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Of course I would love to see a good WWI sim. I just didn't think it fit into the Silent Hunter mold. If they did do a great WWI game and called it SH whatever, I would certainly buy and play it. A cold-war sim, on the other hand, I'm not even interested in...unless they let me drive the Nautilus under the North Pole and the Triton around the world. |
...while starring at greenish waterfall displays for ages and listening to that "con-sonar, have a new contact, bearing blablabla" over and over again. Before Iīll put a foot aboard SSN Iīll rather play a "Waiting for the dentist" simualtion. Thatīs more fun because at least you get something to read and people usually donīt talk too much there.:up:
Cheers, AS |
Atlantic but would be nice if you can choose to play a campaign with allied or axis :)
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Massive Multiplayer ability
A massive multiplayer game enabling the Submarine side with flotilla's and players, an AI that can act as a fleet moderator, action moderator and SUBCOM that details situation. The ability to grow in the game and progress to better equipped subs. Real interactive WOLFPACK's.
A Destroyer command that assigns convoys and escorts vessels with a command ship, ASDIC CC board, ability to really search and engage the SUB commanders and destroy, damage. Something tru eto resources, speed, ie fuel, ammo, weather, damage... Ocean Commanders... Perhaps a game that interacts with a huge server that would allow interactive communication of models and game data based on geographic spheres.... :roll: |
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