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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

uekel 01-31-12 03:25 PM

Hi vlad!

- WoGaDi Mod BetaSix about this mod I only hear, think it change *.sim file for your boat, cannot be heavy. I think you also must activate in bunker to get this work :hmmm:
- Dynamic Env Colours think it only exchange colour correction, canīt be heavy too
- convoy's routes nav map only exchange a map
- DBSM music 1.0.4 is heavy, but the stock-music files too
- small flags Warship exchange the models for some ships, same filesize

:hmmm: I really donīt know... :hmmm:

Yes, letīs see what the new version says! :yep:

fromhell 01-31-12 11:45 PM

Trevally, in post 2 it says that unless completly succesfull in all campaigns, campaigns with red line will not be available, if so, if i started a new career and picked happy times does that mean that operation drumbeat would not be available because i did'nt do coastal waters?
another thought, would it be very difficult to completely re-write the whole campaign selection to give different missions?
sorry to run on.
many thanks.:salute:
ps... have completed eastern british coastal waters, but seem to have missed out on breaking the fortress [in port at time], is campaign now blown, ie.. no drumbeat?

sidmo001 02-01-12 03:35 AM

Hi there, all

I am having a problem with some of the ships in OH II 1.6.

A lot of the ships, specifically the SV models, Rongel models, Steelviking, et cetra are all greyed out, like the texture didn't or isn't loading.

I can't seem to find a fix for this. Can anyone point me in the proper direction.

Also, this is the mod setup I'm running via the Generic Mod Enabler.

- OPEN HORIZONS II_full v1.6
- OHII Higher Tonnage Objectives for v1.6
- TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)

Here is a link to my Dxdiag incase is helps.

BTW My VC is a Radon HD 6950.

http://pastebin.com/AVVy95m8

THE_MASK 02-01-12 04:09 AM

Quote:

Originally Posted by sidmo001 (Post 1830995)
Hi there, all

I am having a problem with some of the ships in OH II 1.6.

A lot of the ships, specifically the SV models, Rongel models, Steelviking, et cetra are all greyed out, like the texture didn't or isn't loading.

I can't seem to find a fix for this. Can anyone point me in the proper direction.

Also, this is the mod setup I'm running via the Generic Mod Enabler.

- OPEN HORIZONS II_full v1.6
- OHII Higher Tonnage Objectives for v1.6
- TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)

Here is a link to my Dxdiag incase is helps.

BTW My VC is a Radon HD 6950.

http://pastebin.com/AVVy95m8

Have you got the ingame texture options set to high .
You really should have IRAI mod to fix the lame stock AI .

sidmo001 02-01-12 04:18 AM

Quote:

Originally Posted by sober (Post 1831002)
Have you got the ingame texture options set to high .
You really should have IRAI mod to fix the lame stock AI .

Yes, all my graphical settings are set to their max, except for Anti-aliasing, which is just a few notches short of max.

As for the IRAI mod, I will get it, after I fix this texture problem.

THE_MASK 02-01-12 04:28 AM

If you use OH2 then there is a certain way to start the campaign or you get errors and ctds . It is explained on the first post of the OH2 thread .

sidmo001 02-01-12 04:58 AM

Quote:

Originally Posted by sober (Post 1831007)
If you use OH2 then there is a certain way to start the campaign or you get errors and ctds . It is explained on the first post of the OH2 thread .

I did everything that was told of me on the first page, still to no effect.

pedrobas 02-01-12 08:24 AM

I just started a thread related with "mnts+OHII" here: http://www.subsim.com/radioroom/showthread.php?t=192061
:salute:

Trevally. 02-01-12 01:05 PM

Quote:

Originally Posted by fromhell (Post 1830966)
Trevally, in post 2 it says that unless completly succesfull in all campaigns, campaigns with red line will not be available, if so, if i started a new career and picked happy times does that mean that operation drumbeat would not be available because i did'nt do coastal waters?

No - you will still get OD
Look at Actic Convoys - there is a red line to The Black Pit and a white line to Turning Point. If you fail Arctic Convoy - you will not get Black Pit but you will get Turning Point

Quote:

another thought, would it be very difficult to completely re-write the whole campaign selection to give different missions?
sorry to run on.
many thanks.:salute:
Yes - it is a looong process.
But if you have any good suggestions for new missions - I will look at making them:up:

Quote:

ps... have completed eastern british coastal waters, but seem to have missed out on breaking the fortress [in port at time], is campaign now blown, ie.. no drumbeat?
No - only campaign boxes joined by red lines get blocked:up:

Trevally. 02-01-12 01:15 PM

Quote:

Originally Posted by sidmo001 (Post 1830995)
Hi there, all

I am having a problem with some of the ships in OH II 1.6.

A lot of the ships, specifically the SV models, Rongel models, Steelviking, et cetra are all greyed out, like the texture didn't or isn't loading.

I can't seem to find a fix for this. Can anyone point me in the proper direction.

Also, this is the mod setup I'm running via the Generic Mod Enabler.

- OPEN HORIZONS II_full v1.6
- OHII Higher Tonnage Objectives for v1.6
- TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)

Here is a link to my Dxdiag incase is helps.

BTW My VC is a Radon HD 6950.

http://pastebin.com/AVVy95m8

Hi sidmo001:salute:

Sorry, but this is a known bug and I do not know how to fix it.
I have talked to uekel about this (he is a dat ship expert:DL) and he can see nothing wrong with the way dat ships were added to OHII.

Privateer wrote a post about the AO mapping and how the devs did it for SH5. see here http://www.subsim.com/radioroom/show...=190674http://

Im not sure if the way it was done for the ships in OHII followed this or not. Perhaps someone who knows about graphics can look at this.

Anyway - could you try adjusting the settings in the main menu for the graphics and check results in the museum.
If you find a setting that works - please let me know as I can not duplicate the error:salute:

Trevally. 02-01-12 01:16 PM

Quote:

Originally Posted by pedrobas (Post 1831044)
I just started a thread related with "mnts+OHII" here: http://www.subsim.com/radioroom/showthread.php?t=192061
:salute:

:up:

ivanzetta84 02-01-12 01:56 PM

great job!!! Thanks!!

Trevally. 02-01-12 04:02 PM

From this thread http://www.subsim.com/radioroom/showthread.php?t=192062

This is the objective instructions:-

Quote:

Germany's war machine is feeding on iron ore imported from neutral Sweden, 90% of which passes through the Norwegian port of Narvik. Anticipating a British move on Norway, German High Command has made plans to secure the area for our use. The invasion of Denmark and Norway will begin on April the 9th, in the morning. Of particular importance are the ports and air bases in Norwegian coast, which would allow us to operate far out in and over the North Atlantic. Attacks on any shipping in and out of these areas will hamper their ability to mount any kind of defence.
Objective 1 (Norway 1 + 2 Circle):-
Quote:

Sink any British ship entering Norway's teritorial waters
Objective 2 (Defend Norway Circle):-
Quote:

Sink 5 enemy ships within Narvik area of operations
Here is a SShot from the objective in ME2

http://img641.imageshack.us/img641/5198/weserubung.jpg

If you also look at the ship type - you will see that most ships will count as a kill.

Can you remember what ships you sank that did not count:06:

Maki4444 02-01-12 04:42 PM

Quick question, how do you change the display language in OH II and TDW new UI to German?? :)

Trevally. 02-01-12 05:00 PM

Quote:

Originally Posted by Maki4444 (Post 1831310)
Quick question, how do you change the display language in OH II and TDW new UI to German?? :)

See post one for the German mod:up:


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