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Then everyone would be happy!! As said before, this a tremendous mod which adds enormously to my enjoyment of the game.:up: :up: |
Wow!
Thanks so much for this mod. I'm about to crank up SH3 . . . I'm still in the Western Approaches lurking around a merchant route. Please let me find one more merchant before I have to head home. :yep:
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Mod question
Wondered if there's a way to have either debris, fuel oil, smoke exiting from the damage holes?
Having some cadavers floating out might also be interesting much like the bodies blown in the air except modeled for water? |
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Oil would do it for me, and I think it should be possible, since the you can see how you loose oil with the u-boat when your fuel bunkers are destroyed. I don't know if he can do that tho, I mean doing textures might not be easy, especially with this quality and depth, but modding those "holes" to emmit smoke or oil is for sure pretty hard for a skinner. |
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It sounds like the smoke
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I sent your PM box. check Please ! |
Yep, what smoke are u using ?
grz XIII |
Bump. Bumping this up because I believe Ocean Blue has more to come on this!
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Any chance of a response to the forum rather than a PM :hmm:
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It looks to me as the default GWX one:hmm: I could be wrong though:hmm:
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Well Im very interested in this mod, but looking at the proto type images I must confess I don't know to wait or what's going on. :hmm:
Btw; when I first started going through this thread then noticed the real images, I thought ok well the final (damage) images look big too, but if your not used to seeing this in the game then of course they would. |
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