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This is the image I'm using for the Barrage Balloon.
http://i108.photobucket.com/albums/n...ge_Balloon.jpg |
This is amazing work:o :yep: :up: :cool: . Can't wait to see it in game. Every other week something new and cool always pops up on this forum:D
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Kudos priater! You win the "best new idea for SH3" award... :up:
Blimps were an important part of the anti-sub efforts by the US Navy- if you can make this and barrage balloons work it would be fantastic mate! Best of luck! :|\\ |
Awaiting with eager anticipation :up:
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Sweet! :up:
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:o Excellent! A couple of questions - How does the game treat these objects? Can they be damaged & destroyed, or are they in the "Environmental" category? Also, is there a way to model the cables?
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I've only built the model and am doing some fine tuneing on it now.
The detail on the fins makes the model to big . (and when I UV mapped it I freaked! :o ) Detail can be done on the skin and look just as good. Rounded the nose more also. Adding cables to it is a simple step. I've done nothing with it as far as how the game would handle it. We'll see where it goes from here.:hmm: |
Hello.
Well everyone is giving prais, let me be the 1st to say: Look Balloons http://www.bombs-away.net/forums/ima...lies/hyper.gif I WANT ONE I was doing reseach on ships named Enterprise and was surprised to find that the U.S. Navy actually had an Airship with that name. |
Has anyone thought of using the same technique for modelling the Falke auto gyro?
http://www.subsim.com/radioroom/showthread.php?t=102916 |
fantastic! not goodyear adverts me hopes :D
Do they have any collision implemented so they actually take planes down? |
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If all things in SH3 are attarcted down to simulate the gravity, then why don't you simply add NEGATIVE mass? Try to see if the game accepts negative mass values, that would equal to lift.... Good luck |
You had to show this thread to Bernard.
http://img365.imageshack.us/img365/1...oonswu5.th.jpg Barrage balloons my ass. Anti-aircraft measure my ass. He's to be "forcibly disembarked" at the first port we reach. |
:rotfl: :rotfl: :rotfl:
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:rotfl: :rotfl:
I want some :oops: |
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