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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

PCG SimGuy 03-23-07 03:22 AM

Here's a graphic representation of the upscaling process. Note the missing top and bottom elements (white rectangle thrown in for comparative scaling purposes). They had me fooled as well until I saw how they were cropping the 1024*768 picture to fit my widescreen monitor. I could have sworn I was looking at a proper 1680*1050 screen. At least they didn't stretch it. That would've looked like ass on my widescreen monitor.

DragonRR1 03-23-07 04:19 AM

Quote:

Originally Posted by PCG SimGuy
Here's a graphic representation of the upscaling process. Note the missing top and bottom elements (white rectangle thrown in for comparative scaling purposes). They had me fooled as well until I saw how they were cropping the 1024*768 picture to fit my widescreen monitor. I could have sworn I was looking at a proper 1680*1050 screen. At least they didn't stretch it. That would've looked like ass on my widescreen monitor.

Until you posted this I hadn't even noticed that they are actually cropping to obtain widescreen, rather than the norm which is expanding the view area so that vertically you see the same as 4:3 but horizontally you see a wider area. Admittedly, as you mention, at least they aren't stretching!

What on earth were they thinking??

-------------------------

In response to nhall:

The fixed resolution problem has been verfied a number of times, all you need to do is zoom into an area on the 3D view where there is an edge at an angle and look at the stepping. At all resolutions the steps should be 1 pixel wide but at 1920x1200 or 1600x1200 they are at least 2 pixels wide with means that the image is being upscaled to fit the higher resolution. As I have mentioned in previous posts the periscope view MAY be at a higher resolution.

RocketDog 03-23-07 04:46 AM

So if you run in widescreen you actually get less than 1024 x 768?

:damn:

RD.

DragonRR1 03-23-07 04:57 AM

Quote:

Originally Posted by RocketDog
So if you run in widescreen you actually get less than 1024 x 768?

:damn:

RD.

Ummm... Yes :damn:

BananaBob 03-23-07 05:29 AM

If at all possible, no one should purchase this game especially when a company comes out with trash like this and I read that folks are, "just glad there is a new sub sim?" Why do you concede so easily? You ever hear the term, "Give someone an inch and they'll take a mile?" That's exactly what has happened here. I know nothing about creating a game, but i'm betting it's easier to make a game without FSAA? Just a guess. I don't like to get angry but this is just hideous. :down:

Onkel Neal 03-23-07 05:48 AM

Message from dev team regarding resolution

OneTinSoldier 03-23-07 06:19 AM

Thank you very much for the heads up Neal! :)

At the very least it is good for them to let us know that they are aware of this issue. They should make it right and I hope they do. And if they give us AA capability too, WOW, that would be soooo excellent! :up::yep:

Hopefully at least one or the other, if not both.

Thanks again Neal.

DragonRR1 03-23-07 07:11 AM

Agreed, thanks Neal!

This response is what most of us needed, acknowledgement of the resolution and AA issues from the Devs and that they intend to do something about it. I was concerned that the lack of response meant that the resolution problem was intended rather than a bug which would be fixed!

Great news!

bobo 03-23-07 07:15 AM

I felt the same way dragon.......I no longer feel cheated :D ......just a lil used ;)

tommyk 03-23-07 07:36 AM

Quote:

Originally Posted by Neal Stevens

THANK YOU FOR THE HEADSUP NEAL!

This is very good news about the resolution for me and rright on time! I have to admid that I already feared I have to stay away from SH4 because . My DE arrived yesterday and I wanted to decide today wether to send it back or open/keep it...

I waited for a clear statement that high resolution will be addressed. I have a beautiful 24" widescreen (del2407) and superlowres is plain ugly on it. WTG devs! Thank you! Thank you! Thank you! :rock:

rdtwendt 03-23-07 09:16 AM

There is a god....
 
Quote:

A message from the Silent Hunter IV Dev Team:...We have strong hopes it will include both Anti-Aliasing and a fix for the issues experienced when running the game in very high resolutions.
In the words of many a televangelist - Thank you Jeeeesus! :yep:

Also, a hardy Bravo Zulu to Neal for providing this info to a desperate crowd of subsim lovin' graphics snobs. :up:

sjw985 03-23-07 10:38 AM

Quote:

Originally Posted by OneTinSoldier

Hopefully at least one or the other, if not both.

If it's either/or, I'd rather have res than AA...

OneTinSoldier 03-23-07 10:49 AM

Quote:

Originally Posted by sjw985
If it's either/or, I'd rather have res than AA...

Yeah, I'd have to agree with that. Although I can't say I'm knowledgable enough to know for sure, I take it from posts prior to Neals link that people that have Widescreen monitors are getting jipped on the 1024x768 upscaled issue more than those with 4:3 ratio monitors. So I would have to say the Res issue needs fixing above an AA ability feature.

rdtwendt 03-23-07 11:01 AM

Quote:

Originally Posted by sjw985
Quote:

Originally Posted by OneTinSoldier

Hopefully at least one or the other, if not both.

If it's either/or, I'd rather have res than AA...

I'm running SH4 on a Samsung 244T (24" widescreen LCD) at its native 1920x1200 and the game looks down right fugly. My wife, who is not a gamer, even teased me about spending $50 on a game the looks so bad. I'll be happy with either the res fix or AA but if I had to choose I would agree with you guys, in that res would be the better option.

I think we deserve both however. :arrgh!:

alexoscar 03-23-07 01:39 PM

I can't enjoy this game without FSAA. Really, I can't play it at this moment. I will wait for the patch solving this question to start a career.

My God, is incredible. 2007 and they launched a game in that resolution and without antialiasing possibility... :down:

At least, in my country this game costs less than 20€ (18$?). I will stay with SH3+GWX in the while.

Regards.


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