SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

TheDarkWraith 08-19-14 07:33 PM

Quote:

Originally Posted by Otto104 (Post 2234873)
would have appreciated to read a reply to 7Infantrie19's post

You should enable the RPM inertia patch of my Generic Patcher. Adjust the multipliers to taste (see the Notes= of the patch for how to change them). This will stop the escorts and merchants from unrealistic accelerations and decelerations :up:

Otto104 08-23-14 11:00 PM

Quote:

Originally Posted by TheDarkWraith (Post 2234876)
You should enable the RPM inertia patch of my Generic Patcher. Adjust the multipliers to taste (see the Notes= of the patch for how to change them). This will stop the escorts and merchants from unrealistic accelerations and decelerations :up:

wow, reply from tdw, the lord of modcreation, thank you.
will have to get the latest patcher for this. so far i used your ship inertia, should i deactivate this when applying the rpm inertia patch?
sure i will try it but the point is that in deep dark night not even the escorts should be able to spot the torpedos, maybe they can hear them, would be ok for me but the merchants should not react at all.
of course this is only my opinion and since without irai the game is not a challenge at all i think i simply have to accept this behaviour.

602Sqn_Puff 08-25-14 03:42 PM

Looking for a little assistance folks..I am trying to land an agent near Londonderry..only issue is that he is not for getting off the boat lol..I have sat around , dead in the water for about 6-8hrs and he's still hiding.

Anyone have any idea as to how to get him off the damn boat?
I'm running WoS mod only.

Otto104 08-26-14 11:13 AM

Quote:

Originally Posted by 602Sqn_Puff (Post 2236452)
Looking for a little assistance folks..I am trying to land an agent near Londonderry..only issue is that he is not for getting off the boat lol..I have sat around , dead in the water for about 6-8hrs and he's still hiding.

Anyone have any idea as to how to get him off the damn boat?
I'm running WoS mod only.

if i remember well, someone wrote you have to approach submerged, when near shore surface the boat and the spy will leave.

602Sqn_Puff 08-27-14 03:32 AM

Thanks for the reply, but it seems, after saving and reloading the game, he has now decided it would better off in Ireland and not aboard my boat..so its good riddance to him and on towards the rich pickings of the air gap lol

Dodo11 08-28-14 05:56 AM

I have a problem just completed Baltic Operations , returned to Kiel , but i cant get any new mission.If i want a new mission i get again baltic operations which i have completed.

Dragon81 08-28-14 06:08 AM

Quote:

Originally Posted by Dodo11 (Post 2237102)
I have a problem just completed Baltic Operations , returned to Kiel , but i cant get any new mission.If i want a new mission i get again baltic operations which i have completed.

I have similar problems.
I'm in the bunker at the start of the campaign "Western approaches" (I think that's the name) and I twice get the torpedo practice mission north of Kiel before I get the Atlantic missions starting from the France west coast.
And then I move to the patrol area and the tonnage bar won't fill up when I sink ships in the marked zone.

Any ideas?

Dodo11 08-28-14 07:18 AM

Quote:

Originally Posted by Dragon81 (Post 2237107)
I have similar problems.
I'm in the bunker at the start of the campaign "Western approaches" (I think that's the name) and I twice get the torpedo practice mission north of Kiel before I get the Atlantic missions starting from the France west coast.
And then I move to the patrol area and the tonnage bar won't fill up when I sink ships in the marked zone.

Any ideas?

I think i found a solution , after i completed the mission (baltic Operations), in the bunker i didnt chose another mission , i just get in the Uboat without mission,im ending the patrol and after i talk to get another mission.
After i end patrol the time moves forward 14 days.I dont know if the problem occurs because i finish the mission before the deadline and i have to wait for the deadline to get another mission.
In conclusion i waited till the deadline and after i could get the next missions.
I dont know if its a bug or this is the normal way to do it ...

THEBERBSTER 08-28-14 06:00 PM

Hi Guys

You cannot start a new mission until the start date.

if you finish a mission on the 3rd and a new one starts on the 5th you will not see the new mission until the 5th.

Load your last save

Go to the Flotilla Leader and start your new patrol without selecting the mission.

When you are on the bridge click on the Anchor icon and select End Patrol

When you go back to the Flotilla Leader this time select the Mission and this time you should see it on the map as the time in the bunker has advanced.

Peter

Dodo11 08-28-14 08:35 PM

Quote:

Originally Posted by THEBERBSTER (Post 2237304)
Hi Guys

You cannot start a new mission until the start date.

if you finish a mission on the 3rd and a new one starts on the 5th you will not see the new mission until the 5th.

Load your last save

Go to the Flotilla Leader and start your new patrol without selecting the mission.

When you are on the bridge click on the Anchor icon and select End Patrol

When you go back to the Flotilla Leader this time select the Mission and this time you should see it on the map as the time in the bunker has advanced.

Peter

Thank you for your help.

Dragon81 08-28-14 10:27 PM

Thank you.

Do you also know a solution for the problem that the tonnage bar dont want to fill up?

THEBERBSTER 08-29-14 12:26 PM

Hi Dragon81

Press the black icon showing on your navigation map.

This will show you the patrol area and you need to be inside it for your tonnage to count.

The sinking ship map icon is telling you where you will find your first target.

You need to patrol I would say 5-10km of it.

Draw a compass circle around it so you will know exactly where you are to it.

I cannot remember the exact km distance you can go out to so maybe someone will chip in and tell you.

Peter

KirinFrost 08-29-14 01:59 PM

Is there a way to change the ending date such that it never ends for the last campaign? :hmmm:

Dragon81 08-29-14 02:41 PM

Hi THEBERBSTER,
I'm directly in the center of the zone and I have chosen the mission at the briefing.
But the tonnage bar wont fill up. I just started a new campagne and its the same isue again.

THEBERBSTER 08-29-14 06:23 PM

Hi Dragon81

So you have selected the mission?

You then went to the patrol area?

You then sank a ship inside the patrol area?

Did not show the tonnage on the bar?

Did it register when you opened the Captains Hat Icon?

Did you see a Destroyed Mark on the map?

Did you remain close to the target when it sank?

What mods are you using?

Peter


All times are GMT -5. The time now is 11:07 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.