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Here's a graphic representation of the upscaling process. Note the missing top and bottom elements (white rectangle thrown in for comparative scaling purposes). They had me fooled as well until I saw how they were cropping the 1024*768 picture to fit my widescreen monitor. I could have sworn I was looking at a proper 1680*1050 screen. At least they didn't stretch it. That would've looked like ass on my widescreen monitor.
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What on earth were they thinking?? ------------------------- In response to nhall: The fixed resolution problem has been verfied a number of times, all you need to do is zoom into an area on the 3D view where there is an edge at an angle and look at the stepping. At all resolutions the steps should be 1 pixel wide but at 1920x1200 or 1600x1200 they are at least 2 pixels wide with means that the image is being upscaled to fit the higher resolution. As I have mentioned in previous posts the periscope view MAY be at a higher resolution. |
So if you run in widescreen you actually get less than 1024 x 768?
:damn: RD. |
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If at all possible, no one should purchase this game especially when a company comes out with trash like this and I read that folks are, "just glad there is a new sub sim?" Why do you concede so easily? You ever hear the term, "Give someone an inch and they'll take a mile?" That's exactly what has happened here. I know nothing about creating a game, but i'm betting it's easier to make a game without FSAA? Just a guess. I don't like to get angry but this is just hideous. :down:
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Thank you very much for the heads up Neal! :)
At the very least it is good for them to let us know that they are aware of this issue. They should make it right and I hope they do. And if they give us AA capability too, WOW, that would be soooo excellent! :up::yep: Hopefully at least one or the other, if not both. Thanks again Neal. |
Agreed, thanks Neal!
This response is what most of us needed, acknowledgement of the resolution and AA issues from the Devs and that they intend to do something about it. I was concerned that the lack of response meant that the resolution problem was intended rather than a bug which would be fixed! Great news! |
I felt the same way dragon.......I no longer feel cheated :D ......just a lil used ;)
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This is very good news about the resolution for me and rright on time! I have to admid that I already feared I have to stay away from SH4 because . My DE arrived yesterday and I wanted to decide today wether to send it back or open/keep it... I waited for a clear statement that high resolution will be addressed. I have a beautiful 24" widescreen (del2407) and superlowres is plain ugly on it. WTG devs! Thank you! Thank you! Thank you! :rock: |
There is a god....
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Also, a hardy Bravo Zulu to Neal for providing this info to a desperate crowd of subsim lovin' graphics snobs. :up: |
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I think we deserve both however. :arrgh!: |
I can't enjoy this game without FSAA. Really, I can't play it at this moment. I will wait for the patch solving this question to start a career.
My God, is incredible. 2007 and they launched a game in that resolution and without antialiasing possibility... :down: At least, in my country this game costs less than 20€ (18$?). I will stay with SH3+GWX in the while. Regards. |
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