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-   -   New "Unit": Debris / Flotsam for download (https://www.subsim.com/radioroom/showthread.php?t=103846)

rascal101 01-22-07 12:57 AM

All Hail the Diving Duck

Quote:

Originally Posted by DivingDuck
Moin,
Quote:

Originally Posted by rascal101
YEAH What he said!!! and then some.

I doubt if any one put to sea in the 1940s with wooden barrels, can youy do an oil drum as well.

No critisism intended just thougth an oil drum would be nice perhaps a few wooden boxes etc

No problem. More units are under construction:

http://img255.imageshack.us/img255/7...rate001ht6.jpg

A set of crates will be released soon. The *.zon files drive me crazy actually. Hope Iīll get the point sooner than later. The barrelīs *.zon is in revision too.

Regards,
DD


Myxale 01-22-07 06:36 AM

:rock:
Über
:yep:

Mr.Fleck 01-22-07 08:12 AM

Very nice work DivingDuck! :up:

Although I agree that we should not start another "Life boat" thread, I think they would be a nice addition to scripted missions or movies. So if you have enough time, I think some of us would like to see life boats ;).

Cheers!
Mr. Fleck

Venatore 01-28-07 05:04 AM

I noticed that some cargo ships carry trucks, could these be put on the docks ?

Safe-Keeper 01-28-07 06:33 AM

I asked for tanks and trucks and the like as Land units a long time ago, but nothing ever came of it. Would be nice, though.

Payoff 01-28-07 07:35 AM

You could go in a different direction also, and have some U-boat specific items floating such as a logbook, charts, captains hat, wooden framed chalkboard with depth charge count (dont know if a wood frame would float slate) and misc food items.


:help:

DivingDuck 01-29-07 02:32 AM

Moin,

@SK + Venatore:
should be no problem to place a truck on the pier.


@Payoff:
the problem with very small items is, that the objectīs pivot center is pretty close to the water line. Thatīs why they tend to float above the water in the troughs of the sea.


And this is the actual status:
  • barrel_01 is finished, *.zon and *.sim reworked
  • lifebelt finished
  • models of crate_01 thru 03 ready, adjusting *.zon and *.sim
  • planksīmodels under construction
  • oildrum model is ready, adjusting *.zon and *.sim
  • destroyed rowboat under construction

http://img411.imageshack.us/img411/8...10120034da.png

http://img220.imageshack.us/img220/1...belt001qx7.png http://img220.imageshack.us/img220/8...belt002np8.png

Regards,
DD

Myxale 01-29-07 06:12 AM

:rock:

This is so mind bending! Amazing work there mate!

Safe-Keeper 01-29-07 07:06 AM

Now we only need some circling sharks and disembodied body parts... or mayhaps not:p.

_Seth_ 01-29-07 07:29 AM

@DivingDuck: Im really impressed of your work, mate! You really know your way around the 3D stuff! Thank you for the contributions you have given/are giving to the sub-simming community! I believe i have everyone behind me on that!:up::up::up:
Now: Get back to work! ;)

Safe-Keeper 01-29-07 08:21 AM

Related question (a more serious one): Is it possible to make the various types of smoke, fire, and oil slicks into land/air objects for scenery purposes (by making invisible sea/air/land objects and attaching the effects to them?

I'd love to leave harbour late-war seeing smoke plumes and fires rise from some of the buildings following bombing raids.

DivingDuck 01-29-07 08:32 AM

Moin,

@SK:
itīs a pretty good idea to place a dummy funnel object in a building. The major part would be the adjustment of the smoke column, I think.
Donīt know if one can bring fire to the buildings/installations too. To start the fire you would have to tell the SHIII engine that your "vessel" (building) has been destroyed.

Regards,
DD

Safe-Keeper 01-29-07 09:13 AM

Well, my idea was to place his "smoke/fire" object inside or on top of the building, to make it look like it was the building that burned.

Payoff 01-29-07 10:35 AM

Wow, looks good so far DD. Nice work. :up:

Filax 01-29-07 11:19 AM

Quote:

Originally Posted by DivingDuck
Moin,

@SK + Venatore:
should be no problem to place a truck on the pier.


@Payoff:
the problem with very small items is, that the objectīs pivot center is pretty close to the water line. Thatīs why they tend to float above the water in the troughs of the sea.


And this is the actual status:
  • barrel_01 is finished, *.zon and *.sim reworked
  • lifebelt finished
  • models of crate_01 thru 03 ready, adjusting *.zon and *.sim
  • planksīmodels under construction
  • oildrum model is ready, adjusting *.zon and *.sim
  • destroyed rowboat under construction
http://img411.imageshack.us/img411/8...10120034da.png

http://img220.imageshack.us/img220/1...belt001qx7.png http://img220.imageshack.us/img220/8...belt002np8.png

Regards,
DD

Hi

are the reworked barrel and lifebelt available for download already? And I see a crate in the water on the last screenie. Ready to release also?
Keep up posting screenshots showing the progress of your work. I love it. I especially like crate 1 /row 2, crate 3 / row 2 and crate 2 / row 3.

Filax


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