SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [WIP] The Offical Post of The Surface Warfare Super-Mod (https://www.subsim.com/radioroom/showthread.php?t=144946)

ivank 07-20-09 05:25 PM

To comment on SH427's statement, the beta WILL be out in August. I do not care if it means cutting the 3D bridges from the beta release. All is in order for the release, just some 3d model editting and a campaign. I wish I had the skills to help move the mod along faster, but my modeling skills would slow us down, and the campaign can NOT be done until everything else is.

I have the link to the german destoryer we need:
Type 34 DD

So now only the Scharnhorst, Bismarck, Admiral Hipper need to be modeled. Assuming SH427 has finished his HMAS Sydney.

And can the team please check our forum, it is like I come back and everyone else leaves.

RobertGysae 07-21-09 12:42 AM

Did someone say HMAS Sydney???:DL:DL

Can we get a preview of that?

ivank 07-21-09 02:42 PM

It is not ready for preview the last time I checked.

The HMAS Sydeny is a tribute mod. Once the team starts checking our forum again, I will see about a preview.

RobertGysae 07-22-09 12:39 AM

hey ivan did u see a couple of vessels from our fleet are in NY at the moment if you wanted to check them out. I think it's commemorating the arrival of the great white fleet to australia.

get onboard the ANZAC class frigate if you get a chance...if i join the navy later on im hoping to get posted to one fo them as a combat systems operator (radar, sonar etc.)

SilentAngel 07-22-09 01:46 AM

Your ANZAC classes have alot in common with our Karel Doorman Class I believe:)

RobertGysae 07-22-09 06:10 AM

probably would. our ANZAC class is actually just a modified german MEKO 200 class frigate:up:

ivank 07-24-09 06:50 PM

An update from TSWSMT would be nice.:cry: Anything? Please? No one has posted on the forum in awhile. Not an email, nothing. I am getting sad :( and concerned.

P.S. My harddrive is dying, so I am getting a new computer!!!! Faster than before.

DarkFish 07-25-09 07:37 AM

Quote:

Originally Posted by ivank (Post 1139746)
An update from TSWSMT would be nice.:cry: Anything? Please? No one has posted on the forum in awhile. Not an email, nothing. I am getting sad :( and concerned.

P.S. My harddrive is dying, so I am getting a new computer!!!! Faster than before.

I have, in the captains cabin.
Problem is, there's not much to report about. I'm still working on it but that's about all I can tell.

ivank 07-25-09 05:41 PM

Any news on the 3D modelling front SH427 or alper or pasharr?

DGatsby 07-30-09 12:33 AM

I have to say, I am very excited for this mod! Best of luck to the developers. Your work will not be unappreciated!

Rene 07-31-09 04:28 AM

great work mates!
could you upload more pictures please. eg bismarck or other ships.

DeerHunter UK 07-31-09 11:03 AM

Quote:

Originally Posted by Rene (Post 1142664)
great work mates!
could you upload more pictures please. eg bismarck or other ships.

Or better yet, a few screenshots of the County or York class cruisers. :yeah:

ivank 07-31-09 12:18 PM

Sorry guys nothing yet.

karljacent 08-10-09 06:16 AM

updates
 
hi is there any updates yet and how far is a release date great work keep it up

polyfiller 08-10-09 09:52 AM

Not wanting to upset Ivan .... but some of the work we have to finish is proving difficult and slow ... specifically damage models for AI warships. Many of these are nicely configured to sink and react properly when taking torpedo fire ... unfortunately they don't really respond too well to surface fire. Seems to apply more to converted S3d than stock ships ... but even some stock ships react in a real strange way. It's a real time consuming slog ... so far I've engaged the Bismark with KGV & Rdoney 120 times in just one day to try and get things balanced out. The game engine keeps throwing up things which cause AI ships to show as detstoyed far too ealry in an engagement when the ship is clearly nowhere near sinking and still has main armament active. Grrrr. Sometimes I really hate this game engine.

Anyone out there who has S3D experience and what's to help with the damage modelling should contact Ivan.

Trool323 08-21-09 01:42 AM

It's the 21st guys I was hoping for a beta TSWSM?? :-? Sledgehammer told me the beta was due on the 20th..Anyway I'm just an excited fan of your work full of anticipation. :salute:

I hope all is going well,
maybe we'll C this mod soon,
keep up the hard work,
trool323...

miner1436 08-22-09 10:58 AM

Any news?

ivank 08-22-09 12:52 PM

Due to the amount of work and the challenge this mod is presenting to us, a beta will not be release.

I am afriad I must adopt the GWX saying "Its ready when its ready"

Jimbuna 08-23-09 02:42 PM

Quote:

Originally Posted by ivank (Post 1156527)
Due to the amount of work and the challenge this mod is presenting to us, a beta will not be release.

I am afriad I must adopt the GWX saying "Its ready when its ready"

Oh please....if your going to copy or adopt, try to get the announcement correct. "It will be ready when it's ready".

http://www.psionguild.org/forums/ima...ies/pirate.gif

ivank 08-23-09 03:01 PM

:DI am sorry.


All times are GMT -5. The time now is 12:25 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.