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-   -   "Auto-aiming" for weak spots in GWX screwed up?? (https://www.subsim.com/radioroom/showthread.php?t=103361)

danlisa 01-11-07 12:42 PM

Everyone is entitled to their own style of play!

I can understand if players want the targeting zones replaced/updated.

However, I know that the GWX dev's have worked really hard to escape the label of 'Eye Candy', and they have!

We now have a realism mod! Probably as real as we can get without a SDK.

With this progression to Realism and the benefits of increased simulation we will have to abide by their interpretation of this. We can't ask them to re-introduce a part of SH3 which will almost certainly undo all of their hard work.

On a personal note, when I first started playing SH3 I used the auto-targeting of compartments too often and quickly became bored. Where's the enjoyment in being able to spot a ship, find it in the recog manual, line up your boat, fire, know that it is sunk & then move onto the next target.

The enjoyment for me now lies in approach and evasion, the sinking of tonnage is almost secondary(still nice though).:arrgh!:

We are afterall playing a simulation.

melnibonian 01-11-07 12:52 PM

As Dan and Ref said everyone is entitled to their own style of game. It is understandable for people to ask modifications and changes to the game but that does not mean the GWX Devs will have to implement all those changes. After all it's their mod and they follow a particular approach and view of how they want the game to be. If one of the changes someone asks is not implemented there are three options in my opinion.
1. DIY. The person in question sits down and does the changes himself. I'm sure the devs will be more than happy to help and suggest alternatives.
2. Uninstall the mod (if the changes one wants are so fundamental for him) and try something else.
3. Keep playing and keep asking in a polite manner. That way a civilised discussion will occur and everyone will benefit from it. What someone should not do is to be rude and act like the Devs owe something to him.

I think that's the important issue here. The fact that people like playing with auto or manual targeting is of secondary importance.

Obviously that's just my opinion and I'm not trying to enforce it to anyone, so let's all enjoy the game and concentrate on sinking ships in any way we like;) :up:

hyperion2206 01-11-07 01:18 PM

Quote:

Originally Posted by ref
Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by ref
Don't take this as a direct attack, but what most of the users are forgetting is that this is a free mod, made with a lot of love and work, spending a lot of nights without sleeping, and a lot of critics are harsch or bad intended, I wish to know how many users of SH3 (or any other game) spended that much time sending mails to the publishers company asking to make the game easier...
When you BUY a game and you don't like it you put it in a drawer and forget about it, I think that GW team has been very supportive and "user friendly", but after all we are only humans, and we deserve the right to get pissed from time to time...


Ref

You're right but I think it's just plain wrong to be pissed and show it. Everyone gets mad once in a while, so if you do go punch a pillow or do whatever you need to get down, but don' rant because that is really childish.

You're missing part of the concept I was trying to explain (english isn't my native languaje), the normal critics/suggestions from the average user don't have a rude answer by any GW member, if you check the thread and look for the first posts, they all have been informative (besides some replies to specific "modders" with a long history of problems with the team), but if anybody repeatedly asks us to implement a feature (in the first place not a GWX related issue, if I'm not mistaken no ship bulder ever corrected the cfg file to reflect the zone changes) that is not compliant with the GWX filosophy, and besides that it'll take a LOT of time to make it and a minimal part of GW users would take advantage of it... you do the math...

If you need the autoaiming feature you've picked up the wrong mod, I'm not beeing rude with this concept, just being realistic, aiming is the least of your problems when using GWX.

Ref


I know what you mean and I agree: the devs are allways helpfull when I have a problem.:up: However I think that one should try to be firendly and patient even if someone makes you go mad. This forum is the friendliest I know and it should stay that way. Therefore everyone should stay friendly even if one is pissed off.:smug:

bigboywooly 01-11-07 01:36 PM

Easier said than done sometimes

A chance to actually play the game would b nice
Since GWX release my post count has gone up by around 400+
Most of them answering questions already answered - ah the search function
Or helping ppl understand other things

and I have had the grand total of 2 patrols

Some of us are still working :damn:

ref 01-11-07 01:37 PM

Quote:

Originally Posted by hyperion2206
I know what you mean and I agree: the devs are allways helpfull when I have a problem.:up: However I think that one should try to be firendly and patient even if someone makes you go mad. This forum is the friendliest I know and it should stay that way. Therefore everyone should stay friendly even if one is pissed off.:smug:

I agree with you, although sometimes is difficult (and that's for me, maybe the most patient of the group) :roll:

Ref

Kpt. Lehmann 01-11-07 08:25 PM

Just an hour ago, I finished the first FULL patrol for the sake of my own personal pleasure... in more than a year. I spent about 3-4 hours per day on my off-duty days to do it.

The funny thing is that I felt guilty for doing it... knowing there were many pressing issues regarding different things that users never see happenning in the background... and I felt guilty that I wasn't here answering questions.

No one here should EVER accuse anyone on the GWX dev team of not being responsive to the user. Just because we may not implement every cotton-picking suggestion thrown at us... doesn't mean that the idea wasn't at least considered.

DO YOU REALIZE how big the GWX download would be if we tried to put everybody's everything in it???

Yeah, I can agree with the idea of total stoicism and "not showing occasional anger" if we were getting paid to do what we do.... BUT WE AREN'T GETTING PAID LOL! We do it for the love of the game and because we are passionate about U-boats.

Now, I can't blame the oblivious joe-schmoe that just danced into the room for not knowing... but here is the deal:

More than a year ago, the GW dev team started out as the little guy in the corner working away while they all pointed and laughed. We've withstood ridicule, espionage, theft, accusations, stupid-as-hell flame wars, hundreds of man-hours of labor, sleepless nights, and survived very real personal crisis and tragedy to see this thing through. We've earned our right to stand here.

Still, we actively support the GWX user and assess problems on a continuous basis. Our guys sacrifice their "play-time" on a regular basis... so that you can enjoy yours if you decide to use GWX as your base-mod.

THEREFORE, when we give you a considerate answer that may include our opinion... You can JUST DEAL WITH IT or move along. If you want a team that is totally dispassionate when dealing with the whining of those quibbling over insignificant crap... you are barking up the wrong damn tree.

There are BUCKETS of things you can do without involving futher work from GWX modders to make your game easier... beginning with setting your "realism levels" selection IN-GAME!

By the time of our final update in the spring... ALL AUTOMATICALLY TARGETTABLE critical zones on GWX ships will be made non-functional.

Feel free to consider this an executive decision. (Yes I can do that... cuz I get all the grief that comes with wearing the white hat BUSTER!)

End of discussion.:stare:

Greywolves, please don't waste any more time on this issue.

[EDIT: We aren't telling anyone how to play their game. We are stating how we (the GWX Dev Team) choose to mod GWX.]

heartc 01-11-07 09:22 PM

Holy $hit. I can tell you are pissed off, Kpt Lehmann. But why get so worked up about it. The demands some people make are ridiculous and this is plain to see for anyone with half a brain. "Everyone should be able to have his style of play yadayada". Sure. But it strikes me as...odd...when someone d/l 700+ MB of a mod which explecitely focuses on improving the REALISM of this SIMULATION, as stated in the manual, the readme's and in fact over half the internet, and then complains his favourite arcade feature is gone. "But I want just the Eye-Candy!" My advise: Delete GWX and install HL2. You got eye-candy. But leave simulations alone. If you ppl haven't realized, recent simulations coming out are dumbed-down by the devs as default more and more often already to account for the higher number of kids in the market today. Thank God when the game is then open enough for modders to jump in and mod it up to what once were simulation standards. The 90s of Harpoon, SHI, AOD, Falcon, Longbow etc etc and times where you actually had to type a few lines or - the horror - configure an autoexec.bat to play a game are long gone. Today every illiterate can use a PC and the internet, and it shows. I hear some screaming "Elitism!!111!!" No. Just facts.

Regards
heartc

Corsair 01-12-07 06:33 AM

Quote:

Originally Posted by heartc
Holy $hit. I can tell you are pissed off, Kpt Lehmann. But why get so worked up about it. The demands some people make are ridiculous and this is plain to see for anyone with half a brain. "Everyone should be able to have his style of play yadayada". Sure. But it strikes me as...odd...when someone d/l 700+ MB of a mod which explecitely focuses on improving the REALISM of this SIMULATION, as stated in the manual, the readme's and in fact over half the internet, and then complains his favourite arcade feature is gone. "But I want just the Eye-Candy!" My advise: Delete GWX and install HL2. You got eye-candy. But leave simulations alone. If you ppl haven't realized, recent simulations coming out are dumbed-down by the devs as default more and more often already to account for the higher number of kids in the market today. Thank God when the game is then open enough for modders to jump in and mod it up to what once were simulation standards. The 90s of Harpoon, SHI, AOD, Falcon, Longbow etc etc and times where you actually had to type a few lines or - the horror - configure an autoexec.bat to play a game are long gone. Today every illiterate can use a PC and the internet, and it shows. I hear some screaming "Elitism!!111!!" No. Just facts.

Regards
heartc

Couldn't say it better myself...:up:
Ah the Dos souvenirs the name autoexec.bat brought back...

melnibonian 01-12-07 06:41 AM

Quote:

Originally Posted by Kpt. Lehmann
Just an hour ago, I finished the first FULL patrol for the sake of my own personal pleasure... in more than a year. I spent about 3-4 hours per day on my off-duty days to do it.

The funny thing is that I felt guilty for doing it... knowing there were many pressing issues regarding different things that users never see happenning in the background... and I felt guilty that I wasn't here answering questions.

No one here should EVER accuse anyone on the GWX dev team of not being responsive to the user. Just because we may not implement every cotton-picking suggestion thrown at us... doesn't mean that the idea wasn't at least considered.

DO YOU REALIZE how big the GWX download would be if we tried to put everybody's everything in it???

Yeah, I can agree with the idea of total stoicism and "not showing occasional anger" if we were getting paid to do what we do.... BUT WE AREN'T GETTING PAID LOL! We do it for the love of the game and because we are passionate about U-boats.

Now, I can't blame the oblivious joe-schmoe that just danced into the room for not knowing... but here is the deal:

More than a year ago, the GW dev team started out as the little guy in the corner working away while they all pointed and laughed. We've withstood ridicule, espionage, theft, accusations, stupid-as-hell flame wars, hundreds of man-hours of labor, sleepless nights, and survived very real personal crisis and tragedy to see this thing through. We've earned our right to stand here.

Still, we actively support the GWX user and assess problems on a continuous basis. Our guys sacrifice their "play-time" on a regular basis... so that you can enjoy yours if you decide to use GWX as your base-mod.

THEREFORE, when we give you a considerate answer that may include our opinion... You can JUST DEAL WITH IT or move along. If you want a team that is totally dispassionate when dealing with the whining of those quibbling over insignificant crap... you are barking up the wrong damn tree.

There are BUCKETS of things you can do without involving futher work from GWX modders to make your game easier... beginning with setting your "realism levels" selection IN-GAME!

By the time of our final update in the spring... ALL AUTOMATICALLY TARGETTABLE critical zones on GWX ships will be made non-functional.

Feel free to consider this an executive decision. (Yes I can do that... cuz I get all the grief that comes with wearing the white hat BUSTER!)

End of discussion.:stare:

Greywolves, please don't waste any more time on this issue.

[EDIT: We aren't telling anyone how to play their game. We are stating how we (the GWX Dev Team) choose to mod GWX.]

Well said Kpt:up: Harsh but fair if you ask me;) :yep: :yep: :up:


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