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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [WIP] Diesel room interior (https://www.subsim.com/radioroom/showthread.php?t=160385)

Rapt0r56 02-25-10 02:30 PM

Quote:

Come on Raptor you know me better then that, no second words
or intentions in what I've posted directed to you at all!:oops::up:
It is ok Mate, i just was exited and pissed together at this seats. :up:

Phoenix3000 02-25-10 03:25 PM

Hi guys,

Like so many people here I'm really looking forward to installing this great mod, however I have a question for you...

I'm going to reinstall SH3 in readiness ahead of its release. What other mods can I use that are compatible with it, or are required for it to work correctly?

Recently I've been using LSH3 V5, but I assume your mod is for GWX only?

I would like to use OLC's GUI, additional ships, lifeboats, damage etc. etc. so if anyone can tell me what a 'good mod configuration' would be I certainly appreciate it. :yeah:

I would like to add other mods to get the 'full effect' so-to-speak.

Cheers guys!!

Here's to the 28th! :salute:

Px3000

DivingDuck 02-25-10 05:12 PM

Moin,

@Rapt0r:
donīt know whether the bench was historically correct. Iīve not found any references. But for SHIII it would be as stated by FM, it would interfere with the animation of the CE. He would intersect with the benches 3d mesh.

@Phoenix3000:
FM_NI will be compatible with
  • Stock
  • Stock+OLC
  • GWX
  • GWX+OLC
  • WAC
  • Anvartīs Antenna and SubFlag mods (depending on base mod, see manual)

Regards,
DD

[SJ]nailz 02-25-10 05:32 PM

I'm excited!!!

Rapt0r56 02-25-10 05:45 PM

Quote:

Moin,

@Rapt0r:
donīt know whether the bench was historically correct. Iīve not found any references. But for SHIII it would be as stated by FM, it would interfere with the animation of the CE. He would intersect with the benches 3d mesh.
Thanks Mate
Quote:

I'm excited!!!
I will program my Alarm Clock to 6 am and beeing happy like a Child on Christmas morning. :ping:

Quote:

Hell yeah!
*grab my guitar and write a song for FM and DD* :rock:
Ok, i barely haven't the time to write a whole Song now, i just wrote one Song in my Life and it takes me nearly 3 Months..
But you Guys can hear the Song 'Guardians of Fate by Ensiferum' and think it's dedicated to you, 'cause im learning it right now. :rock:

Reece 02-25-10 08:02 PM

I've been holding back on starting a new patrol till it's finished!!:yeah:

brett25 02-25-10 11:06 PM

Quote:

I've been holding back on starting a new patrol till it's finished!!
doh! I just left port a week ago :cry:

CaptainNemo12 02-25-10 11:37 PM

Looks like I've got a nice present waiting for me in port when I get back! Just have to stay in one piece until then :DL

JCWolf 02-26-10 04:10 AM

I am , at Kiel waiting for this and Modding , so cause of testing purposes I am still at Kiel Harbor...:D


Let see if this time I can reach the Damn end of the War and game....never did, early 1944 was the
longest I could reach, Modding and Installing Mods that Get me to start new Career never let me
reach the games final...LOL

Reece 02-26-10 04:50 AM

Quote:

Originally Posted by JCWolf (Post 1281201)
I am , at Kiel waiting for this and Modding , so cause of testing purposes I am still at Kiel Harbor...:D


Let see if this time I can reach the Damn end of the War and game....never did, early 1944 was the
longest I could reach, Modding and Installing Mods that Get me to start new Career never let me
reach the games final...LOL

You too!!:D

urfisch 02-26-10 09:26 AM

FLAKMONKEY:

is there any new progress, we didnt seen so far? you mentioned to model the e-engine rooms as well...

;)

flakmonkey 02-26-10 09:47 AM

Quote:

Originally Posted by urfisch (Post 1281451)
FLAKMONKEY:

is there any new progress, we didnt seen so far? you mentioned to model the e-engine rooms as well...

;)

Alas after a recent computer failiure the data for the torpedo rooms (both fore and aft) was lost so theres no chance of them being included any time soon.

Rapt0r56 02-26-10 10:00 AM

Quote:

Alas after a recent computer failiure the data for the torpedo rooms (both fore and aft) was lost
Too sad. :oops:

LiveGoat 02-26-10 10:24 AM

Dammit! I gotta hurry up and upgrade from this Type II! I wanna earn my tasty cake. Trouble is I've had nothing but bad luck the past 3 patrols. Bad weather, fast ships out of range, malfunctions, etc...

Rapt0r56 02-26-10 11:02 AM

Quote:

Quote:
Alas after a recent computer failiure the data for the torpedo rooms (both fore and aft) was lost
Too sad. :oops:
But when you said the fore and aft was ready and you lost them, then i think you've modeled the bowquarters and e-engine room too. The bowquarters and e-engine room's haven't a wall or hatch between the torpedorooms. Either you remove 4 Rooms (fore quarters, fore Torpedo room, e-engine room, aft torpedo room) or you add 2 Rooms.(fore/aft Torpedo rooms.) Otherwise it would look very silly, when you stand in the e-engine room and look in the... Black hole... :06:

Thaths my opinion. :hmmm:


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