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fixed the arrows and check mark problems with Reaper7's ERM (especially the black skin version). Now the arrows for selecting next and previous ship in the recoginition manual are green and so is the check mark for when you select the ship to use:
http://www.subsim.com/radioroom/pict...pictureid=3402 |
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really looking forward to v5.7.0, will it include a tutorail on how to use
the sextant to calculate our position manually? |
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only if it is possible for examples of how it was with RAOBF in Pictures:rock: |
As of now sextant is useless. It gives an error from 200 and up to 5000km, depending how you take your site. We are currently researching if celestial navigation is at all possible with in-game tools in SH5.
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you know what I just realized? I have the lattitude and longitude reporting in error :eek: Lattitude reports as E or W and longitude reports as N or S. The numbers are correct but the identifiers aren't :nope: At least it's an easy fix :oops: Wow....it's been this way for some time now :-?
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Could we have the soan included in the toggle charts visibility button please .
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No crosshair - green lines in the Night
Can anybody help me with this? Now I`m sure I got some problem but I don`t know what exactly... Help needed.
http://naforum.zapodaj.net/thumbs/b0ecbb7ef901.jpg Generic Mod Enabler - v2.6.0.157 [D:\Games\Silent Hunter 5\SH5 MODS] 000 RemoveLogoIntroTheDarkWraith 001 Accurate German Flags 002 Environment 4.8 MOD 002a Compatible Conus00's Graphic Mod+SV's work 002b SteelViking's Interior Mod V1.2 004 Enhanced FunelSmoke_by HanSolo78 005 Shadow Improvement ModLR 006 U-boat Historical Specifications 1.4 007 FX_Update_0_0_9_ByTheDarkWraith 008 FX_Update_0_0_9_UHS_Fix 009 FX_Update_0_0_9_BARF_1_3_Full_Fix 010 NewUIs_TDC_5_6_0_ByTheDarkWraith 010a NewUIs_TDC_5_6_0_6x_6x_7x_RAOBF_patch 010b NewUIs_TDC_5_6_0_ERM_Reaper7_NightVision 010c NewUIs_TDC_5_6_0_emtguf_rework_scopes 010d NewUIs_TDC_5_6_0_alt_officer_wounded_by_naights 010d NewUIs_TDC_5_6_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting 011 Krauters Automated Scripts (v5_0_0 compatible) 012 Trevally Harbour & Kiel Canal Pilot v2.4 013 Patrol Routine Scripts v. 01.02 by AvM 014 IRAI_0_0_29_ByTheDarkWraith 015 IRAI_0_0_29_No_hydrophone_on_surface_No_Aircraft_s potting 016 AirTorpedoes 017 SUB_hyd_fix_SH5 019 MightyFine Crew Mod 1.2.1 Alt faces 019a MCCD_1.04 019b MCCD_1.04_MFCM_1.2.1_compatible 019c NDB,NDH OM#1 - No Dialog Indicator 020 Dooms Decks for VIIABC41 1.4 021 IO_StrategicMap_2_1_for_TDW_5.4.0 021a IO_MapCourseLine_sharp pencil_mod 022 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 023 No magic skills v1.5 MCCD compatible 024 Cerberus62 Historical Ship Equipment 1.3 025 Critical hits 1.1 Torpedos 028 Speech fixes and additions (german version) 029 German U-Boat Hydrophone SFX 030 U-Boat Propulsion SFX 030a U-Boat Ballast Tanks SFX 031 Unterseeboot II SFX 032 sobers talking conning crew mod 033 SubFlags_0_0_6_byTheDarkWraith 040 Lite Campaign LC 1.2 041 U-Boat R & R R7 HiRes Mithrandirs Alt Clock sobers realistic hydrophone operator SH5 Trevally Tutorials Basic v0.4 (for TDW UI) Trevally Tutorials Fast 90 TDC v0.5 |
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They are looks scretched too much (pushed? pressed? sueezed?) Should look like it, I think (resized original *.sil files): http://img703.imageshack.us/img703/1873/flowerz.jpg Second issue for weather report: http://img683.imageshack.us/img683/8316/weatherr.png My tiny proposal: 00:21 [ship status] 00:21 Weather report will be ready at several minutes. 00:26 Weather report: Clouds clear... Is possible to put a dash between reports? cloud - clear, precipitations - none, fog - none. Why use "meters per second" formula this same but shorter is m/s If there are no cloud then I'm sure that there are no rain (precipitations). |
Having fun learning navigation!
Expensive hobby though. And I don't even have a vessel!!! Got StarPilot for my iphone--as you can set time to, e.g., 02/14/1940 13:51.11
I "roughed" in position at N53 and W05. The sun appeared bearing 240 (true) at roughly 20 deg above horizon. See screenies. https://brandtryan.homeserver.com/ga...2-16_09.55.jpg Now what I input: https://brandtryan.homeserver.com/ga...otos/input.jpg And after computing I get the following: https://brandtryan.homeserver.com/ga...alculating.jpg I basically have no idea what I'm doing--just now trying to learn basics about celestial nav. But from what I can tell--does this mean I am basically 90 nm east of where I thought I was?(assuming SHV is not introducing problems, etc.) Also--if it was working okay--shouldn't the sun be bearing 200 True, instead of my 240 True? Also--I don't know what value to put for He--it defaults to 10 feet, and one would think if that is off, then it will hose all my data? For me, this is what sims are all about :) |
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Fixed problem with lattitude and longitude mixed up (lattitude was saying W or E instead of N or S ) @ SashaKA001 - time problems you reported via PM have been fixed. Editing of navigation fix text hasn't been coded in yet. |
1) For polar star the latitude should be = sextant meter.
For sun it should be 90-sextant meter. (At north pole the polar star should be 90, sun 0) But... looking on your screen I'm not sure that "0" at sextant meter is on horizon. It looks like "0" is at bottom on screen... 2) I'm not sure that SH series keep Earth inclination, and different heigh for sun at summer/winter, so the our "technology toys" are not good idea to use. 3) We should calculate the height of sun at noon, not at 13.51 (to keep max height of sun). 4) Finally I think about zoom for sextant scale to keep more precision for horizon line and sun/polar star height. It should looks like binocular. Possible? I don't know... |
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Dash can be added. Simple edit of menu.txt can accomplish this. Same thing for m/s. Can't remove the rain as it's part of the string in the menu.txt file. |
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