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Jimbuna 06-10-07 12:21 PM

The answer may well be none AFAIK....there has been no announcement of a release date for any of them :arrgh!:

bigboywooly 06-10-07 12:29 PM

None of Iambecomes anyway

Alex 06-10-07 01:56 PM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by STEED
How many of these new ships will pop up in the GWX 1.04 patch?

Or is that too much to ask for as you know all the hush, hush.

None of Iambecomes anyway

I'm just wondering... Why don't you send a PM to IABL asking for permission to include his work into this wonderful expansion ? :rock:
I think it would be good for all of us to see this merchant pack into GWX 1.04 when it's released, also I think all IABL's ships will have to be scripted in the campaign to appear (so it's going to be a lot of work after the release of GWX 1.04 for one of you GWX team members :hmm: )... So why not asking right now for the permission to take his work into GWX, even if it's going to affect the release date of the 1.04 update :p ?
No doubt it would be an honour for IABL to see his work appreciated by the GWX team, and also it's an AWESOME opportunity (more than 50 new ships :huh: ) you should catch, cause it's going to be the biggest new merchant pack ever released. :up:

Let me know what you think of it ! :p

Jimbuna 06-10-07 02:03 PM

Would you care to respond BBW ;)

I'm reluctant to respond to the '300' in case they're perceived as something other than Spartans :lol:

bigboywooly 06-10-07 02:26 PM

Iambecome will release his merchants when he is good and ready
No point in us asking for special treatment

Besides
The RND is now as generic as it can be
All new merchants are plug and play

I know there is some deal with the nuetrals and merchants with Iambecomes pack but till its released we wont know

So it SHOULD be enough just to add them into your install to be seen
When and if they are released

Besides
Too late now to try and squeeze in another 50 merchants into GWX 1.04 at this stage

STEED 06-10-07 03:16 PM

So are we getting a lot more merchants to hunt :) and warships to hunt us. :x

Alex 06-10-07 03:20 PM

@ BBW : Clear answer, thanks, mate ! ;)

Woof1701 06-10-07 03:20 PM

Quote:

Originally Posted by bigboywooly
Besides
Too late now to try and squeeze in another 50 merchants into GWX 1.04 at this stage

Great :up: Sounds like GWX 1.04 is nearing completion! :arrgh!:

Jimbuna 06-10-07 03:32 PM

Quote:

Originally Posted by STEED
So are we getting a lot more merchants to hunt :) and warships to hunt us. :x

Put it this way.....you may have need of your photoshop skills for screenies if you use it that is :hmm:
Personally speaking, I prefer not to use it with my screenies :nope:

STEED 06-10-07 03:39 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by STEED
So are we getting a lot more merchants to hunt :) and warships to hunt us. :x

Put it this way.....you may have need of your photoshop skills for screenies if you use it that is :hmm:
Personally speaking, I prefer not to use it with my screenies :nope:

Is that a straight answer? :-?

Jimbuna 06-10-07 04:04 PM

Sure :yep: ...just can't give definitive numbers :nope: I'm sure you understand ;)

STEED 06-10-07 04:10 PM

How about £500 will that do it. ;)

Jimbuna 06-10-07 04:12 PM

Quote:

Originally Posted by STEED
How about £500 will that do it. ;)

ROFLMAO :rotfl: :rotfl:

Nice one mate :up:

STEED 06-10-07 04:15 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by STEED
How about £500 will that do it. ;)

ROFLMAO :rotfl: :rotfl:

Nice one mate :up:

What is the world coming to when you can not bribe anyone these days, I don't know. :lol:

Jimbuna 06-10-07 05:02 PM

Quote:

Originally Posted by STEED
Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by STEED
How about £500 will that do it. ;)

ROFLMAO :rotfl: :rotfl:

Nice one mate :up:

What is the world coming to when you can not bribe anyone these days, I don't know. :lol:

I'm certainly open to bribes :D As soon as the cheque clears I'll send you the beta files :up:

Just don't whisper a word to the Kpt. :dead:


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