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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Old Style SH Controls (familiar 3 dials) for UI v1.3.1 (https://www.subsim.com/radioroom/showthread.php?t=163208)

cappy70 03-22-10 09:33 AM

...:)
 
:yeah::salute::yeah:

Michal788 03-22-10 03:20 PM

Quote:

Originally Posted by TheDarkWraith (Post 1328045)
all my UIs will be integrated into one mod. Via one file you'll select which UI mode you want to use and which settings you want (lock/no lock displayed, player guidance enabled, certain TAI features enabled/disabled, TDC type, etc.). This way you can try them all out.
Eventually I'll have a page in the 'options' page of the game where you'll be able to select this while playing the game and thus change your UI on the fly.

That is very nice DarkW.

bryand 03-22-10 06:31 PM

mines backwards.. when i say back 1/3, it goes forward extreme. turn left, it goes right, dive 20 m it goes down 200.. ect. any solution? great mod though :yeah:

kylania 03-22-10 08:46 PM

Quote:

Originally Posted by bryand (Post 1329010)
mines backwards.. when i say back 1/3, it goes forward extreme. turn left, it goes right, dive 20 m it goes down 200.. ect. any solution? great mod though :yeah:

Turn your ship around, you're going in reverse! :O:

Westbroek 03-22-10 09:00 PM

Maybe they welded your conning tower on backwards? :hmmm:

bryand 03-22-10 10:55 PM

Quote:

Originally Posted by kylania (Post 1329136)
Turn your ship around, you're going in reverse! :O:


:dead::dead::dead::dead: i think i made sure i was going the right way :o

but nvm i fixed it. dled the other version and worked fine

Stepe47 03-23-10 06:16 AM

The DarkWraith you're doing an extraordinary work to make this game playable and enjoyable! Thank you :salute:

Surfrider 03-23-10 05:04 PM

Hi.I-don't know how to add pictures here.Behind link is the picture ingame.Your mod is only active mod i have in JGSME,and my ingame screen is very corrupt.I have douing like in readme says,many times, but it's allways the same error.What can be wrong ?
http://public.fotki.com/Surfrider/se...-03-23-23.html

reaper7 03-23-10 05:08 PM

Are you patched to the latest version of Silent Hunter 5, this can be an issue of a game installed straigh from CD and not patched to V1.1.5. :up:

THE_MASK 03-23-10 07:03 PM

Could you include skwajers digital clock please .

Surfrider 03-23-10 07:20 PM

Quote:

Originally Posted by reaper7 (Post 1330703)
Are you patched to the latest version of Silent Hunter 5, this can be an issue of a game installed straigh from CD and not patched to V1.1.5. :up:

Yes it's was the wrong version of the game.When i see the ingame version,it was 1.0.5 .Then i try to install patch 1.1.5 but there was error that can't install that version of patch.So i decided to install whole game again and patch it with automatic installer,which did not work in 1.0.5.After installed game again ,automatic installer patched game to 1.1.5,and now the game and this mod is working fine :salute:

TheDarkWraith 03-24-10 11:52 PM

all bug reports and comments for this mod should be addressed here from now on:

http://www.subsim.com/radioroom/show...69&postcount=1

Onkel Neal 03-25-10 12:46 AM

This mod topic is closed per request of the OP, see this for additonal information: http://www.subsim.com/radioroom/showthread.php?t=166093


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