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In SH4, the sound model is very simple, you hear or you dont hear, so if you can hear at PD, you can hear as well at 300 feet, discounting the thermal layer. The design decision to cut out sonar at PD is justifiable in the circumstances although you could just as well argue the other way. But given the simplified sound model which is extremely simple compared to real life and which already allows users to hear ships much farther out than you could in real life in all circumstances, arguing that making it even easier to pick up a sound contact is realistic does not make sense to me. |
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This is your relative reasoning misplaced into a binary argument. I am not reverse engineering realistic behavior. I am simply stating that sound gear worked at PD. and should in game as well. "...could not be heard as well..." relative (implied binary true) "...making it even easier to pick up..." relative (implied binary true) "...you hear or you don't hear..." binary "The design decision to cut out sonar at PD is justifiable in the circumstances although you could just as well argue the other way." Justify the arbitrary imposition of an (admittedly) unrealistic totally deaf condition ? "Could just as well argue the other way" is simply funny. And which dev told you it was a design decision ? My money is on a simple oversight - ie, it was set on a fleet boat and not checked on the sugar... Sound gear -worked- at PD but don't let common sense get in the way. If you -want- your soundman to be stone deaf at PD, that is an entirely different argument. AND I support your ability to choose to have it that way. |
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You too, thanks.
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I think sound should work at shallow depths as well, if for no other reason than as a game factor. I don't know how well sonar worked at periscope depth, but I'll bet my last dollar that not one captain ever said "We'll stay at periscope depth; they can't hear us here!":dead:
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ok I am looking for some help trying to find the correct values to edit in the sim file. I am new to using minitweaker (this is my 1st time) and so I am a little lost.I decided to search for all the maxsensorheight values and have found many more than I was hoping for. my tweak file is rather rudamentry and is as follows:
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Version=1.2 Code:
Max Sensor Height = 5.916837E+22 I suppose that I should mention that I used CaptainCox' post on how to use minitweaker and have the v1 build-104. Thanks ~F~ Edit: corrected some typos |
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