SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

TheDarkWraith 12-10-10 03:49 PM

Quote:

Originally Posted by col_Kurtz (Post 1551377)
Cant spot the target... "Merchant" at bearing 63 (it`s look like the ship is exactly at 63.25738920 degrees and the scale is 62, 63, 64?!?) is flashing only... It should be visible at spread 15-20 degrees (yellow triangle on my screen), am I right? This is your tutorial mission with SH3Style.
No working...

That is a game bug problem that I've been trying to fix for months now. The hydrophone only gives you like 0.01 degrees of hysteresis from the actual detection point. It's almost impossible to detect a contact with it using the mouse. If you use Automation and set the sweep speed very slow it works.

Next thing. When can I use this button... I mean solution to target. I got AOB, range... bearing and speed...

Honestly I have no idea. Maybe someone can answer this :06: I'm a manual target shooter and thus have no need for that button.

And... my uboat at Wilhelmshaven dock is... underwater... than surfaced. What`s going on? Mods activated on the fresh reinstalled game. I just copy folders from My documents - saved game and main cfg.

Another game bug it appears. I see this happen also. Does stock do that? If not it's probably a mod causing it.

see above in yellow

Illyustrator 12-10-10 03:52 PM

... That's what I did.
I do not understand, i must put "0 *,5*,10 *,15*, 20 *...." on the edge of cards or not ...?
(The step in 5* is enough?)

http://www.subsim.com/radioroom/pict...pictureid=3375

Captain Can 12-10-10 04:03 PM

TheDarkWraith are there any tutorials around that explains your new feature , 'real navigation' , and how to use it ?

TheDarkWraith 12-10-10 04:20 PM

Quote:

Originally Posted by Captain Can (Post 1551408)
TheDarkWraith are there any tutorials around that explains your new feature , 'real navigation' , and how to use it ?

not yet. It's too new. I'm sure a tutorial will show up in the not too distant future though :yep:

PL_Andrev 12-10-10 04:34 PM

I noticed that someone tells about checking the polar star angle at midnight.
But which one is the polar star?
:doh:

I found it!

Circled - stars always visible
Points - stars flashing when camera is moving
http://img574.imageshack.us/img574/8472/plrstar.png

Question:
How to improve the accuracy of sextant?
:06:

TheDarkWraith 12-10-10 04:38 PM

Quote:

Originally Posted by Antar (Post 1551010)
I know that stock game is very poor but has few interesting improvement too. One of them is a unit's (hull's) filter to faster shape searching.
Is possible to add this filter to this recognition book?

done (was a lot of work to do but it was fun to do at the same time :DL).

This obviously means some changes have happened to SOAN. There is now a filter bar at the top that you can set filter options (number of funnels, superstructure type, bow type, and kind of islands). I've also included a 'Reset' button to reset all the filters to disabled (not checked). This filter bars works just like the in-game's XO TDC dialog box one does EXCEPT for the funnels. I gave you options of filtering 1 funnel, 2 funnels, or 3 or more funnels only.

When you first open up SOAN you'll see this:
http://www.subsim.com/radioroom/pict...pictureid=3376

if you click on a filter button then a box at the bottom of the manual will allow you to choose which filters to enable. Click the same filter button again to hide this box:
http://www.subsim.com/radioroom/pict...pictureid=3377

and clicking Reset clears all the filters (but it doesn't hide the box at the buttom if it's visible. In the screenie below I had closed the filter box already):
http://www.subsim.com/radioroom/pict...pictureid=3378

Now it's possible that you will set filter options so that no ship of the current category can be displayed. If that happens then the picture will be blank for the ship and all the text (draft, mast, speed, height, etc.) will be blank also.

This change warrants a new version so I'll be packaging up v5.6.0 and releasing here soon :D :|\\

THE_MASK 12-10-10 05:24 PM

Sorry to be a pest , move sub to any position mod would be greatly enhanced if it used map 2 .

TheDarkWraith 12-10-10 05:37 PM

v5.6.0 released. See post #1 for details :|\\

col_Kurtz 12-10-10 05:42 PM

Quote:

Originally Posted by TheDarkWraith (Post 1551384)
see above in yellow

Ok... ok.

About Solution button. I don`t remember well but I saw this working, not very good, but I saw. After hit this button I received full info about target. But now can`t do that again.

Anyway, thank you very much I thought my order about mods is wrong.

TheDarkWraith 12-10-10 05:49 PM

Quote:

Originally Posted by Antar (Post 1551453)
Question:
How to improve the accuracy of sextant?
:06:

if might be just a graphical (texture) issue :06: What kind of accuracy are you getting? I can't speak intelligently about the Sextant yet as I have much reading to do on it so I can learn about it :yep:

col_Kurtz 12-10-10 05:57 PM

http://www.filefront.com/17632522/Ne...DarkWraith.7z/

This file upload is still being processed, please check back shortly to download.
:woot:
Ok, downloading. TDW is it means I don`t need anymore this NewUIs_TDC_5_5_0_ERM_Reaper7_NightVision?

TheDarkWraith 12-10-10 06:07 PM

Quote:

Originally Posted by col_Kurtz (Post 1551561)
http://www.filefront.com/17632522/Ne...DarkWraith.7z/

This file upload is still being processed, please check back shortly to download.
:woot:
Ok, downloading. TDW is it means I don`t need anymore this NewUIs_TDC_5_5_0_ERM_Reaper7_NightVision?

SOAN is not a recognition manual (for the game) and it does not replace the XO TDC dialog box in game. It is purely a reference manual. It allows you to view/study the ships at any time in the game.

Illyustrator 12-10-10 06:10 PM

For TheDarkWraith: Map_DDS_4320x2160

TheDarkWraith 12-10-10 06:17 PM

Quote:

Originally Posted by Illyustrator (Post 1551571)
For TheDarkWraith: Map_DDS_4320x2160

Excellent work :rock: Looks great in game :up: Many thanks :D

col_Kurtz 12-10-10 06:18 PM

Quote:

Originally Posted by TheDarkWraith (Post 1551567)
SOAN is not a recognition manual (for the game) and it does not replace the XO TDC dialog box in game. It is purely a reference manual. It allows you to view/study the ships at any time in the game.

:salute: Got it :)


All times are GMT -5. The time now is 05:29 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.