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vdr1981 02-02-14 12:41 PM

Can anyone confirm Shsim.act CTD when British bombers arrive in Brest (The Black Pit campaign) with OH 2.4? :hmmm:

Air raids on Brest worked very well when I was doing some testing with OH2.3.

Trevally. 02-02-14 12:50 PM

Quote:

Originally Posted by vdr1981 (Post 2170793)
Can anyone confirm Shsim.act CTD when British bombers arrive in Brest (The Black Pit campaign) with OH 2.4? :hmmm:

Air raids on Brest worked very well when I was doing some testing with OH2.3.

When I tested that mission, I did not get an air raid (no load screen at bunker).

For v2.3 - files from Sky Barons leigh lights got in to the mix
Not sure if I got them all out - but if not, could be you need it installed before OHII:hmmm:

vdr1981 02-02-14 12:58 PM

Quote:

Originally Posted by Trevally. (Post 2170796)
When I tested that mission, I did not get an air raid (no load screen at bunker).

For v2.3 - files from Sky Barons leigh lights got in to the mix
Not sure if I got them all out - but if not, could be you need it installed before OHII:hmmm:

I'm not getting you there, could you give me example of mods order?

Basically the problem is, if I wait for an air raid in Brest harbor the game will CTD(SHsim.act) as soon as my watch crew report aircraft on site, few seconds after that more correctly...:hmmm:

Trevally. 02-02-14 02:46 PM

Quote:

Originally Posted by vdr1981 (Post 2170793)
Can anyone confirm Shsim.act CTD when British bombers arrive in Brest (The Black Pit campaign) with OH 2.4? :hmmm:

Air raids on Brest worked very well when I was doing some testing with OH2.3.

Damm
I can confirm this ctd:yep:

Testing a fix now:doh:

Quote:

Originally Posted by vdr1981 (Post 2170799)
I'm not getting you there, could you give me example of mods order?

Basically the problem is, if I wait for an air raid in Brest harbor the game will CTD(SHsim.act) as soon as my watch crew report aircraft on site, few seconds after that more correctly...:hmmm:

With v2.3 and 2.3.1 - files were added to OHII that I did not know about
I removed some of them for v2.4
It is possible that other file have also been edited to work with the ones I removed and thus we get a ctd

If that is so - replacing them will fix the issue (Leigh lights)

testing.....

Trevally. 02-02-14 03:25 PM

IMPORTANT PATCH

please install this patch to stop a ctd with aeroplanes

Patch2 for OHIIv2.4

After patch2:salute:
http://imageshack.com/a/img547/4213/u5f8.jpg

http://imageshack.com/a/img543/2474/8a6g.jpg

http://imageshack.com/a/img835/4083/ir43.jpg

gap 02-02-14 03:41 PM

Quote:

Originally Posted by Trevally. (Post 2170850)
IMPORTANT PATCH

please install this patch to stop a ctd with aeroplanes

:yeah:

Does it replace patch 1?

Trevally. 02-02-14 03:54 PM

Quote:

Originally Posted by gap (Post 2170857)
:yeah:

Does it replace patch 1?

yes:yep:
remove patch1 and install patch2

sorry for any ctds caused:oops:

Katze 02-02-14 05:47 PM

Quote:

Originally Posted by Trevally. (Post 2170850)
IMPORTANT PATCH

please install this patch to stop a ctd with aeroplanes

Patch2 for OHIIv2.4


Thanks! Back to base and time to patch up!

Happy Groundhog Day!

http://parentpreviews.com/legacy-pics/groundhog_day.jpg

THE_MASK 02-02-14 06:04 PM

Quote:

Originally Posted by Kapten Nemo (Post 2170725)
Yay...its working, can start a new campaign without CTD.
Thanks Trevally :salute:

But now I am confused, which mods always make CTD when installed together? I am following Sober modlist atm :hmmm:

That is NOT my mod list .

THEBERBSTER 02-02-14 07:29 PM

v2.4 does patch 1 refer to Fixed ID Files_1?

Kapten Nemo 02-02-14 09:14 PM

Quote:

Originally Posted by sober (Post 2170893)
That is NOT my mod list .

Yeah I know, your Modlist use NewUIs_TDC_7_4_2_ByTheDarkWraith and I wanna try to use the latest NewUIs_TDC_7_5_0_ByTheDarkWraith with your mod list and then start new campaign, CTD.

I still dont know if the edited option file TheDarkWraithUserOptions.py then use OptionsMigrater.exe to migrate that option file to the latest NewUIs make the CTD or not? But with new fresh option file (without edit) I can start new campaign with OH II 2.4 without CTD as suggested by Trevally :up:

THE_MASK 02-02-14 09:31 PM

Quote:

Originally Posted by Kapten Nemo (Post 2170929)
Yeah I know, your Modlist use NewUIs_TDC_7_4_2_ByTheDarkWraith and I wanna try to use the latest NewUIs_TDC_7_5_0_ByTheDarkWraith with your mod list and then start new campaign, CTD.

I still dont know if the edited option file TheDarkWraithUserOptions.py then use OptionsMigrater.exe to migrate that option file to the latest NewUIs make the CTD or not? But with new fresh option file (without edit) I can start new campaign with OH II 2.4 without CTD as suggested by Trevally :up:

I dunno , my list is just a stable list afaik . When I have more time I might look at NewUIs_TDC_7_5_0_ByTheDarkWraith . There are a lot of things I could change .

Raven_2012 02-02-14 10:21 PM

I think all you need is Patch 2, it should have all the ID fixes from, Fixed ID Files_1.

Quote:

Originally Posted by THEBERBSTER (Post 2170913)
v2.4 does patch 1 refer to Fixed ID Files_1?


Capta1n 02-02-14 10:26 PM

Quote:

Originally Posted by Trevally. (Post 2170759)
do you use a 32bit OS:06:

If so - you may be out of mem. Wharfs can also disappear when this happens. Sometimes, depth under keel gives no speech

Win 7 64bit, 4 gigs memory.

Thanks for patch 2. :up:

gap 02-03-14 04:39 AM

Quote:

Originally Posted by Trevally. (Post 2170862)
sorry for any ctds caused:oops:

No problem at all, Trev. As I said a while back, at times *s*h*i*t* happens, but issues like the ones that have arised recently, can't detract anything from the well deserved popularity of OHII :up:

On an urelated note, feel free to add my dolphin reskinning to the next OH patch/main version :salute:


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