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" If x != 0 then a 'Wait' command will be issued with a time of x." Im assuming this is just as it sounds - enter any number for seconds to wait in the para x and thus removing the need for the wait command. But what does the "!" stand for? At the moment I am making some single missions for use with sensors etc (still reading the tutotial by Kylania on how to do this:oops:) I hope to have some finished during the weekend:up: |
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if x does not equal 0 This does indeed remove the need for the wait command :yep: |
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Would it be possible to have some sort of UI to select diffrent filters for the game on the fly . Like filters for black and white , sepia , diffrent saturation , etc . Maybe with sliders . It would be a way for noobs to adjust the shader paramaters . Thats a whole folder that isnt touched atm .
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http://www.subsim.com/radioroom/pict...pictureid=3239 now through testing I've found that the single missions are dynamically generated in this page. So it appears that I should be able to pull this idea of Antar's off :yep: I now might be able to select the single mission for the tutorial picked (if one was picked in main menu) and automatically start it...we'll see how this one goes. |
I keep getting this annoying little square on the Nav map is this working with IO Map Mod?
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this is the square. The coloured map is also missing and buttons on the upper left don't work.
http://img7.imageshack.us/img7/8948/12370383.jpg Uploaded with ImageShack.us |
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http://i1.imageban.ru/out/2010/11/10...14bc15b415.jpg Quote:
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I changed the Page navigation map.ini file and thus until Obelix releases a new version to be compatible with v4.9.3 you can't use the IO map mod. That square is supposed to be the map border. So this is definitely a file conflict that's giving a Python error. |
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I used the IO Map mod with your new version TDW so I'll wait until this gets fixed.:DL
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