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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Silent Steel 01-02-11 07:41 AM

Quote:

Originally Posted by TheDarkWraith (Post 1564810)
I think Danurve inserted some 'garbage' into the messages to simulate poor radio transmissions and/or poor deciphering. Just a guess on my part. I use his files, I didn't make them :yep:


I'm pretty sure it should be the letter ä (a with two dots above it) :03:

col_Kurtz 01-02-11 09:26 AM

Quote:

Originally Posted by Silent Steel (Post 1565023)
I'm pretty sure it should be the letter ä (a with two dots above it) :03:

kräfter - forces:salute: same with führer - leader;)
[source: google translator]

I found some problems about U-27. So Sept 20 1939 sunked, Radios messages from txt file:
19390920 0729 19390921 1029 0 20 Intercept ALL Received the entire crew of U.27 four officers and 34 ratings from HMS FAULKNOR, and HMS FURY|HMS FEARLESS
19390920 0800 19390921 2300 0 60 Bdu All U-boats We regret to have to report that U-27 has been sunk by warships. With total loss of 38 crewmen.|Career 1 patrol|2 ships sunk for a total of 624 GRT
http://www.subsim.com/radioroom/show...postcount=5748
After nine days... BdU looking for this U-boot :haha:
BdU U-27 1939/09/29|U-27 REPORT POSISTION.
And here is the real history of this U;)
2 ships sunk for a total of 624 GRT
Sunk 20 Sept, 1939 west of Scotland, in position 58.35N, 09.02W, by depth charges from the British destroyers HMS Fortune and HMS Forester. 38 survivors (no casualties).

(source: http://www.uboat.net/boats/u27.htm)

PL_Andrev 01-02-11 09:49 AM

Quote:

Originally Posted by col_Kurtz (Post 1565057)
I found some problems about U-27. So Sept 20 1939 sunked, Radios messages from txt file:
19390920 0729 19390921 1029 0 20 Intercept ALL Received the entire crew of U.27 four officers and 34 ratings from HMS FAULKNOR, and HMS FURY|HMS FEARLESS

After nine days... BdU looking for this U-boot :haha:
BdU U-27 1939/09/29|U-27 REPORT POSISTION.

This is simple to avoid it - game should check which number is player's uboat and protect from messages concerning this uboat number (new column 'tell about' or 'concern'). So, if player use U-27 this message should be locked, if player uses U-28 this messages should be shown.

TheDarkWraith 01-02-11 09:51 AM

just a few more loose ends to tidy up (menu.txt entries for all the languages) and I'll be releasing v6.2.0.

Coded in random responses back from BDU when you send in a status report. Possible responses are:

"Be more aggressive!",
"",
"Good job. Keep up the good work",
"",
"Continue with your current objective",
"",
"Maintain radio silence for 2 hours"

There are 'blank' entries there so that sometimes the random function can choose for BDU to not send a response back.

http://www.subsim.com/radioroom/pict...pictureid=3501

Stock radio message display (the white message that sat in center of screen) is history :yeah: It's been replaced with the new style radio messages.

In all, here are the changes with v6.2.0:
v6.2.0 - fixed some errors in the radio messages
- added BDU asking you to report in and possibility of sending a contact report back when you send in a status report
- added support for enigma messages in the radio messages
- added a new user option that defines the maximum radius a contact can be from your sub to be considered for a contact report (contact must be less than this distance). Default value is 45000m (RadioMessagesContactReportMaxRadius)
- added a new user option that defines the minimum radius a contact can be from your sub to be considered for a contact report (contact must be greater than this distance). Default value is 15000m (RadioMessagesContactReportMinRadius)
- added a new user option that defines the chance that when you send a status report to BDU they will send a contact report back. Default value is 20 (meaning 20%). (RadioMessagesContactReportChance)
- added a new user option that defines whether travel mode is enabled at game start or not. Default value is enabled (True). (TravelModeEnabled)
- added a new Automation command - Set_travel_mode. When enabled it will activate travel mode.
- Radioman's 'Send patrol report' icon is now limited to use every 2 hours (i.e. if clicked you won't be able to click it again for another 2 hours)
- removed stock radio message display and replaced it with new radio message

:|\\

col_Kurtz 01-02-11 10:00 AM

Quote:

Originally Posted by Antar (Post 1565077)
This is simple to avoid it - game should check which number is player's uboat and protect from messages concerning this uboat number (new column 'tell about' or 'concern'). So, if player use U-27 this message should be locked, if player uses U-28 this messages should be shown.

Misunderstanding. The problem is that in one message that U-boat is sunk, a few days later asking for his location. The second issue, but regardless of the modding (they /dev team/ did not think we will add our messages) that you get as a player U-27.

Sorry for any inconvenience - my english is really poor:oops:

col_Kurtz 01-02-11 10:01 AM

Quote:

Originally Posted by TheDarkWraith (Post 1565081)
just a few more loose ends to tidy up (menu.txt entries for all the languages) and I'll be releasing v6.2.0.

Coded in random responses back from BDU when you send in a status report. Possible responses are:

"Be more aggressive!",
"",
"Good job. Keep up the good work",
"",
"Continue with your current objective",
"",
"Maintain radio silence for 2 hours"

There are 'blank' entries there so that sometimes the random function can choose for BDU to not send a response back.

http://www.subsim.com/radioroom/pict...pictureid=3501

Stock radio message display (the white message that sat in center of screen) is history :yeah: It's been replaced with the new style radio messages.

In all, here are the changes with v6.2.0:
v6.2.0 - fixed some errors in the radio messages
- added BDU asking you to report in and possibility of sending a contact report back when you send in a status report
- added support for enigma messages in the radio messages
- added a new user option that defines the maximum radius a contact can be from your sub to be considered for a contact report (contact must be less than this distance). Default value is 45000m (RadioMessagesContactReportMaxRadius)
- added a new user option that defines the minimum radius a contact can be from your sub to be considered for a contact report (contact must be greater than this distance). Default value is 15000m (RadioMessagesContactReportMinRadius)
- added a new user option that defines the chance that when you send a status report to BDU they will send a contact report back. Default value is 20 (meaning 20%). (RadioMessagesContactReportChance)
- added a new user option that defines whether travel mode is enabled at game start or not. Default value is enabled (True). (TravelModeEnabled)
- added a new Automation command - Set_travel_mode. When enabled it will activate travel mode.
- Radioman's 'Send patrol report' icon is now limited to use every 2 hours (i.e. if clicked you won't be able to click it again for another 2 hours)
- removed stock radio message display and replaced it with new radio message

:|\\

Great! :yeah:

TheDarkWraith 01-02-11 10:12 AM

Quote:

Originally Posted by col_Kurtz (Post 1565057)
I found some problems about U-27. So Sept 20 1939 sunked, Radios messages from txt file:
19390920 0729 19390921 1029 0 20 Intercept ALL Received the entire crew of U.27 four officers and 34 ratings from HMS FAULKNOR, and HMS FURY|HMS FEARLESS
19390920 0800 19390921 2300 0 60 Bdu All U-boats We regret to have to report that U-27 has been sunk by warships. With total loss of 38 crewmen.|Career 1 patrol|2 ships sunk for a total of 624 GRT
After nine days... BdU looking for this U-boot :haha:
BdU U-27 1939/09/29|U-27 REPORT POSISTION.
And here is the real history of this U;)
2 ships sunk for a total of 624 GRT
Sunk 20 Sept, 1939 west of Scotland, in position 58.35N, 09.02W, by depth charges from the British destroyers HMS Fortune and HMS Forester. 38 survivors (no casualties).

entry changed to:

19390920 0800 19390921 2300 0 60 Bdu All U-boats We regret to report that U-27 has been sunk west of Scotland, in position 58.35N, 09.02W, by depth charges from the British destroyers HMS Fortune and HMS Forester. 38 survivors (no casualties).|Career 1 patrol|2 ships sunk for a total of 624 GRT

col_Kurtz 01-02-11 10:24 AM

Quote:

Originally Posted by TheDarkWraith (Post 1565091)
entry changed to:

19390920 0800 19390921 2300 0 60 Bdu All U-boats We regret to report that U-27 has been sunk west of Scotland, in position 58.35N, 09.02W, by depth charges from the British destroyers HMS Fortune and HMS Forester. 38 survivors (no casualties).|Career 1 patrol|2 ships sunk for a total of 624 GRT

Yeah. That is possible to change this. And next entry to delete: U-27 Report position:)
But I`m thinking about this...

http://naforum.zapodaj.net/thumbs/926a37d69803.jpg
But I`m not sure is the game can "read" for example germans letter: umlaut ü

Edited... And this entry should changed too...
19390929 1800 19390930 2200 0 20 BdU U-27 1939/09/29|U-27 REPORT POSISTION.
At this moment changed to this:
19390929 1800 19390930 2200 0 20 BdU U-22 1939/09/29|U-22 REPORT POSISTION.
Eariler message
19390928 1156 19390929 1800 0 20 U-22 BdU 1939/09/28|68 AN. ATTACKED BRITISH S-CLASS SUBMARINE. FIRED THREE TORPEDOES. NO OBSERVED HITS.
So ask for position looking logical ;)

TheDarkWraith 01-02-11 10:39 AM

Quote:

Originally Posted by col_Kurtz (Post 1565097)
Yeah. That is possible to change this. And next entry to delete: U-27 Report position:)
But I`m thinking about this...

http://naforum.zapodaj.net/thumbs/926a37d69803.jpg
But I`m not sure is the game can "read" for example germans letter: umlaut ü

The mod can read any special character of any language from the text files :up:

TheDarkWraith 01-02-11 10:53 AM

v6.2.0 released. See post #1 for details :|\\

col_Kurtz 01-02-11 11:01 AM

Quote:

Originally Posted by TheDarkWraith (Post 1565102)
The mod can read any special character of any language from the text files :up:

I`m in November 1939 Looking for:
Seeverb�nde chnage to Seeverbände
F�hrer vs. Führer
Kr�fte vs. Kräfte
:oops:

TheDarkWraith 01-02-11 11:07 AM

Quote:

Originally Posted by col_Kurtz (Post 1565107)
I`m in November 1939 Looking for:
Seeverb�nde chnage to Seeverbände
F�hrer vs. Führer
Kr�fte vs. Kräfte
:oops:

Here is a single mission I use for radio message testing: http://www.filefront.com/17739568/TD...ageTesting.7z/

You can also use the mission settings to do the same thing ingame (much faster!)

If you open up the file \data\SingleMissions\RadioMessageTesting\RadioMess ageTesting.misge and edit the highlighted entries you can test any year/day/month/time combo:

[Mission]
IsVisible=true
MissionType=0
MissionDataType=0
MultiMissionType=0
IsTutorial=false
Year=1943
Month=1
Day=20
Hour=18
Minute=0
CurrentYear=1939
CurrentMonth=09
CurrentDay=20
CurrentHour=07
CurrentMinute=50


I set the date and time close to the message I want to view in game

You can also use the mission settings to do the same thing ingame (much faster!)


:|\\

col_Kurtz 01-02-11 11:16 AM

Quote:

Originally Posted by TheDarkWraith (Post 1565110)
Here is a single mission I use for radio message testing: http://rapidshare.com/files/44041139...sageTesting.7z

You can also use the mission settings to do the same thing ingame (much faster!)

If you open up the file \data\SingleMissions\RadioMessageTesting\RadioMess ageTesting.misge and edit the highlighted entries you can test any year/day/month/time combo:

[Mission]
IsVisible=true
MissionType=0
MissionDataType=0
MultiMissionType=0
IsTutorial=false
Year=1943
Month=1
Day=20
Hour=18
Minute=0
CurrentYear=1939
CurrentMonth=09
CurrentDay=20
CurrentHour=07
CurrentMinute=50

You can also use the mission settings to do the same thing ingame (much faster!)


:|\\

Rapidshare isn`t my best friend;)
Too many parallel downloads from your IP address or the limit for free downloads has been reached.
This is usually a temporary problem and can be solved by retrying the same URL at a later time or by becoming a RapidPro-user.
Do you want to upgrade to RapidPro? Can`t DL this:oops:

TheDarkWraith 01-02-11 11:20 AM

Quote:

Originally Posted by col_Kurtz (Post 1565116)
Rapidshare isn`t my best friend;)
Too many parallel downloads from your IP address or the limit for free downloads has been reached.
This is usually a temporary problem and can be solved by retrying the same URL at a later time or by becoming a RapidPro-user.
Do you want to upgrade to RapidPro? Can`t DL this:oops:

retry the post above. I changed the link to my filefront account :up:

col_Kurtz 01-02-11 11:24 AM

Quote:

Originally Posted by TheDarkWraith (Post 1565117)
retry the post above. I changed the link to my filefront account :up:

So put this SM into Single Player folder? And than start the game, right?


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