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That word sounds a little negative, usually used about people cooperating with an occupying force. Co-worker would sound nicer...:up: |
Hiya's,
Two quick pics of my pe:3 install This crew member is on a warning, I told him to stop looking at the eye candy in pe:3 and to watch for planes ........... http://i159.photobucket.com/albums/t...thescenery.jpg And afterwards he did make ammends by warning me of a destroyer to our starboard side, So we sunk it :) .................. http://i159.photobucket.com/albums/t...rnightfire.jpg Many Thanks K2 and the rest of The Guys :rock: Have Fun Def EDIT: Carotio, Maybe english is not his 1st language ?? |
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@ the team : Brilliant work, you all !! :up: ;)
http://img246.imageshack.us/img246/2...ments03sk2.gif :arrgh!: |
I am sure that PE3 will be outstanding. I am confused by your Readme.
You say: "...install only one of these mods: 2a. "ROW PE3 Special effects for Stock #2" for stock SH4 1.5 uboat missions 2b. "ROW PE3 Special effects Zones for NSM4 Classic #2b" for SH 1.5 if you want the ships to have a more realistic sinking time. 2c. ROW PE3 Special effects for NSM4 Light #2c” if you want the above but less time before the ships shiks" It has been my understanding that neither NSM Light nor NSM Classic works with SH4 1.5. In fact, the NSM Thread specifically warns that "Latest Version 4.0 (29.01.2008)ATTENTION: THIS WORKS ONLY ON 1.4. DONT USE TOGETHER WITH U-BOAT ADDON IT WILL CAUSE PROBLEMS I PROMISE by Werner Sobe Have you incorporated NSM into PE3???? ...I am not quite sure what to do. |
As always, Great work Kriller2 and crew. YOU DA MEN!! :up::yep:
Thanks for the continued great work!! |
Wow kriller and team.
You really nailed it this time. Phenonimal. I'd be afraid to download a future version, because I wouldn't want a thing changed. Congrats, and Thanks! |
Doolittle,
NSM is being worked on as-when werner can do it so i believe (busy with studies) So far no problems with nsm with 1.5 in the majority of cases I use nsm classic with the new pe:3 part 2b Watched a destroyer go up in flames then slowly sink Must add i sunk a few fishing boats and the explosion hits with bits of wood etc flying off is amazing he he Also what i did when 1.5 came out was winmerge the 1.5 file with werners nsm and that worked fine also (think nsm can play up when used in german campaigns, but i use sh3 if i want a u-boat) Hope that helps somewhat Ciao Def |
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akdavis, (not an AK from aces-high ?? )
If any nsm issues have been sorted and incorporated all the better :) I think the main problem or what could be problematic was the added german part of 1.5 ?? Anyways since merging the nsm classic with 1.5 and solely using american campaign (i always run TM you see) or using nsm classic with american campaigns i've never had problems with nsm I've had mixed mod problems and also hardware problems but now they're all sorted Like the new heavy sees :) Clouds look great too Guys looking in just give this mod a try, The guys that worked on it have made a thing of true beauty :rock: Well i'm off to dream of sinking a ship or two ;) Have Fun Cheers Guys :) Def |
Oh, yeah! THIS is what I'M talking about... PE3 rocks! :up::up::up:
Rising sun, sinking ship... just seconds before the second fish put her down... The immersive feeling of this version totally nails it! :cool: http://www.northrim.net/jhouck/image...nking_ship.jpg And an "artsy" shot. Departing Midway after refueling enroute to the Luzon Straits: http://www.northrim.net/jhouck/image...way_cruise.jpg |
I actually preferred the high sea foam in PE2. I was using the highres option though and this option seems to be absent from PE3, so do you think this is why I am maybe thinking I prefer PE2?
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