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Luke is right here....I have used the mod. You will experience hull damage if they get a good bead on you and let the 20 mm rip! It brings a whole new perspective of cruising around on the surface like battleship. Don't do it:know: |
Tater, you can give it a try, go to the RFB filefront site and download the beta and patch from the beta folder
http://hosted.filefront.com/RealFleetBoat Then download the DD gun test under the WIP files folder. You can get shelled one go around, then reload the mission, dive and take a DC'ing for comparison too. (as I promised you a while back, we don't keep development "secrets", we just wait until everything is put together and the bugs worked out before making an "official" public release. The separate forum we have is to keep from cluttering up this thread. Anyone can drop in and read what's going on or being "kicked around"). Or, I can send you the login info for the team's ftp site used to exchange files we're working on. That has to be private to keep from over running my monthly bandwidth, but beta's and beta patches are mirrored on the filefront site. BTW, with Luke's adjustments, if you get rammed by a DD, you take major damage! |
New patch 041908 for the beta posted on the ftp site and at filefront
Be sure to check out the description at the dev forum |
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You guys should have a look at what Ducimus is doing with adding more crew to the sub. It's on the board as "Just when you thought the CT was crowded..." or something similar. Would be a great addition when its finished (he's nearly done with the Gato iirc).
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Since you are the skipper, you are the LCDR. You'll only have LT's and lower as part of your crew.
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I have a strange problem with RFB. The save files is abnormal. I start a patrol december 1, 1941 and when I save the game after sailing from Pearl Harbor, I get a file 81 MB big. I tried before to save in an enemy port and got a file 416 MB big.
I run the RFB on SH IV 1.4 and I have NSM and PE2 installed. If I switches to TMO the save files is normal (about 1-2 MB). I really like RFB so a solution would be nice. |
Just tried the Beta
I have been playing around with the Beta for a few hours now, and i noticed that when I am on the surface and I go to Battle stations all of my officers go on the deck, I'm not an expert at sub warfare by any means but if you are gettting attacked while on the surface, there is a good chance you would kiss you whole command staff good bye, I also noticed that that if I dive while at battle stations one of my junior officers is in the command room with me, (this I like) however when I surface (like i said all officers are on deck) and I have no one standing behind the desk in the center (my chief goes somewhere not sure where though) (though the chief is there under normal conditions
So I have 2 questions one: where are these points edited at, two: is it possible to maybe have all but the Sr deck officer down below, and when dived have the sr officer on the command room instead of no one. Thank you in advance, John H. |
Question for AVG
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John,
Sometimes the dive officer was a CPO. I recommend having most of the officers in the CT at battlestations with one jr. officer or CPO watching the dive station while submerged. On the surface, you'd probably have one or two officers on the bridge, one in the CT, and one or two in the con. At surfaced battlestations, the CT would still be pretty cramped like submerged battlestations, minus the CO and one of his juniors being on the bridge. Chapter 20 of the Fleet Boat manual should cover the various scenarios, if anyone is interested... http://www.maritime.org/fleetsub/chap20.htm |
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I have RFB set up so the highest rank a crewman can achieve is Lieutenant. Given the problem you encountered (which I also ran into) and the fact that the overwhelming majority of real-world crew rosters "stopped" at Lieutenant (below the CO), I left the promotion system like it currently is. The only modifications I've done to the rank structure for RFB is to eliminate the Senior Chief and Master Chief ranks and to prevent CPOs from being promoted to Ensign. |
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