It took 11 years to be back in a Fleet Boat*. Are there bugs? Yes. Can I think of any simulation coming out since about 1999 which did not have bugs? No. Is that a good thing? No, just a fact of life, just like that a patch is underway. Is the game playable? Heck yes. Calling the game unplayable like some do is nuts. What causes a CTD, the "A" key, is well known. Don't hit it - fixed. The calculation is not done properly for fast running torps? Run them slow. If you don't hit the target, the speed is not the problem, as I always run them slow and do hit. I heard they did that iRL anyway since the higher speed setting made the torps less reliable.
Sometimes I wonder if ppl sit in front of the computer and are indeed filing a list of things that bothers them and keep looking at it instead of playing the game. Same as with people looking at the FPS counter and are bothered if it peaks at anything below 100, never mind they won't actually be able to notice a difference from some 30 FPS upwards.
The game is not perfect and has bugs. And I'm enjoying the heck out of it. Just my 0.02$. :up:
* PA notwithstanding, probably excellent mod, but unfortunately many of the really bad issues of SHII remained as they were hardcoded. Anyone who really wants to see a game gone wrong, take a look at SHII. ;)
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