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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

vdr1981 04-18-14 11:24 AM

Quote:

Originally Posted by Gammel (Post 2199041)

I have a install on other machine, next i try "the museum test" there with
OH as only installed mod.

And you wont get any CTD, that's the whole point...This particular CTD is very elusive and it can't be directly connected to any mod or unit...TDW is probably the only one person here who can actually do something regarding this issue.

We can move our discussion to this thread...http://www.subsim.com/radioroom/showthread.php?t=210153

Trevally. 04-18-14 11:24 AM

Have you tried Volodya's sound file?
http://www.subsim.com/radioroom/down...o=file&id=3667

Trevally. 04-18-14 11:30 AM

Quote:

Originally Posted by Gammel (Post 2199003)
thanks for the given hint it's the Type II boat.

thats not good - came will crash for sure in that state in campaign for sure.
That is i have learned from SHIII - if problems in museum also probs in game with high probability.

The Type II boat was giving some mod list ctds:yep: not all but some
So I removed it from the campaign until we know why:hmm2:

Gammel 04-18-14 12:05 PM

Thx guys

like you presumed Trevally
Open Horizon 2.5 on the other machine without other mods or patches is
Musem-stable as rock.

Will not spend this thread further with that, some users night connect the crash problem with this mod but that was never my intention.

THEBERBSTER 04-18-14 06:57 PM

I took out the Patrol.tsr zip file.

Should I see something different now in the Captains Log?

Should I be seeing a grid map reference now?

I still see Patrol area assigned.

Search the area and start operations.

Attack any enemy contact.

TDW UI 7_4_2

THE_MASK 04-18-14 11:49 PM

OH II v2.5 Grid Request fix Patch SH5
Apply while in the bunker .
You should now get asked to patrol a Grid .
http://www.subsim.com/radioroom//dow...o=file&id=4438

THE_MASK 04-19-14 12:01 AM

Quote:

Originally Posted by THEBERBSTER (Post 2199173)
I took out the Patrol.tsr zip file.

Should I see something different now in the Captains Log?

Should I be seeing a grid map reference now?

I still see Patrol area assigned.

Search the area and start operations.

Attack any enemy contact.

TDW UI 7_4_2

That's because the game is reading the vanilla Patrol.tsr file which is still there . Apply the patch I made in the post above .

Torpedo 04-19-14 03:23 AM

Quote:

Originally Posted by Trevally. (Post 2199015)
Hi Torpedo

If all your mods are installed correctly - you will need to try and delete a file from your game.
I posted about this a few posts back - sorry I cant check as I am not at my game PC

The file to delete is the "patrol.tsr" file within the common folder in the campaign folders
:up:

Thanks Trevally!!!!:yeah:
It works perfectly :subsim: !!!
Obviously only in the bunker!!!

Torpedo

Trevally. 04-19-14 03:29 AM

Quote:

Originally Posted by sober (Post 2199212)
OH II v2.5 Grid Request fix Patch SH5
Apply while in the bunker .
You should now get asked to patrol a Grid .
http://www.subsim.com/radioroom//dow...o=file&id=4438

Quote:

Originally Posted by sober (Post 2199215)
That's because the game is reading the vanilla Patrol.tsr file which is still there . Apply the patch I made in the post above .

Thanks Sober:up:

Quote:

Originally Posted by Torpedo (Post 2199237)
Thanks Trevally!!!!:yeah:
It works perfectly :subsim: !!!
Obviously only in the bunker!!!

Torpedo

:yeah:

THEBERBSTER 04-19-14 05:03 AM

Thanks Sober

vdr1981 04-19-14 09:28 AM

It is kind of useless because when I click on map icon, the map will automatically center it self to designated area...:hmmm:

http://s6.postimg.org/f40fn0dwx/SH5_...9_16_20_09.jpg

Can we do something about that?

gap 04-19-14 11:27 AM

Quote:

Originally Posted by sober (Post 2197213)
Theres something this game hates about dat files . If someone could make the bouys GR2 files then this would be a great start .

That's easy to do :up:

THE_MASK 04-19-14 07:51 PM

Quote:

Originally Posted by vdr1981 (Post 2199331)
It is kind of useless because when I click on map icon, the map will automatically center it self to designated area...:hmmm:

http://s6.postimg.org/f40fn0dwx/SH5_...9_16_20_09.jpg

Can we do something about that?

What is the exact problem ? I can get rid of the map icon . I have already got rid of the contact and convoy buttons on the bottom of the captains log in sobers dead is dead mod V3 . It is a dead giveaway , oh the contact button is lit up . Must be an enemy convoy .

THEBERBSTER 04-20-14 07:50 AM

I have enabled OH II v2.5 Grid Request fix Patch SH5.

Does patrolling a grid not work in the 'Baltic Campaign.

My 'Captains Log' still looks the same.

Do I have to wait for the next Patrol E.B.C. before it works?

Trevally. 04-20-14 08:09 AM

Quote:

Originally Posted by THEBERBSTER (Post 2199599)
I have enabled OH II v2.5 Grid Request fix Patch SH5.

Does patrolling a grid not work in the 'Baltic Campaign.

My 'Captains Log' still looks the same.

Do I have to wait for the next Patrol E.B.C. before it works?

Yes - some missions are scripted (Baltic :yep:) and are marked with map marker.
Most are patrol and all of these are by grid.
Some missions are outside the grid for MQK and so use Lat/Long or map markers

:up:


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