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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] OLC GUI v1.2.7 (https://www.subsim.com/radioroom/showthread.php?t=124639)

danurve 01-22-08 09:55 AM

If I could just mention, not asking for a variant release. Thinking that would be something OLC or modders would have to 'support' so to say, opening up a new batch of questions from users. You probably don't want that headache. Now having said that if there was such a thing I'd probably be all over it. Test it, help with it etc. I could even host it on my filefront page.

For guys into manual targeting this mod is outstanding. And I wouldn't think to change any of that away from this mod. I don't have the patience for manual targeting, and so I don't take advantage of the tools.

snwcrsh 01-22-08 10:14 AM

Looks awesome, cant wait for the release of 1.1.6. When when?

Oh, by the way, I was wondering: I'm a pure keyboard guy (partly because mouse lags badly in some views). Is there a default key to bring up the TDC (i.e. to switch auto on/off). If no, I guess it could be done easily with setkeys. However, what is the *exact* name of the action I need to assign? I'm confused with that other button that locks the TDC ...

onelifecrisis 01-22-08 10:38 AM

Quote:

Originally Posted by Genferret
I've read through the entire thread, and I notice some screenshots have a Nomograph, others do not, and I've not been able to get a clear determination in the actual posts on if this mod actually does include a Nomograph or not? (some people wanted one, some didn't, some wanted draggable, some wanted horizontal, some wanted vertical, some wanted one that makes you cookies and milk before bed, some wanted one that does the cookies and milk but in drag, etc).

I know you mentioned putting one in, but that was before all the conversation about what type and before the issue with your father. The only talk I've seen since then is about GWX2 compatible, and light/dark, etc.

Also, if it doesn't have a Nomograph, how hard would it be to install one? Just the plain old non-draggable one like GWX has. I'm very dependant on the Nomograph, in both SHIII and SHIV, so to not have one is a bit of a deal breaker for me personally (no offense, it's just something I'm curious about before I download and install).

S!
-- Genferret

GWX2 includes a nomograph (which OLC GUI does not remove).

I'm thinking of replacing it with a higher resolution one though. :hmm:

onelifecrisis 01-22-08 10:41 AM

Quote:

Originally Posted by snwcrsh
Looks awesome, cant wait for the release of 1.1.6. When when?

Oh, by the way, I was wondering: I'm a pure keyboard guy (partly because mouse lags badly in some views). Is there a default key to bring up the TDC (i.e. to switch auto on/off). If no, I guess it could be done easily with setkeys. However, what is the *exact* name of the action I need to assign? I'm confused with that other button that locks the TDC ...

Unfortunately the TDC switch in the GUI is mouse only. There's no way to get a KB shortcut to do it (even though it should work in theory, it just doesn't in practice).

If you do assign a KB shortcut to the TDC switch then it will toggle the TDC auto update but it will not show/hide the panel with the firing solution.

onelifecrisis 01-22-08 10:42 AM

Quote:

Originally Posted by danurve
If I could just mention, not asking for a variant release. Thinking that would be something OLC or modders would have to 'support' so to say, opening up a new batch of questions from users. You probably don't want that headache. Now having said that if there was such a thing I'd probably be all over it. Test it, help with it etc. I could even host it on my filefront page.

For guys into manual targeting this mod is outstanding. And I wouldn't think to change any of that away from this mod. I don't have the patience for manual targeting, and so I don't take advantage of the tools.

Not sure what you are asking for here, mate.

Genferret 01-22-08 10:42 AM

Quote:

Originally Posted by onelifecrisis
Quote:

Originally Posted by Genferret
I've read through the entire thread, and I notice some screenshots have a Nomograph, others do not, and I've not been able to get a clear determination in the actual posts on if this mod actually does include a Nomograph or not? (some people wanted one, some didn't, some wanted draggable, some wanted horizontal, some wanted vertical, some wanted one that makes you cookies and milk before bed, some wanted one that does the cookies and milk but in drag, etc).

I know you mentioned putting one in, but that was before all the conversation about what type and before the issue with your father. The only talk I've seen since then is about GWX2 compatible, and light/dark, etc.

Also, if it doesn't have a Nomograph, how hard would it be to install one? Just the plain old non-draggable one like GWX has. I'm very dependant on the Nomograph, in both SHIII and SHIV, so to not have one is a bit of a deal breaker for me personally (no offense, it's just something I'm curious about before I download and install).

S!
-- Genferret

GWX2 includes a nomograph (which OLC GUI does not remove).

I'm thinking of replacing it with a higher resolution one though. :hmm:

Awesome then, installing mod now.

From all the different screenshots I couldn't tell if it got removed or not (especially since you do change some other aspects of the Navigation map), and I use it for so many different things in SHIII and SHIV that I'd almost be more comfortable not having a periscope then not having a Nomograph. ;)

snwcrsh 01-22-08 10:58 AM

Quote:

Originally Posted by onelifecrisis
Quote:

Originally Posted by snwcrsh
Looks awesome, cant wait for the release of 1.1.6. When when?

Oh, by the way, I was wondering: I'm a pure keyboard guy (partly because mouse lags badly in some views). Is there a default key to bring up the TDC (i.e. to switch auto on/off). If no, I guess it could be done easily with setkeys. However, what is the *exact* name of the action I need to assign? I'm confused with that other button that locks the TDC ...

Unfortunately the TDC switch in the GUI is mouse only. There's no way to get a KB shortcut to do it (even though it should work in theory, it just doesn't in practice).

If you do assign a KB shortcut to the TDC switch then it will toggle the TDC auto update but it will not show/hide the panel with the firing solution.

Ah, that's too bad. I guess you can't change that within OLC? (Possibly by assigning the TDC toggle button to *your* TDC button, or use any other key...)

kiwi_2005 01-22-08 11:01 AM

Quote:

Originally Posted by onelifecrisis
Quote:

Originally Posted by kiwi_2005
Just incase i haven't missed anything, is there any updates for this or is OLC 1.1 still the latest.

Running OCL 1.1 with black version.

The 1st post of the thread is kept up to date with the latest version (currently 1.1.5 for GWX2, 1.1.4 for Stock - also 1.1.4 for GWX can be found in the Archived folder of my FF page).

Sry thats what i meant 1.1.5 i have, so im updated just need to wait for 1.1.6

onelifecrisis 01-22-08 11:08 AM

Quote:

Originally Posted by snwcrsh
Ah, that's too bad. I guess you can't change that within OLC? (Possibly by assigning the TDC toggle button to *your* TDC button, or use any other key...)

There's no way to do it - or certainly no way I know of. When I said it should work in theory that was my memory playing tricks. I remember the problem clearly now: there is no command in the commands file for the show/hide panel (it is a hard-coded feature) to which one can attach a KB shortcut.

That button is actually the button that used to switch between the rudder and the heading (or between the shallow and deep depths... one of those three buttons) and you can't assign a KB shortcut to any of those.

If I'm wrong and you know how to do that, let me know :)

snwcrsh 01-22-08 11:16 AM

Unfortunately I do not. However, it's not too bad because I enter all TDC data on the Nav screen anyhow because the mouselag prevents exact inputs in the periscope view (it barely works for the range/aob finder).

Abd_von_Mumit 01-22-08 12:03 PM

Quote:

Originally Posted by snwcrsh
Unfortunately I do not. However, it's not too bad because I enter all TDC data on the Nav screen anyhow because the mouselag prevents exact inputs in the periscope view (it barely works for the range/aob finder).

I also get this sometimes. Nasty lagging cursor. Lowering the scope or turning it to another direction could help, as usually what you see through the scope is the reason of lags. :up:

snwcrsh 01-22-08 12:13 PM

Quote:

Originally Posted by Abd_von_Mumit
I also get this sometimes. Nasty lagging cursor. Lowering the scope or turning it to another direction could help, as usually what you see through the scope is the reason of lags. :up:

Yes and no. Of course the 3D graphics are the reason for the lag. That's why there is none on the crew or nav screen (and that's probably why you rarely leave the nav charts as I heard you play on a rather low spec system as well, same as me).

And if there is much "action" outside, the periscope view will lag even more. However, I believe the mouse specific lag is some other problem only partly related to that. This is a common problem in some games -- but i *should* not be there. Even if the 3d graphics lag (for instance if you move the view with your mouse) the pointer as such should not. Sometimes (for other games) it helps to play with the windows mouse settings. unfortunately, in my case for sh3 this does not work.

Julius Caesar 01-22-08 12:59 PM

That WIP is looking great, OLC! :up:

One question about that speed chart that pops up when you move the mouse to the right in nav map:
is it only me or does it appear only if you move the mouse exactly few mm from edge of the screen; it does not appear if you move it few mm to left or to the right?

onelifecrisis 01-22-08 01:28 PM

Quote:

Originally Posted by Julius Caesar
is it only me or does it appear only if you move the mouse exactly few mm from edge of the screen; it does not appear if you move it few mm to left or to the right?

Come again?

Julius Caesar 01-22-08 02:01 PM

If I want that "speed chart" to pop up, I have to move my mouse to red area: that area seems a lot smaller than yellow area (where "convoy map" pops up).

http://img29.picoodle.com/img/img29/...dm_eae8a92.jpg

Storabrun 01-22-08 02:07 PM

I think that happens when you run SH3 in higher resolutions. In 1024*768 I never had that problem, but in 1280*1024 I have that "feature" too (it dissappears again in I move the mouse to far to the right).

Personally I don't care about it, I never use those charts anyway.

Julius Caesar 01-22-08 02:09 PM

yes, that's it. It must be because of 1280x1024 res.
Thanks.

Turm 01-22-08 06:37 PM

Quote:

Originally Posted by onelifecrisis
GWX2 includes a nomograph (which OLC GUI does not remove).

I'm thinking of replacing it with a higher resolution one though. :hmm:

I already replaced it with a slightly higher resolution one (vertical resolution; the width is the same). The default one in GWX had some blurry tick marks that I couldn't get on with.

The one I replaced it with is exactly the same as the default, only taller and hence sharper. I think perhaps the GWX team shrunk it to fit in with the good practice of keeping texture resolutions to powers of 2 (i.e. made it 1024x512 I think).

Don't remember exactly where I got it from (part of somebody's mod, but I kept just the .tga for the nomograph - I can try to find out), but if you'd like a look then I'm happy to send it your way.

danurve 01-22-08 06:39 PM

Quote:

Originally Posted by onelifecrisis

Not sure what you are asking for here, mate.

In short, I guess something of what D.Kruger posted. With a working notepad. But not without a stopwatch somewhere for the eels.

bruschi sauro 01-23-08 07:18 AM

HELP... HELP... S.O.S THIS MOD ON MY PC DON'T WORK...............
I HAVE SH 3 WITH PATCH 1.4, GWX 2.00, JSGME THE LAST VERSION,
BUT THIS MOD DON'T WORK
HELP ME PLEASE.....................:cry:


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