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-   -   Pacific environment 4 RELEASED (https://www.subsim.com/radioroom/showthread.php?t=138663)

ivank 09-16-08 02:11 PM

where do i turn detailed water ripples on/off?

Fish40 09-16-08 03:17 PM

Quote:

Originally Posted by ivank
where do i turn detailed water ripples on/off?



Look under the Graphics options in the Main Menue. In the options on the right hand side is one for detailed waves.;)

cdpca 09-16-08 03:32 PM

Thanks for another great piece of work on this one....and of course, the flawless install instructions(if all else fails!). My only concern is underwater visibility at night.....can't find my boat from 2 inches away...even went through it once without knowing...just heard the engines pass behind me. Just a little observation..I can live with it since the rest is so good!

Anvart 09-16-08 03:33 PM

Quote:

Originally Posted by ivank
where do i turn detailed water ripples on/off?

Edit scene.dat ... :lol:

keltos01 09-16-08 05:00 PM

superb job !!!:rock:

ivank 09-16-08 05:40 PM

Quote:

Originally Posted by Fish40
Quote:

Originally Posted by ivank
where do i turn detailed water ripples on/off?


Look under the Graphics options in the Main Menue. In the options on the right hand side is one for detailed waves.;)

thank you!

DrBeast 09-17-08 03:01 AM

I want to apologize for an erroneous entry in the RTFM. With regards to ROW Sounds and installation along with other mods, it says "delete the sound.sdl file in ROW Sounds\Data\Sound". You won't find such a file there, because the CORRECT name of that file is sh.sdl. I'm truly sorry about that, I was the one who gave kriller2 the wrong name. My memory sucks in general, more so when it comes to names. Having been away from the game for almost 4 months, I should've known better than rely on memory :p
On another memory-related note, when I first loaded up the game again a few days ago - after an absence of 4 months, like I said - I ended up staring at the keyboard for a long, hard minute. I could not, for the life of me, remember the shortcuts! And then, naturally, it all started coming back to me. Within a few minutes, I was breezing through again. Bad habits die hard ;)

Stev1 09-17-08 07:49 AM

:rock: Great looking mod Kriller2, downloading now, can you tell me what Mods this is compatible with.

Hartmann 09-17-08 11:42 AM

Quote:

Originally Posted by swdw
Actually, I have no transparency also.

With the final release, I can't see any outline of the underwater hull, which as clear as the pacific is (when not in a dirty water port), I should be able to see something.

ATi HD 3870 with 8.8 drivers.

I tried the experimental shader no 9 to see if it's a driver issue, and it's not. I have very transparent water with the no 9 shader and none with the current release.

Sorry didn't get back to you on this before the final release, but i didn't have a chance to check out the last beta before you'd released the final version:oops:

I have the same problem using a 2600 xt ati and 8.8 drivers :hmm: no water transparency

kylania 09-17-08 12:23 PM

Quote:

Originally Posted by DrBeast
More input on Detailed Wave Ripples on/off:

I only tried this for a little while, on some test missions I've set up, but what I immediately noticed was the more defined reflection of ships in the water when you toggle it OFF. I like that! I gain about 2-4 FPS when OFF, not staggering, but enough to push me through the 24FPS threshold sometimes, and that's always a plus. Fire reflections etc do seem to be hit or miss, but I can live with that. All in all, kudos to billko for this find! :up:

That seems crazy compared to what I saw. I'm using a 2.83GHz P4 with an Nvidia 8800GT. When I turned off Detailed Wave Ripples all ship reflections in the water were giant and pixely. It looked like crap. :) Especially through the periscope. As soon as I turned it back on it was back to slowly rippling full reflections in the water.

FPS wise I saw no difference. FPS was pegged at 60 FPS the whole time basically. During huge multiple explosions I guess it dropped. :)

kriller2 09-17-08 12:29 PM

Quote:

Originally Posted by Hartmann
Quote:

Originally Posted by swdw
Actually, I have no transparency also.

With the final release, I can't see any outline of the underwater hull, which as clear as the pacific is (when not in a dirty water port), I should be able to see something.

ATi HD 3870 with 8.8 drivers.

I tried the experimental shader no 9 to see if it's a driver issue, and it's not. I have very transparent water with the no 9 shader and none with the current release.

Sorry didn't get back to you on this before the final release, but i didn't have a chance to check out the last beta before you'd released the final version:oops:

I have the same problem using a 2600 xt ati and 8.8 drivers :hmm: no water transparency

Sounds strange :hmm:

Is it this you are talking about?
http://img295.imageshack.us/img295/7...parencycn0.jpg

kriller2 09-17-08 12:29 PM

Quote:

Originally Posted by Hartmann
Quote:

Originally Posted by swdw
Actually, I have no transparency also.

With the final release, I can't see any outline of the underwater hull, which as clear as the pacific is (when not in a dirty water port), I should be able to see something.

ATi HD 3870 with 8.8 drivers.

I tried the experimental shader no 9 to see if it's a driver issue, and it's not. I have very transparent water with the no 9 shader and none with the current release.

Sorry didn't get back to you on this before the final release, but i didn't have a chance to check out the last beta before you'd released the final version:oops:

I have the same problem using a 2600 xt ati and 8.8 drivers :hmm: no water transparency

Sounds strange :hmm:

Is it this you are talking about? - can you post a screenshot of what you are seeing, so that me and Nisgeis knows what to (not) :lol: look for?
http://img295.imageshack.us/img295/7...parencycn0.jpg

kwbgjh2 09-17-08 01:27 PM

Hi Kriller2,

:up::up::up::up: the final release is a real fine masterpiece of artwork. Well done , Mate!!

Sean142 09-17-08 04:50 PM

I know I'm repeating several other comments but this mod is absolutely amazing. Screens don't show it.:up:

However, I've experienced a peculiar problem. I get CTD some 6-8 hours after leaving ANY base. I tried that several times with Pearl, Manila, Guam, etc. and it happens always. Is it possible that it conflicts with RSRD?

Defiance 09-17-08 08:11 PM

You wouldn't be using an Nvidia GTS or GTX card at all ??

If not, You'd be better of posting some basic pc specs so guys/gals can have a squint over them and maybe throw some ideas back at ya


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