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Hi vlad!
- WoGaDi Mod BetaSix about this mod I only hear, think it change *.sim file for your boat, cannot be heavy. I think you also must activate in bunker to get this work :hmmm: - Dynamic Env Colours think it only exchange colour correction, canīt be heavy too - convoy's routes nav map only exchange a map - DBSM music 1.0.4 is heavy, but the stock-music files too - small flags Warship exchange the models for some ships, same filesize :hmmm: I really donīt know... :hmmm: Yes, letīs see what the new version says! :yep: |
Trevally, in post 2 it says that unless completly succesfull in all campaigns, campaigns with red line will not be available, if so, if i started a new career and picked happy times does that mean that operation drumbeat would not be available because i did'nt do coastal waters?
another thought, would it be very difficult to completely re-write the whole campaign selection to give different missions? sorry to run on. many thanks.:salute: ps... have completed eastern british coastal waters, but seem to have missed out on breaking the fortress [in port at time], is campaign now blown, ie.. no drumbeat? |
Hi there, all
I am having a problem with some of the ships in OH II 1.6. A lot of the ships, specifically the SV models, Rongel models, Steelviking, et cetra are all greyed out, like the texture didn't or isn't loading. I can't seem to find a fix for this. Can anyone point me in the proper direction. Also, this is the mod setup I'm running via the Generic Mod Enabler. - OPEN HORIZONS II_full v1.6 - OHII Higher Tonnage Objectives for v1.6 - TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6) Here is a link to my Dxdiag incase is helps. BTW My VC is a Radon HD 6950. http://pastebin.com/AVVy95m8 |
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You really should have IRAI mod to fix the lame stock AI . |
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As for the IRAI mod, I will get it, after I fix this texture problem. |
If you use OH2 then there is a certain way to start the campaign or you get errors and ctds . It is explained on the first post of the OH2 thread .
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I just started a thread related with "mnts+OHII" here: http://www.subsim.com/radioroom/showthread.php?t=192061
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Look at Actic Convoys - there is a red line to The Black Pit and a white line to Turning Point. If you fail Arctic Convoy - you will not get Black Pit but you will get Turning Point Quote:
But if you have any good suggestions for new missions - I will look at making them:up: Quote:
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Sorry, but this is a known bug and I do not know how to fix it. I have talked to uekel about this (he is a dat ship expert:DL) and he can see nothing wrong with the way dat ships were added to OHII. Privateer wrote a post about the AO mapping and how the devs did it for SH5. see here http://www.subsim.com/radioroom/show...=190674http:// Im not sure if the way it was done for the ships in OHII followed this or not. Perhaps someone who knows about graphics can look at this. Anyway - could you try adjusting the settings in the main menu for the graphics and check results in the museum. If you find a setting that works - please let me know as I can not duplicate the error:salute: |
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great job!!! Thanks!!
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From this thread http://www.subsim.com/radioroom/showthread.php?t=192062
This is the objective instructions:- Quote:
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http://img641.imageshack.us/img641/5198/weserubung.jpg If you also look at the ship type - you will see that most ships will count as a kill. Can you remember what ships you sank that did not count:06: |
Quick question, how do you change the display language in OH II and TDW new UI to German?? :)
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