH4. And I prefer DW to both.

I believe you didn't catch what I wanted to express in my last post, my english I guess my fault :dead:

Ok let's try something else, take DW as it stands today, and put in it the graphics, sounds etc. of a modern video game such SH4, et voilą why do you get ?

a real hardcore simulation with the state of the art of technology, where all eyes go on

and miracle you just increased the general public interest, your sales perf, and your ROI :rock:

do you still think it as to be old looking and only attracting for a few to be a real hardcore simulation ? :hmm:

I don't think so and I don't think any company will earn money this way because if it was true 1,000 people would be talking on our Teamspeak every evening, DW would be #1 on the chart before LOTRO or Stalker, and we all know it's not the case I'm afraid and that was proven by the reaction of the people at the simulation shows where I was present. But that's just my opinion. ;)

vinegar and flies, it's all about :D I prefer Bordeaux 1998 or 1996 speaking for myself :D

OneShot 05-22-07 03:09 PM

It most likely would increase sales if you had a modern naval simulation with flashy graphics and cool sound ... however the flipside of the coin would be simply a much larger number of people who buy the game, play it for an hour without getting good results and then shelving it forever. Initially you get lot more sales, but will those people buy another game from the same company ? Probably not. And because of the larger number of people who were dissapointed with the game you get a larger number of people who tell their friends ... "well, better not buy this game - looks cool but sucks playing wise".

As it is this game more or less only attracts a certain crowd who mostly come from one simulation or another and who are kinda different then your usual FPS/Script Kiddie. Sure they complain bout graphics, but mostly they are able to look beyond it.

And you shouldnt forget ... the small number of people who write on this board are only part of those who bought the game ... we can only guess about the number who bought the game and work it all out without comming here, or who shelve the game after some playing time (who of course dont come here too).

Just my 2cts.

Lagger123987 05-23-07 10:59 PM

NEED MORE SUPPORT! Most of us need an esxtra ship, helo, plane, or sub to play on!

OneShot 05-24-07 02:27 AM

Quote:

Originally Posted by Lagger123987
NEED MORE SUPPORT! Most of us need an esxtra ship, helo, plane, or sub to play on!

*Sniff* just 7 platforms to fully master ... yeah I can understand how boring this must be ... just enough platforms to keep you occupied for one or maybe 2 hours and after that there is nothing more to learn and certainly no challenges. If the game would have just that one additional platform ______ (insert prefered class here) it would be a much better and more interesting game, actually why doesnt SCS release one new playable platform a week?

Cheers
OS

P.S. : Since some might not grasp it ... the above was pure sarcasm.


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