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in data/env you have some files like EnvColors_Polar etc - inside you have some parameters that combined results the water and underwater colors and saturation:
UnderwaterUpColor=0099FF0 UnderwaterUpAlpha=0.450000 UnderwaterDownColor=1131600 play with this and look in the ClimateZones.cfg to find the name of the file that the game execute in that area where you have the mission.. i can not help you more atm.. ... sorry Quote:
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This is strange, I've not seen this anywhere. BTW - have you had any time to check my PM from Oct 10th? |
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I think I might be having trouble with this mod. I don't seem to have any blue skies anymore. Even with no visible clouds the skybox is just a uniform grey slight gradient and there's god rays coming from the sun through light fog, constantly. Sometimes clouds will move in and it looks like a normal storm, but when it's clear the sky is simply grey from horizon to sky top.
Of course my weather reports are "Clouds clear, fog none" and it's still just... gray. Didn't see anything in this thread about it. If I remove the mod I'm back to blue skies. This is using this mod loadout: Quote:
Atlantic Floor V2.1 Basemod realistic v2.1 Undersea (temperate and polar) Waves (realistic v2.1) Here's a link to what it looks like. |
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Dynamic Environmental SH5 Vivid Colors V2.1 'vivid colors (increased saturation for blue component)' Give it a try and let's see what result you get. :hmmm: |
I will. What's odd is I've been playing for just under an hour now, more than a day in game and I've gotten the exact same weather report every time,
Clear, No rain, No fog, Wind 0 from 163 even though the in game weather has clearly changed, even though it keeps the constant depressing grey backdrop. |
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Well, try this; Move the OH II down the mods list to after the NewUIs TDC.. Then I'm out of ideas. Hopefully you can get some help from Stoianm or Gap Best regards, Trevally |
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I have something similar happening to me. Nights are clear as a bell...but days are always FOGGY. Weather report says No fog or Medium.... So foggy that I have to be within around 1000m to see a ship. Is this right? My mod list and order: Dynamic Environment Basemod (Realistic) V 2.1 Dynamic Env. sounds V 2.1 Dyn Waves (realistic) Dyanmic Sleet Equipment and Upgrades by TheBeast New UIs TDC 6_9_0_By TheDarkWraith New UIs Alt officer wounded by torpedo TheDarkWraith_DC_Water_Disturbances_v2_0 OH III v1.5 Full OHIII v1.5 Full Patch3b Gossdeutscher Rundfunk |
Me too, I was fed up with the fog and therefore I installed a Mod named " lightfog ", with this Mod I was able to get rid of the fog
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Is lightfog a part of the dynamic enviroment mods? Or a seperte mod?
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Try this load order. Just a suggestion. New UIs TDC 6_9_0_By TheDarkWraith Gossdeutscher Rundfunk Dynamic Environment Basemod (Realistic) V 2.1 Dynamic Env. sounds V 2.1 Dyn Waves (realistic) Dyanmic Sleet New UIs Alt officer wounded by torpedo TheDarkWraith_DC_Water_Disturbances_v2_0 OH III v1.5 Full OHIII v1.5 Full Patch3b Equipment and Upgrades by TheBeast |
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The "lightfog" Mod is inside the " High-visibility fog for fighting " Mod made by W_Clear when developing his Environmental MOD for Silent Hunter 5 , I have the lightfog Mod , if there is a way to upload somewhere may be I can send you |
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