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O Yeah!! :yeah: That is indeed some nice smoke. :salute:
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Environmental 3.0 MOD for SH5_1.2
Environmental 3.0 MOD replace all the Environmental MOD 1. There are foam from the 5m. 2. Smoke more black. 3.Form and wake more white. 4.Once again, adjust the color of the various climatic environment. |
When I remove halo's, what impact if any does that have on this MOD?
Code:
data/cfg/lights.cfg |
This looks even better than before - this is superb!
BUT After we install it are we going to have problems with the different envirnment zones - ie CTD whenever we go near land or change from one zone to another Just asking not critising Regards Rascal |
Is it possible to remove the underwater ripple effect? If so, does anyone here know where those variables are located? Look at any underwater photos from scuba divers, submarines, submersibles, etc and there is never any sort of ripple effect; a perpetual mistake in ubi's rendering of the ocean...
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Okay, cool :salute:
I do know that it was a feature in stock SH4 that environment mods later removed, so it should be in those files somewhere... |
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@TheBeast, If you remove the halos manually it would not make any difference to this mod, however, if you use another mod to do it, it would because it would overwrite the lights.cfg of this mod. Edit: By the way, thanks for the update W_clear:yeah: |
Hi steel, is your interior mod still compatible with this Env-mod version?
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