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I need my Chunky Monkey and Cherry Garcia!:rotfl: |
Hey guys,
Sorry for all the confusion, but here's the latest status: I will be uploading a new version of RFB to the server that rolls in all the changes made over the last couple of days. This will revert the mast height mod back to the originally-intended SCAF mod and re-insert the intro movies plus all the fixes put up over the last couple of days. I made a mistake in the last RFB file I uploaded by putting up my "personally tweaked" version of RFB by mistake. :damn: We'll get this all sorted out, I promise. |
On range measuring, I used the funnel height rather than mast height in the 1st artillery training mission and range seemed to be correct (1000yd.). Same with the Mogami in the training mission. Are you sure we should be using mast height now?
Here are a few things I've noticed: 1.) The Small Split and Coastal Composite freighters in the merchant section of the ID book have US flags on them. 2.) The ships added in 1.5 all have their outline icons on the maps still. 3.) AA Guns: Most twin AA cannon appear to have same rate-of-fire as single mounts, both in ammo usage and in sound, i.e. -US 20mm single and US 20mm twin mounts have same magazine size, same RoF and same sound. Twin mount should have twice the magazine size and twice the RoF. -German 20mm flak/c30 and flak/c38 single and twin mounts have same magazine size, same RoF and same sound. The zwilling mounts should have twice the magazine size and twice the RoF. In the case of the c/38, the single mount magazine should be reduced to 20. The 20mm flak/c38 vierling mount also has the same magazine size, same RoF and same sound as single/twin mount. -German 37mm flak/m42 single and twin mounts have same magazine size, same RoF and same sound. The zwilling mounts should have twice the magazine size and twice the RoF. Now I really don't remember if the way SH4 handles multiple mounts is by simply multiplying the damage of a single round (which would be unfortunate as the real point of multiple mounts is to increase chance of a hit against aircraft), but I'm pretty certain the sounds at least used to be different. If RoF and clip size can also be fixed, that would be great. 4.)other sound issues -the shell passing through the air sound loops, so in instead of a normal doppler effect as in stock, you get an odd throbbing effect, like the loop is starting and stopping multiple times as the shell comes closer and passes. I think the problem here maybe that the doppler effect is applied within the new sound file itself, and then the game is applying a doppler effect on top of that. I think the actual sound file needs to be one constant, smoothly looping sound. The game will increase and decrease the sound as the shell passes. (The German submarine school missions are good for testing this sound issue.) Hope that is helpful. This is truly a great mod, by far the slickest I have ever installed. |
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Well i guess you have at least 3 years to get it right , before SH5 comes out :lol:
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20 mm/70 (0.79") Marks 2, 3 and 4 RFB mm/70 single - 60 rounds/reload - approx. 400 rpm cyclic RoF - reload 10 sec. mm/70 twin - 60 rounds/reload - approx. 400 rpm cyclic RoF - reload 15 sec. *audible RoF same for both STOCK mm/70 single - 60 rounds/reload - approx. 400 rpm cyclic RoF - reload 15 sec. mm/70 twin - 120 rounds/reload - approx. 800 rpm cyclic RoF - reload 5 sec. *audible RoF for twin mount higher HISTORICAL mm/70 single - 60 rounds/reload - 450 rpm cyclic RoF, between 250 to 320 rpm practical mm/70 twin - 120 rounds/reload - 900 rpm cyclic RoF, practical unavailable 2 cm/65 (0.79") C/38 RFB FK c/38 - 40 rounds/reload - approx. 400 rpm cyclic RoF - reload 10 sec. FK c/38 flakzwilling - 40 rounds/reload - approx. 400 rpm cyclic RoF - reload 15 sec. FK c/38 flakvierling - 40 rounds/reload - approx. 400 rpm cyclic RoF - reload 30 sec. *audible RoF same for all three STOCK FK c/38 - 40 rounds/reload - approx. 400 rpm cyclic RoF - reload 22 sec. FK c/38 flakzwilling - 80 rounds/reload - approx. 800 rpm cyclic RoF - reload 22 sec. FK c/38 flakvierling - 160 rounds/reload - approx. 420 rpm cyclic RoF - reload 22 sec. *audible RoF for twin higher than single. Audible RoF for vierling close to single. HISTORICAL FK c/38 - 20 rounds/reload* - 480 rpm cyclic RoF, 180-220 rpm practical FK c/38 flakzwilling - 40 rounds/reload* - 960 rpm cyclic RoF, practical unavailable FK c/38 flakvierling - 80 rounds/reload* - 1800 rpm cyclic RoF, 800 rpm practical *this is assuming all mounts utilizing 20-round magazines, but I need confirmation this was the practice in U-boats Problems in stock are mainly the reload times and the flakvierling RoF, rounds/reload and sound, but otherwise RoFs are close to correct in stock. RFB reload rate changes are good, but now all mounts have the same RoF. I'll try to do the c/30 and 37mm m/42 next. edit: I added in the the practical RoF where available as an indicator of reload times. Notice how although the c/38 has a slightly higher cyclic RoF than the Oerlikon, the more frequent changing of lower capacity magazines lowers the practical below that of the 60-round per magazine Oerlikon. This can be seen even more dramatically in the difference between the flakvierling's cyclic RoF and practical RoF, as constantly changing out 4 20-round mags would be a real problem. Nonetheless, the ability to put out 30 rounds/sec. for even only a few seconds could make a real difference when shooting at fast-moving aircraft, where burst fire is more important than sustained. But with RFB we have increasing reload times for multiple mounts without increasing rates-of-fire. This means that multiple mounts have practical rates of fire even lower than single mounts, which renders them useless. |
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Sober, I have fixed the Menu Bar issue. Yeaaaaaa!! The correction is in the able hands of LukeFF to have it uploaded along with the various other mentioned fix's. Again, we are sorry for any trouble we may have caused in trying to rush out such a wide, incompassing mod. RFB Team Member |
As CapnScurvy has said, a new file is being uploaded to the server and should be available within the hour. :up:
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Akdavis:
After looking at things a bit closer, I see where I went wrong in modeling the rates-of-fire for the guns. I will fix this in the next upload. To all: There is still one hitch with the orders bar, so there will be no new upload of the RFB file, for a least a little while. The old file has been taken down in the meanwhile. |
Alright, an updated, comprehensive file has been uploaded. Barring any unforseen issues, this should hopefully be the last update for this RFB release. Also note I have added a link for an optional metric nomograph, courtesy of CapnScurvy. This needs to be enabled after the main RFB file if you wish to use it.
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Nothing new from me but just for the record...messed up like in sobers picture and I have ATI X1950 (Pro i think):hmm: |
Sorry to say the new upload didnt fix my hud , sorry .
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Unfortunately I have to second that ... :cry: |
hmm...main file download link is dumping me to the filefront homepage. Others seem to be working.
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Weird...I just finished downloading it a few minutes ago (3 hours...grrrr!).
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I'll try again here in a bit. Not a problem I've encountered before.
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I certainly hope it's just goombas in Filefront's pipes. If I have to d/l it again with my craptastic connection, I'll scream! :p
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Filefront is having a bit of a problem so we are making an effort to upload again. If you have downloaded the latest RFB_1.5_051408 version and it runs ok then have fun. If there's a problem, give us a bit more time to link to a good file download. :up: Thanks RFB Team Member |
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