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0.78 posted with the US traffic changes.
tater |
Thanx Tater
I for one appreciate your work and eagerly await new releases; they are a constant improvement to the game. Just my personal opinion, of course...
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Thanks, tater
I came back to say thanks after checking for any conflicts and installing the .77 version and there's already a .78. I'm getting slow in my old age:rotfl: Thanks and please don't release a .79 before I get .78 installed:rock:
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Thank you Tater, I appreciate your hard and undoubtedly tedious fixing of the campaign layers, can not wait for TROMs based BB's etc:up:
Edit: PS whats up with Poopyboy1 LOL! |
The mod suddenly got a hair biigger than 5MB and I had to use filefront. I have no idea why I created a "poopyboy" login, I use that as "blah blah blah" sometimes, heheh.
tater |
BTW, regarding my "supermod" joke (it was really meant as a joke), there are a few more things that will likely get added at some point, that go past bashing a couple ships. (I'm interested in knowing exactly what went too far for you, oleg)
The missions are an integral part of the campaign---or will be as I have more time to mess with them. So some stuff strictly outside the campaign layers will have to be modded at some point if I am to add some of the campaign functionality I want. It's the nature of the beast. For example, if I can figure out how to make a new torpedo, I'll be modding the torpedo files, then the ammo files since the whole idea for making a torpedo tube launched mine is to facilitate mine laying missions. In order to simulate the shortage of torpedos, I'm like to bump up the renown cost of mk10 and mk14 fish, leaving mines free. That's more than I'd like to have to do for a camapign, but thye patrol objectives do need a context. Another example I can think of is this. If I can figure out how to make the deck crew vulnerable to 20mm fire, I would seriously think of adding it, but I would certainly reccomend it. Without that, adding various craft armed with 25mm is somewhat pointless, with it, I might be inclined to really populate the coastal areas more. That sort of thing. Ditto for getting planes without bombs to strafe. |
I agree it is ridiculous how your totally exposed deck crew can just sit there and never get hurt.
If this could be accomplished it would certainly increase the tension when on a surface engagement and require you to maneuver outside of small cannon fire range.:rock: |
Thanks for the new release tater :yep: :up:
RDP |
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Speaking of supermods , when are you taking over Trigger Maru Tater . :up:
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Lol really, I know you or LV or both will eventually. Stop procratinating. ;)
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Looks good, tater! I see you forgot to add the Type 13 radar fix to this new release, though. ;)
Will look at the Patrol briefings tonight. I need something to keep me up all night, since I need to sleep all day tomorrow in preparation for my work week (I work all nights, lol). |
Yeah, I did 0.78 super fast. I decided to test a trom time period I knew had traffic to see, and I got a zillion US TF contact reports, and they were in idiotic places. I was trying to avoid messing with the US stuff, but yeesh.
That had major hubs of activity on Wake (still held by the japs), Rabaul, etc. It was really goofy. The TROM groups result in some substantial TFs driving around in 1943, and that's just for the TFs directly associated with Yamato, lol. I have Musashi in another file (not added yet). Shokaku/zuikaku will likely be next after I finish Musashi. Then back to some BBs. Note that as i add these I also have to go back through and dump any conflicting occurences in other groups. Ie: if Shokaku and Zuikaku are together near Truk in October 1943, then they cannot be in any random group where they might be someplace else. It's also interesting to see the arrangement of ships. There are more mixed groups than I would have imagined. Loads of mixed DDs, for example. Yamato sortied from Japan to Truk (or the other way around) with 3 DD escorts, each of a different class. tater |
I would love to see some of the additional ship types being released included in these campaign files (in moderation). Any chance of that? It's a little boring when every ship I encounter is Japanese, it would be good to have the occasional neutral/allied shipping, like Russians and South Americans, thrown at you to keep you on your toes.
I know there was at least one very controversial incident when a U.S. sub sank a marked Japanese hospital ship in heavy fog (although it was later proven that the ship was illegally carrying contraband war supplies, so the sub captain was rehabilitated). |
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