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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Kentrat 11-28-10 10:46 AM

@
 
@ Gert Froebe,
*****EDIT*****have a look in the texts folder in the mod and sub folder German, copy/paste menu.txt into the data/menu folder of your game install or better still, deactivate the mod and put it in data/menu folder of the mod in the MODS folder and then reactivate..... that's the clean way!!!

Regards and Gruessen from

GertFroebe_neu 11-28-10 02:05 PM

Quote:

Originally Posted by Kentrat (Post 1543073)
@ Gert Froebe,
*****EDIT*****have a look in the texts folder in the mod and sub folder German, copy/paste menu.txt into the data/menu folder of your game install or better still, deactivate the mod and put it in data/menu folder of the mod in the MODS folder and then reactivate..... that's the clean way!!!

Regards and Gruessen from

Hi Kentrat!

Thanks for your help! It worked. The ship's log has a mix of german and english now but I think I can live with that.

Gruss aus Hamburg
Marc

Obelix 11-29-10 08:36 AM

Hi TheDarkWraith!
When I try to determine the type of vessel, an error message appears the script. The definition of war and cargo ships without any problems when I try to also determine the type of tanker got a script error. What is written in Russian: "Адресат вызова создал исключение" - "Recipient are created exception"
http://www.subsim.com/radioroom/pict...pictureid=3315

And the tanker was named as the second screenshot.
http://www.subsim.com/radioroom/pict...pictureid=3316

PS The observation was made by the attac periscope

PPS Tanker "Ranger" determinate no problem. I think problem only with "Cimmaron"

TheDarkWraith 11-29-10 10:22 AM

Quote:

Originally Posted by Obelix (Post 1543520)
Hi TheDarkWraith!
When I try to determine the type of vessel, an error message appears the script. The definition of war and cargo ships without any problems when I try to also determine the type of tanker got a script error. What is written in Russian: "Адресат вызова создал исключение" - "Recipient are created exception"

PS The observation was made by the attac periscope

A script error occurred because page attack periscope was open but it was trying to reference something in page obs periscope :o It appears I created this error somehow. I'll check the code :up:

Found the error. It is my fault and will be corrected. It was going to tell you that key x wasn't found in mastheights for that ship.

Obelix 11-30-10 07:17 AM

Began to seriously annoy a bug: for management of crew often occurs spontaneously closing panel of the crew. The same bug appears also in the management of a periscope - rotating periscope mouse is "jumping" the cursor (Periscope stops spinning and the cursor appears) With what it could be linked?

TheDarkWraith 11-30-10 07:29 AM

Quote:

Originally Posted by Obelix (Post 1544048)
Began to seriously annoy a bug: for management of crew often occurs spontaneously closing panel of the crew. The same bug appears also in the management of a periscope - rotating periscope mouse is "jumping" the cursor (Periscope stops spinning and the cursor appears) With what it could be linked?

Don't quite understand what you're referring to here. You're saying that if you have the crew management page open it will just close on it's own for no reason? Are you changing the size of the TAI map? Are you bringing up the nav map when this happens?

The periscope one I really don't understand what you're asking.

Obelix 11-30-10 07:37 AM

Quote:

Originally Posted by TheDarkWraith (Post 1544052)
Don't quite understand what you're referring to here. You're saying that if you have the crew management page open it will just close on it's own for no reason? Are you changing the size of the TAI map? Are you bringing up the nav map when this happens?

The periscope one I really don't understand what you're asking.

Sorry
I'm on the bridge, TAI closed. Open the crew management, after 5-10 seconds the panel closes spontaneously.

Periscope:
Right-click - the cursor disappears, you can rotate the periscope to the left or right. 5-10 seconds spontaneously cursor appears and, accordingly, the periscope cannot rotate left and right by mouse. We have to do again right click to turn the periscope.

Maybe I should not bother you. Maybe I should check the mouse. Maybe the whole thing on the right button.

Obelix 11-30-10 08:25 AM

Incidentally, the same thing happens in the bunker when I try to select and load the torpedoes.

mr.Kiki 11-30-10 09:21 AM

Quote:

Originally Posted by Obelix (Post 1544080)
Incidentally, the same thing happens in the bunker when I try to select and load the torpedoes.

+1 Same bug at sea and in the bunker! + bug with white textures and CTD.

Petr 11-30-10 09:40 AM

I use TDW UI 5.2
I downloaded on single mission with convoy and I have one problem here. There is troop transport which I dont have in recognition manual. Do I need any mod or something?
My second problem is that my boat has one more pole on conning tower. It comes from one hole in the rail and looks similar to periscope. It is always haeded out and breaks surface when I am on periscope depth. It is not obs. periscope.

Has anyone had some problems like this?

TheDarkWraith 11-30-10 09:56 AM

Quote:

Originally Posted by Petr (Post 1544122)
I use TDW UI 5.2
I downloaded on single mission with convoy and I have one problem here. There is troop transport which I dont have in recognition manual. Do I need any mod or something?
My second problem is that my boat has one more pole on conning tower. It comes from one hole in the rail and looks similar to periscope. It is always haeded out and breaks surface when I am on periscope depth. It is not obs. periscope.

Has anyone had some problems like this?

Ubi removed some ships from recoginition manual with patch 1.2. I have yet to correct this.

The other 'pole' is the antenna. It's behavior that you describe is normal. It will fully retract and hide when you are ~ 30m depth.

Petr 11-30-10 10:19 AM

So can enemy spot this antena?
And can I get somewhere recognition manual with all ships?

LTD1 11-30-10 11:47 AM

SOLVED!

How do you get the rudder/speed/depth dials to show up in lower right corner? I speak of the nice, round, SH III-esque aparatus. I realize there is a good change this is a fairly stupid question!

Judging from TDC features demo vid, this should be somehow achieved by clicking the lever shaped bearing..thing? Nothing happens when i try clicking around it.

TheDarkWraith 11-30-10 12:07 PM

Quote:

Originally Posted by LTD1 (Post 1544208)
How do you get the rudder/speed/depth dials to show up in lower right corner? I speak of the nice, round, SH III-esque aparatus. I realize there is a good change this is a fairly stupid question!

Judging from TDC features demo vid, this should be somehow achieved by clicking the lever shaped bearing..thing? Nothing happens when i try clicking around it.

set the UIStyle to SH3Style in the options file

col_Kurtz 11-30-10 12:36 PM

@LTD1

http://www.subsim.com/radioroom/show...postcount=2299
Look at this... This is the best way. This thread should be high priority or sticked...?


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