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Here's another example, and that's with stoianm's exterior color mod enabled:
http://i42.tinypic.com/29f6xpz.jpg No fog, no clouds, no nothing, yet not a hint of blue anywhere. It's driving me nuts. I know what the North Sea looks like, and this ain't it. |
You can try if you want the Real Environmental Mod , Real environmental Mod is not yet perfect but at least dont have the grey sky problem
http://i194.photobucket.com/albums/z...-03_192709.jpg |
These ones did the trick for me;
sobers best ever fog V6 SH5 stoianm EnvWeather V1 SH5 Activated in this order after Dynamic Environment. :D |
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I haven't seen this yet in the game, just got to october with MMM 0:3 in the soup.... |
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If you want, you can try to edit manually EnvColors_*.cfg files coming from DynEnv. To understand wich one(s) of these files have to be edited look at this map: http://img855.imageshack.us/img855/1...imatezones.jpg Black: Polar and Polar_luv Blue: Polar_A and Polar_A_luv Cyan: Temperate and Temperate_luv Green: Temperate_A and Temperate_A_luv Yellow: Tropical and Tropical_luv Red: Tropical_A and Tropical_A_luv You can open .cfg files with notepad. Colour parameters are sorted in groups defined with a weather value (0=sunny, 1=overcast 2=sunny or vice versa, I don't remember well) and an angle value (90 should be sun on its zenith, 0 sunset or sunrise, negative values used for sun below the horizon) The main relevant parameters that you can play with are located at the beginning of each group: SkyTopColor SkyBottomColor SkyAroundSunColor SkyAroundSunColor2 SkyOppositeSunColor SkyHazeColor I think there's no need for explainations on what these parameters do, as their names are self explanatory. Color values have to be entered in hexadecimal color code. For example: CFDBEE00, where the first 6 digits are RGB values; use PhotoShop's color picker or any of the online color converters for fast conversion from decimal to hexadecial. The last 2 digits are used for trasparency, and the original 00 setting should be kept. There's also a SkyColorMultiplier parameter, but I am not sure how it is used in game. Futhermore there are 3 other parameters: SkyBottomColorHeight=0.350000 SkyHazeHeightMin=-193.449997 SkyHazeHeightMax=230.000000 again I am not sure wich unit they are using, so I wouldn't suggest you to play with them. For more details let's wait for stoianm's comments, and if you get out improving our mod, keep us informed on your progress. :DL Quote:
Nevrtheless, weather change rates featured in EnvWeather are also included in DynEnv. Furtermore, Dynamic Environment modifies max and min wind speeds, for having more realistic wind patterns depending on season and climatic zone. :smug: |
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I was waiting for it: land seasons could be messed up with the use of DynEnv. I was waiting for user's reports before putting my hands on it again. I got 4 questions for you: - Are you sure that the background featured in tonschk's screenshot is the same you visited? - Could you locate it in the map I've put in post #575? Giving me the hemisphere and a color (black, blue, cyan, green, etc.) for the sea surrounding that area would be enough. - Can you provide me with the exact date, or maybe a narrow range, on wich you were there? - Could you visit again that location in midwinter (preferably december, january or february) and report again? Has anyone experienced inverted land seasons with the use of Dynamic Environment? |
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DynEnv is changing stock season's durations as well as their starting and ending dates, while other mods are using more or less stock values. For exact ranges just have a glance at this table: http://img852.imageshack.us/img852/1545/seasons.jpg I had posted it in this post, together with other informations useful for beta reporting, but is seems that very few have read it... (by the way, stoianm: can you put a link to that post in the first page of the mod?). Anyway, answering in short to your question, what you are experiencing can be a feature or a bug. In order to unravel the doubts I need you to answer to the questions I posed to bart in my reply to his post? Anyone else noticed similar issues? With your answers I'll see what can be done. |
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So far with my present soup....MMM 0:3 I've only been to Keil and Whilemsaven. |
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as you can see from my seasons chart, 13th April is winter for northern polar and subpolar climate (Polar and Polar_A -black and blue- in my colored map). If the mission is located outside those zones, its current season is spring, and it is normal to have a green landscape in it. Can you please check in game its coordinates? Currently I don't have SH5 installed on my PC, otherwise I would do it myself :DL |
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May I ask you what is gae coordinates? :hmmm: |
Thanks for all the info, Gap! :salute:
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