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Again thanks for your work on this. Off to sink some now:up: RDP |
Questions:
Since im almost totally convinced that subs arent getting their late war makeovers. (paint job, conning tower change) like they should, ive been contemplating for a long time now, to just make them all have the late war tower/paint job, from the get go, but making gun upgrades progressive instead. ( The progressive gun upgrades ive already done. ) The problem right now is, if you start in early war , from all ive been able to tell, it could be june in 1944, you'll still have that midwar tower and black paint job.. Kind of a bummer. So should i just make them at way to start? Ive grappled with that one for awhile. Next question: Stock creak sounds, or the ones provided? Periscope: mechanical clicking noise when rotating: Keep it out, or put it back in? Side note, thanks to a discovery by Mav87th, the next version of Tmaru will have it so that the periscope shears wont obstruct your view when looking through the binoclulars. You'll be able to scan the horizon while using yoru binoclulars from 0 all the way to 360 and not have your view obstructed. |
Great news on the binos on next release due to Mav's fix.
As for the two questions: Creaks: Keep the current one you have. Peri click: I always liked the click. It gave me that extra added aural input on just how fast I was turning my scope such as when scanning open ocean. Sometimes I didn't realize just how fast I was turning and may have missed something in the far distance. It helps me keep a steady pace without constantly looking at the bearing indicator.:up: |
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RDP |
:hmm:
I know, ill make ""no periscope clicks" as an optional mod. Point being, this isnt Flavored to just "my" taste anymore. If it were, id be leaving the clicks OUT. They annoy me, but sometimes i do think they're cool too. Anyway, while im more open to suggestions, some of my personal gripes are going to keep making into the modpack, but the clicks are definaly something that not everyones going to agree with me on. :lol: Im still in the air on the paint job/conning tower. On one hand, even if i stagger up the firepower upgrades you can put on that tower over the course of the war, making the latewar tower/paintjob available from the getgo is still kinda gamey. On the otherhand, if you intend on starting the war, and finishing the war, your kinda stuck with that conningtower and paint job you start with. :damn: |
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By the way you mentioned the poem in the credits a couple of days ago, just saw this today, well done:yep: RDP |
I have a question concerning the Event Camera in TM 1.0. Has this been turned off? I don't use this very often but when I tried it in FFT 2.4 I couldn't get it to work. Thanks.
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Havent touched anything related to cameras at all.
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Of course. I'm so used to Napoleonic warfare where contacts were reported by viewing the sails. Never thought of why. I just got back from my first patrol... ever. I bagged 28k after dropping off some troops in the Philipines, and then engaging a convoy. The convoy attack was a lot of fun, and really showed off the better aspects of the mod. I waited with dead engines abeam of the convoy. My two target ships moved within 1000 yards, and I shot 4 fish at the 1st, and 2 at the second (large and medium composites). The first boat took all four hits and after about 5 minutes of secondary explosions she went down. The second boat had 1 miss, and a magnetic detonation under the keel, splitting her in two. What really caught my attention though was the escorts. As soon as the first Torpedo hit the escorts were flashing morse-code, and before the 2nd boat was hit, the closest escort had put starshells into the sky and was steaming towards me. The other two started to change course, and the convoy started to scatter (instead of just sitting braindead). I deployed decoys, full starboard rudder, dove and edged up to 1/3 speed. It took about 30 minutes to shake off the escorts, and I never got to set up another attack. This mod makes the game what it should be. Bravo. |
Just a small idea.. But please change the Trigger Maru line in the main menu in capital letters.. Changed it myself, and it looks better.
I also deleted the nomograph.. but's that's my flavour to taste :rotfl: :rotfl: |
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I am back in Pearl, working on a career started after FTT 2.5 was installed. Is this a good time to uninstall FTT and replace it with TTM? My boat is a Gar.
I am looking foreward to TTM. ALSO: This was my second patrol with this career and I had trouble keeping the radar on until I got past early April. It would just turn itself off after a contact was reported or if I went above 64X TC. I also watched it go off once with no TC and with no contacts around. After the first week of April 1942 the problem stopped. Weird huh? |
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