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-   -   Index of Stickied topics + RA Mod Discussion here (https://www.subsim.com/radioroom/showthread.php?t=145517)

pjb1 09-14-09 02:16 PM

Quote:

Originally Posted by goldorak (Post 1171913)
Can anyone confirm that by selecting in the quick missions, the Typhoon 941U the game crashes. :cry:

It crashes in any mission i use the Typhoon941U

falconsix 09-14-09 02:22 PM

Yeah, the 941U doesnt work at mine, too...

And the Alfa could only dive at 450 Meters...why? All the time i enjoyed to rumble between the hostile subs and underdive them at 700 Meters!

But at all: great job!

suBB 09-14-09 02:29 PM

Quote:

Originally Posted by goldorak (Post 1171913)
Can anyone confirm that by selecting in the quick missions, the Typhoon 941U the game crashes. :cry:

yup... seeing the same thing...

:FI:Rabitski 09-14-09 02:44 PM

On mine the towed array on the 212 freezes up after 1hr game time?the display just sticks no movment @ all. If I retract it and extend it again it's still the same.

Snakeeyes 09-14-09 02:48 PM

Uh oh... sounds like there are a few bugs.

goldorak 09-14-09 03:03 PM

Quote:

Originally Posted by :FI:Rabitski (Post 1171985)
On mine the towed array on the 212 freezes up after 1hr game time?the display just sticks no movment @ all. If I retract it and extend it again it's still the same.

Do not use 16x acceleration, limit yourself to 8x.

Zander 09-14-09 03:35 PM

My thanks to the RA team, CrazyIvan and everyone involved for this mod.
It's great to have people with the skills who go out and do this.
I really love this sim, it's one of my favorites.
Downloading now and will install later on today or tomorrow.
Again thank you very much.
Alex:)

:FI:Rabitski 09-14-09 03:56 PM

Starting the missions with the TA extended seems to help as well, I'll stick to x8 just to be on the safe side.

goldorak 09-14-09 04:02 PM

Quote:

Originally Posted by :FI:Rabitski (Post 1172028)
Starting the missions with the TA extended seems to help as well, I'll stick to x8 just to be on the safe side.

Read the documentation, its explained why you need to set maximum time acceleration to 8x.
There is a setting you need to change in the dangerouswaters.ini file to set the limit to 8x instead of 16.

suBB 09-14-09 04:58 PM

Might be a question for GrayOwl, but what could we expect from RA AI compared to what we've seen already in previous mods for DW???

Mast 09-14-09 05:02 PM

Thanks for the reply. Installed very easy. Found a small error in the Type 209/1400M. It's propeller turns the wrong way. Love the correct models of subs. :cool:

PeriscopeDepth 09-14-09 06:59 PM

Yay!

PD

Castout 09-14-09 08:10 PM

The download site cannot accept forged referrer. Switch to normal referrer and the download should succeed.:)

Can we have the download link stickied on the first page of this thread?

Snakeeyes 09-14-09 08:36 PM

I can't start a scenario. The quick mission system has all the new platforms available but the options for the mission like "barrier search" don't show up on the menu bar. I can select a platform and and ocean but when I hit the execute icon I get a crash to the desktop.

check it out

http://www.youtube.com/watch?v=NUGEgHuiHXA

WTH?

I uninstalled DW completely, reinstalled it, patched it to 1.04 then applied the mod AND the new english voices. I get the RA/DWX title screen and animation (sweet!!!) but I can't get her to run. Anyone else having this problem?

Castout 09-14-09 09:42 PM

Quote:

Originally Posted by Snakeeyes (Post 1172177)
I can't start a scenario. The quick mission system has all the new platforms available but the options for the mission like "barrier search" don't show up on the menu bar. I can select a platform and and ocean but when I hit the execute icon I get a crash to the desktop.

check it out

http://www.youtube.com/watch?v=NUGEgHuiHXA

WTH?

I uninstalled DW completely, reinstalled it, patched it to 1.04 then applied the mod AND the new english voices. I get the RA/DWX title screen and animation (sweet!!!) but I can't get her to run. Anyone else having this problem?

I can run DW iwth DWX just fine.

However I found that Type 212A towed array is not functional. It's there you can reel out the towed array but it just doesn't work


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