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-   -   MMM - MyMegaMod (https://www.subsim.com/radioroom/showthread.php?t=192236)

PrEZeX 03-29-12 08:09 PM

I still can't solve my problem. :wah: Can anyone give me some ideas how to solve it? I realy like MMM and want to keep all those nice mods...

eRe4s3r 03-30-12 06:01 AM

Mhhh.. i have a similar but not the same issue as malkuth74 using the All in One mod on a clean SH5 install, with 4gb patch.

So basically, I just started a new campaign right from the start and it asked me whether to skip the introduction. I clicked *yes* and the Introduction mission started anyway. well......

Secondly, after getting back to Kiel everything goes smooth, until I hit END patrol. At which point

1) the save created is corrupted, ctd's when trying to load
2) the game crashes to desktop with a "This application needs to close"

---

The second problem is, when creating an entirely new captain profile it doesn't even ask me to skip that mission anymore. And ctd's right when the first tanker explodes.

So someone down there in the depths CERTAINLY does not want me to play SH5 with this mod.

I am really at a loss here

pedrobas 03-30-12 07:56 AM

Follow this instructions:

Quote:

Originally Posted by pedrobas (Post 1834437)
SOME IMPORTANT NOTES for install this: YOU HAVE TO BE PATCHED TO v1.2 OF THE GAME!!!

8- Start a "New Carrier", skip the tutorial. Notice that the first time you load the bunker, no options for equipment are available, you have to save game and load it again to make it work, the sub then appears from underwater and you can proceed. If it works ok exit game, load p1+p2 and do the same. If ok oad p1+p2+p3 and so on. After enable p5 you have to know what is said in the OHII thread: http://www.subsim.com/radioroom/showthread.php?t=189818

IMPORTANT NOTES (from OHII thread)

Starting New Career
Just click "New Campaign" - enter your name and select the first campaign "Baltic Operations". Skip the tutorial.

When starting a new campaign using OHII - DO NOT PLAY THE TUTORIAL - you will get a ctd when returing to Kiel at the end of the tut. Select "Skip Tutorial" when starting.
If you are not getting an option to skip the tutorial when starting a new career, go to Documents\SH5\data\cfg\CareerHistory.cfg and edit the file with Notepad. Change the following line:

HasCompletedTutorial=false
with
HasCompletedTutorial=true


pedrobas 03-30-12 07:59 AM

Quote:

Originally Posted by sober (Post 1854781)

Perhaps this is more clear

PrEZeX 03-30-12 08:33 AM

I made a debug log when the game crashes, don't know if it helps...

eRe4s3r 03-30-12 08:37 AM

:yeah: That did it thank you so much ^^... but so that i don't appear a complete noob, i read that, and clicked skip tutorial and it did not skip the tutorial (which confused me a lot).. but for some reason after I deleted the whole sh5 folder in Documents and created an entirely new profile and editing the line without actually playing the tutorial it works just fine.

So long story short, i probably should have read that whole first post ;P

pedrobas 03-30-12 08:39 AM

Quote:

Originally Posted by eRe4s3r (Post 1862861)
:yeah: That did it thank you so much ^^... but so that i don't appear a complete noob, i read that, and clicked skip tutorial and it did not skip the tutorial (which confused me a lot).. but for some reason after I deleted the whole sh5 folder in Documents and created an entirely new profile and editing the line without actually playing the tutorial it works just fine.

So long story short, i probably should have read that whole first post ;P

No problem, we are here to help. Glad it works.:yeah:

pedrobas 03-30-12 09:24 AM

Quote:

Originally Posted by PrEZeX (Post 1862858)
I made a debug log when the game crashes, don't know if it helps...

What video card do you have?

PrEZeX 03-30-12 09:39 AM

Hi Pedrobas,
My specs are:
Windows Ultimate 7 (x64)
Intel I7 960 @3.71 Ghz
12 GB DDR3 ram
4 OCZ Vertex III SSD disks (2 in raid1 for OS, 1 for games and 1 for pagefile)
HD6990
Asus Xonar DX soundcard
No problems with heat or PSU (1kW)

pedrobas 03-30-12 09:53 AM

Quote:

Originally Posted by PrEZeX (Post 1862872)
Hi Pedrobas,
My specs are:
Windows Ultimate 7 (x64)
Intel I7 960 @3.71 Ghz
12 GB DDR3 ram
4 OCZ Vertex III SSD disks (2 in raid1 for OS, 1 for games and 1 for pagefile)
HD6990
Asus Xonar DX soundcard
No problems with heat or PSU (1kW)

But i donīt understand well. Do you have lag or pauses or you have CTDs. With explosions or what?

PrEZeX 03-30-12 10:12 AM

When the ships are destroyed i get pause/lag. Sometimes I get freezing/lag and sometimes the game just crashes (the log is from when the came crashed) and it is always when the ships are destroyed. The most crashed I get so far is in the Lifeboat test mission.

I've also noticed one thing while playing... When i right click the mouse to look around and right click again to go back to my cursor I can't sometimes do this and I must click several times to leave the "view" mode (sometimes left and right clicking helps, sometimes not). Also when I get this lag when the ships explode and I'm using mouse to turn the periscope the mouse view "unclicks" itself and goes back to the cursor mode. :cry:

pedrobas 03-30-12 10:23 AM

Quote:

Originally Posted by PrEZeX (Post 1862883)
When the ships are destroyed i get pause/lag. Sometimes I get freezing/lag and sometimes the game just crashes (the log is from when the came crashed) and it is always when the ships are destroyed. The most crashed I get so far is in the Lifeboat test mission.

I've also noticed one thing while playing... When i right click the mouse to look around and right click again to go back to my cursor I can't sometimes do this and I must click several times to leave the "view" mode (sometimes left and right clicking helps, sometimes not). Also when I get this lag when the ships explode and I'm using mouse to turn the periscope the mouse view "unclicks" itself and goes back to the cursor mode. :cry:

To check if itīs FX Update causing this you can download MMM in parts and donīt use p2 (is the one with FX).

PrEZeX 03-30-12 12:32 PM

Thanks Pedrobas, I'm working night shifts now so I'm not at home but I will check it out when I get home tomorrow. I just don't understand how so many people don't have any problems with MMM and it won't work on my rig. I thought that with my specs the game would run fine with MMM.

pedrobas 03-30-12 12:42 PM

Quote:

Originally Posted by PrEZeX (Post 1862937)
Thanks Pedrobas, I'm working night shifts now so I'm not at home but I will check it out when I get home tomorrow. I just don't understand how so many people don't have any problems with MMM and it won't work on my rig. I thought that with my specs the game would run fine with MMM.

Iīve been thinking and it could be your Video card settings, AA, anisotropic, etc..., are you using catalyst CCC for setup the card?

PrEZeX 03-30-12 12:57 PM

Yes, and i have all settings on default. I tried also to disable Catalyst AI but it didn't help... :-? Do you also have ATI Pedrobas?

pedrobas 03-30-12 01:35 PM

Quote:

Originally Posted by PrEZeX (Post 1862955)
Yes, and i have all settings on default. I tried also to disable Catalyst AI but it didn't help... :-? Do you also have ATI Pedrobas?

Yes. Iīm going out now but tomorrow iīll post a photo od the settings in CCC, for you to check.

PrEZeX 03-30-12 01:44 PM

Ok, thank you :)

Swat 03-30-12 03:53 PM

pedrobas:
I started suffering from ctd's too. But to be honest I started my new career, after two patrols without any ctd whatsoever I came back to Kiel and upgraded to MMM v. 0.5 AIO. Started 3rd patrol and everything went fine, but as I was finishing that patrol I had 3 ctd's in the North sea before I got back to port. Now I'm on my 4th patrol, everything went fine untill I found tanker followed by merchant. Was getting ready to attack and just when I opened torpedo tube the game crashed. Do you think all this can be caused by deactivating previous MMM and activating v. 0.5? I can imagine with OH involved and all the information saved in savegame file I could have messed it up by switching between versions like that.

And just one more thing. Can I apply OH 1.8 patch on MMM 0.5 AIO? Is it intended to work like that? I think I'm gonna reinstall the game and start new campaign once again.

Anyway thank you for your hard work, I really like MMM since it has everything what is supposed to be there. I'm convinced there's something wrong on my end, only asking if you'd have an idea what could be the culprit... Keep up the good work pedro!:salute:

Nickwilliams 03-30-12 04:47 PM

Hi. First of all, thanks for all the hard work with this awesome mod compilation. Because of all the guys who helped make all these mods, I (a SH2, SH3 and SH4 veteran) finally decided to buy this game. And I think it's brilliant. However I do have a couple of noob questions.
1) Is it possible to remove the Das Boot Officers Mod? (prefer to imagine my own officers :))
2) What is SOAN (in the darth wraith options)?
3) What is RAOBF?
4) When I look at my Nav charts or TAI, once I've identified a target ship using the scopes or UZO, why doesn't the ship name/type appear next to ship on the map the way it did with SH3 and SH4? It makes attacking convoys really confusing.
5) When I buy captains insignia and camoflauge for my sub, they don't seem to work (my sub always looks the same).
6) Is there a way of making the new equipment upgrades have a renown cost/date of entry. If so how?


Thanks a lot for any help!

pedrobas 03-30-12 05:45 PM

Quote:

Originally Posted by Swat (Post 1863064)
pedrobas:
I started suffering from ctd's too. But to be honest I started my new career, after two patrols without any ctd whatsoever I came back to Kiel and upgraded to MMM v. 0.5 AIO. Started 3rd patrol and everything went fine, but as I was finishing that patrol I had 3 ctd's in the North sea before I got back to port. Now I'm on my 4th patrol, everything went fine untill I found tanker followed by merchant. Was getting ready to attack and just when I opened torpedo tube the game crashed. Do you think all this can be caused by deactivating previous MMM and activating v. 0.5? I can imagine with OH involved and all the information saved in savegame file I could have messed it up by switching between versions like that.

Itīs very possible because AIO v0.4 had some ships from "mnts" that i removed in v0.5 because many people complained about CTD. So i decided just to leave it plain OHII, nothing else. Anyway i canīt asure it since iīm always starting new campaign and messing around testing things for MMM iīm not able to keep a decent "save game" to test if new versions are compatible with previous ones. Sorrry.



Quote:

Originally Posted by Swat (Post 1863064)
And just one more thing. Can I apply OH 1.8 patch on MMM 0.5 AIO? Is it intended to work like that? I think I'm gonna reinstall the game and start new campaign once again.

yes

Quote:

Originally Posted by pedrobas (Post 1861644)
Download: MMM patch for OHII v1.8 by pedrobas

Patch for both MMM (in parts and AIO)

1- run the exe file and youīll get a folder called "MMM patch for OHII v1.8"
2- copy the folder into your MODS folder and enable it last with JSGME.

Many thanks to Trevally for doing all the job.:up:

Enjoy
:salute:

Quote:

Originally Posted by Swat (Post 1863064)
Anyway thank you for your hard work, I really like MMM since it has everything what is supposed to be there. I'm convinced there's something wrong on my end, only asking if you'd have an idea what could be the culprit... Keep up the good work pedro!:salute:

You know, SH5 is like that. I have suffered every possible CTD, corrupted "data" folder, corrupted save games, etc...From my experience If you want to follow a campaign, you canīt change anything in your mod soup. The most minimal change results sooner or later in ctd.


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