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May your torpedoes always strike and detonate! :salute: This kind of info should be super-stickied, or whatever needed to give it max public visibility, IMHO, all newbies will thank for that :yep: Ok, time to dive and start to hun... err, to study! :hmmm: |
What happened and how do I fix it?
I'm using Magui F and I started a new patrol and the crosshairs on the UZO are off 11 degrees to starboard. Does anyone know where the file is and how to change it back?
Thanks. |
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it seems that you have activate something that is overwritting MaGui's files. you must disable any mod that is overwritting MaGui files. if the problem insist then you must reinstall your whole setup as it seems that something is corrupted in your setup bye |
Are the screens in first post from a widescreen version?
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The MaGui mod - Final version
No, think the regular MaGui.
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But it has a higher res than my regular magui f how did he made it?
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Exact same happened to me, and there was nothing overriding it....just shut the game down, started a previous save game and it was sorted.... |
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i have started more than 1000 times the game and never saw anything strange or different at the ui |
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Iam using 1680x1050 so should i change the res in the d3d9?
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x12 zoom is historical correct ? best gui for sh3 but this zoom...it's crazy :)
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Hallo fellow Kaleuns!
Pardon me for my following question as I'm just a beginner to silent hunter (in fact this is my first time posting in subsim)... If I just may ask, why does the Magui UI has no AOB 'control' in the TDC(the one with red and green sections like the bearing 'control'), unlike in vanilla UI? How then does the TDC updates itself of the target's position, in the lead up to me firing the torpedos? :hmmm: I mean, the aob does help the TDC to determine the direction the target is going doesn't it? |
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I use the Magui and I can see the AOB dial in the Observation periscope, UZO and in the Attack periscope interface. In the Attack periscope is clearly visible (it is just one of the dials, green and red) while in the Obs periscope the AOB dial is placed in a slide out panel on the right side of the interface. Click on the small visible portion and it will slide in view. And I do not remeber if int he UZO view it is in a slide out panel or it is already visible. |
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no x12 is not historical correct and some time ago i posted here:http://www.subsim.com/radioroom/show...&postcount=472 what someone can do and bring the historical magnifications to attack scope too. ps: the post is describing how to work on Widescreen MaGui files but you can follow the same steps on MaGui F's files too. Quote:
everyone who wants to have the historical magnifications can follow the above steps and make them so. btw, i am wondering, was that hard that days for Carl Zeiss to go higher than x6 ? |
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But I am pretty sure I red somewhere the things I have posted here about x12 magnification, I can't belive I imagined it :D |
Thanks for all your prompt replies! Guess I must be confusing myself..
Can someone share with me exactly if I infer the lower dials in the TDC of Magui F correctly as follows: (from left to right) - gyro? - bearing - range - speed It seems to me that the first dial (the furthest left one) looks similar to the gyro dial and hence it's not the aob dial, or is it? I recognise the second, third and fourth dial being similar to the vanilla dials of bearing, range and speed respectively though. |
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so the answer to your question is : Bearing - AoB - Range - Speed (you can easily see that the top left dial is the bearing one by checking your bearing from scope and compare it with the needle of the spoken dial) |
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