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-   -   Pacific environment 4 RELEASED (https://www.subsim.com/radioroom/showthread.php?t=138663)

jazman 09-21-08 11:24 AM

Quote:

Originally Posted by banjo
And does this mod work seamlessley with TMO? I saw where it says to read the manual but don't want to download the mod until I find out. Tks.

Yes, it does. There are 5 main pieces, with variants for TMO. Just follow the instructions, it's easy.

banjo 09-21-08 11:31 AM

Thanks.

Captain Dave 09-21-08 11:51 AM

I haven't seen any jelly waves yet, but I do have the purple wake. Any suggestions on what to do about it?
My mods in order:
TMO 152
PE4 Main
2d
3
4
5
Row sound effect v9
RSRDC TMO 371
RSRDC Patch 10
http://img.photobucket.com/albums/10...114104_281.jpg

Fish40 09-21-08 03:56 PM

That's just a ton of Grape KoolAide the crew dumped overboard:rotfl: Seriously though, I haven't noticed this oddity.

Kriller, great job as usual. The sunrises/sets are really intense now. I could almost feel the tropical heat burning up my graphics card!:rotfl: Great job!!:up:

ivank 09-21-08 06:24 PM

I love the mod, but i noticed 2 issues! 1) there are lines in the water! 2) the water moves very fast!

cgjimeneza 09-21-08 07:19 PM

turning 40
 
Quote:

Originally Posted by kylesplanet
I'm a dumbass. :oops: :oops: I was up late and arose early reinstalling SH4 because I had lost the transparency. (see above pics) As I went to set my graphics options, before I even got there, I remembered that I was experimenting with FPS a couple of days ago and turned off the enviormental effects.:nope: Turned them back on and all is well. I'm gonna be forty next month and my common sense has left the building. :88) Good grief.

yo re not a dumbass, not old either, mmm im turning 40 in 4 months and dont want to get scared man....

:huh:

kriller2 09-22-08 09:00 AM

taking a break...
 
To all of you who keep posting about purple water, lines in the water etc.
I will look into it sometime, but at the moment im taking a break after some very intense months trying to squeeze as much as possible out of the SH4-engine. It's been a fight against the way the engine works, because the SH4-engine has alot of bugs/issues from scratch...

One of them being that you can only define one light source which is the sun so when the sun goes behind the horizon the sea would go black unless you had:

1. very calm sea, because then the reflections from the sky could make the water ligter.
2. No dark clouds, because then the shadows of the clouds would make the ocean black.

To archive a more natural colour of the water instead of the black silver like ocean which could be seen i modified the shaders so that the clouds shadows lightens up the ocean instead of darken it and had to increase the reflection-power in the scene.dat and the way the different files works.

So enjoy PE4 and know that I am aware of the problems :yep:

BTW and thanks for the nice comments about this mod it makes both me and Nisgeis happier so that we can try not to concentrate about all the things we wanted to do at the begining of PE4 and the things we had to scrap due to problems with the way the "old" SH4-engine works.

DrBeast 09-22-08 09:03 AM

Enjoy your much-deserved break, mate. You've truly outdone yourself this time :up:

TDK1044 09-22-08 12:11 PM

I love the weather effects in this mod. I just experienced a sunrise in a light fog. The sun attempting to break through was really awesome to watch. :D

Wilcke 09-22-08 12:35 PM

Kriller,

Agreed, been running this PE4 with TMO, RFB and OM. This is darned near perfection. A must have in the environmental department.

Thank you!

DeepIron 09-22-08 01:07 PM

You guys did a smokin' job... small glitches are bound to happen... Enjoy your well deserved rest! :up:

ReallyDedPoet 09-22-08 01:18 PM

Enjoy your rest k2 :yep::up:


RDP

ivank 09-22-08 02:32 PM

yes, enjoy your rest

skwasjer 09-22-08 02:46 PM

Quote:

Originally Posted by kriller2
One of them being that you can only define one light source which is the sun so when the sun goes behind the horizon the sea would go black unless you had:

1. very calm sea, because then the reflections from the sky could make the water ligter.
2. No dark clouds, because then the shadows of the clouds would make the ocean black.

Have a good rest.

However, your comment made me remember one thing. Some time ago I played around with some particles. At some point I was testing a particle that was travelling along with the sub. I placed it high above the water, sort of like a flare if you will (although it wasn't). But it can illuminate the environment. I have not tested if this can also be done with a light node, but I'm guessing not. In any way, this certainly is something to remember if you want to investigate this again (possibly it can be used to fake dim lightsources at night in a certain radius around the sub)...

Regards, skwas

BellJack95 09-22-08 03:47 PM

Quote:

Originally Posted by kriller2
To all of you who keep posting about purple water, lines in the water etc.
I will look into it sometime, but at the moment im taking a break after some very intense months trying to squeeze as much as possible out of the SH4-engine. It's been a fight against the way the engine works, because the SH4-engine has alot of bugs/issues from scratch...

One of them being that you can only define one light source which is the sun so when the sun goes behind the horizon the sea would go black unless you had:

1. very calm sea, because then the reflections from the sky could make the water ligter.
2. No dark clouds, because then the shadows of the clouds would make the ocean black.

To archive a more natural colour of the water instead of the black silver like ocean which could be seen i modified the shaders so that the clouds shadows lightens up the ocean instead of darken it and had to increase the reflection-power in the scene.dat and the way the different files works.

So enjoy PE4 and know that I am aware of the problems :yep:

BTW and thanks for the nice comments about this mod it makes both me and Nisgeis happier so that we can try not to concentrate about all the things we wanted to do at the begining of PE4 and the things we had to scrap due to problems with the way the "old" SH4-engine works.

Kriller2 - thank you for the mod. It is good to know that after your rest you will work on fixing the lines and purple water that occasionally I find. The other facets of this fine mod relating to the environment improvements make the gaming experience so much better to see as compared to the vanilla environment. I appreciate all the hard work and effort on the mod. Enjoy some rest and good luck in your continued support and improvement of the mod.


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