![]() |
"Well I'm posting this here as I've tried all settings I can think of to try to fix this and nothing sorts it.
This sky looks hideous and if its a bug or glitch then yet again its something else to sort out" What resolution are you using? Does your graphics card meet the minimums? Do you have the effects turned off? -Pv- |
Dunno if it is a bug, but could be considered an exploit.
It is possible to fill all the regular crew spots in the crew management, and then fill the Damage control team slots with additional crew when in port. So I have around 80 Crew, where as the description that I can find of the Salmon Class has the crew being a 5 Officers and 54 Crew. :hmm: http://i8.photobucket.com/albums/a28...ExcessCrew.jpg |
Quote:
Everywhere I go (except harbors) Depth under Keel shows 3,281 ft. after uninstall/reinstall and applying 1.1 patch. |
periscope graphics bug
It's a minor thing but, with both scopes raised - when looking through the attack periscope zoomed in at the observation periscope, instead of a larger dark obs scope there is an oval shape that appears to be the front (lens) of the obs scope while the rest of the scope is invisible - when you zoom out it looks as it should.
Maybe it's just my card? x1900xtx |
Quote:
|
" Did EXACTLY what you suggested. I even uninstall SH-III :down: . ALL drivers in Device Manager are current in XP (I check monthly).
Everywhere I go (except harbors) Depth under Keel shows 3,281 ft. after uninstall/reinstall and applying 1.1 patch." Very unusual. I'm not seeing this problem reported by any one else. Have you looked up the map color depth guide I provided to see what your depth SHOULD be? Do you have damage on that component? Are you using any mods? If so, try going without them for a while and test? Have you tried different missions, saves, single missions and get the same result? I think uninstalling SHIII was a waste of time. I've not seen ANY indication there is a relationship if installed properly. Please post your OS and machine specs. -Pv- |
Attempted to play a little bit more tonight.
Clicking to go to navigation map turned the whole screen bright green but didn't result in a crash to desktop, sounds were still running. And on the UI for the rudder control isn't Left supposed to be green and Right red? |
Quote:
Port (left) is Red You may be thinking of Red- Right- Return which only applies to navigation channel markers when returning from sea such as keeping the red marker on your right when returning from sea. |
Quote:
and they will sleep too when they get tired... It would be nice to be able to assign a Damage Control team using members of each watch and have them return to their watch when Damage Control is not being utilized which would be more realistic. I also have questions about whether or not drilling your crew gains any efficiency. Sometimes I'll activate my damage control team just to see them working on the boat pretending that they are doing preventive maintenance. |
Quote:
I could of swore we were on the SHIV forum. :hmm: |
Collision modeling of the 40mm AA gun is off. The weapon can be fired with no ill effects as shown here:
http://img.photobucket.com/albums/v258/LukeFF/40mm.jpg |
Also in some sub models you cannot see where you are shooting because your POV goes behind the wall surrounding the AA gun.
|
i just watched 3 destroyers in a row blow themselves up on depth charge runs.
im pretty sure they used to do this in SHIII aswell. |
Quote:
|
Quote:
http://i117.photobucket.com/albums/o...-3-2007_23.jpg http://i117.photobucket.com/albums/o...-2007_23-1.jpg that is at midway and blue guys are long since downed pilots |
All times are GMT -5. The time now is 12:36 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.