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You always can drop a link here :yep:
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I did this now for the VIIB, and I am still rounding some edges. It should not even be a conflict with the GUBC mod, as far as I can see.
I will keep you posted. EDIT: I am so happy! This looks so incredible compared to vanilla! Finally! I always hated the look of the bow splash! EDIT 2: Finished the VIIB. I will do the others eventually. This is such an incredible improvement! It might be the best to combine this later on with the waterstream fix, if that sounds ok to you. Thanks everyone involved for this great addition, gents! Here comes v0.5 with 4 Boats up to now (IIA, VIIB, VIIC, IXB; I only tested VIIB, VIIC and IXB): 100_59_German U-Boats Comp - Bow Spray Mod (Meldric) - v0.5 - IIA+VIIB+VIIC+IXB Obviously install over GUBC 1 and the Waterstream fix. Here is my list: Generic Mod Enabler - v2.6.0.157 [S:\SilentHunterIII_GWX\MODS] 001_02_GWX - Alternative Flotillas 001_04_GWX - Enhanced Damage Effects 001_06_GWX - Integrated Orders 001_07_GWX - Open Hatch Mod 001_08_GWX - No Medals on Crew 001_09_GWX - Contact Color 001_12_GWX - Waterstream Exhaust Combi 001_13_Flat Sun Fix for GWX3 100_10_German U-Boats Comp 1 100_56_German U-Boats Comp - Fix Guns Reworked 100_57_German U-Boats Comp - Fix All Sub GWX 100_58_German U-Boats Comp - Fix Waterstream 100_59_German U-Boats Comp - Bow Spray Mod (Meldric) 100_61_German U-Boats Comp - Fix FuMO SNS 100_62_German U-Boats Comp - GWX Flags 200_10_ARB WideGui 1920x1080 200_20_ARB WideGui 1920x1080 v0.3.1 200_30_ARB WideGui 1920x1080 - Adaptation for English & Deutsch 200_35_Color Dials with Dark Compass 500_10_Hull damage made by torpedo impact mod v1.0 500_20_Moonlight 500_25_Officers - Captain Americas 500_80_M.E.P v6 500_81_M.E.P v6 - Flat Sun Fix 500_85_Bigger Sun 500_88_New Clearsky Clouds 500_90_SH4 effects GWX30 71 500_95_Sobers 3D waves 510_10_Rapt0r's Uniforms V2.0 [Grey] - NoMedals 600_10_GrossdeutscherRundfunk 600_20_Atmospheric Sound Package 600_30_German Voices Speed Dial Fix 1.0 900_50_Convoy-Routes on Map 900_70_TDW Fire Damage v1.4 900_80_V16B1 900_85_V16B1 - Optional O2-Gauges v2 900_95_V16B1 - Messages 900_99_Intro loading screen 950_11_Skin 1 IID Turm 1-2 (U-141) X 950_12_Skin 2 VIIB Turm 1-2 X 950_13_Skin 4 VIIC Turm 1-2-3 V1 (U-592) X 950_14_Skin 3 IXC Turm 1-2-3 (U-532) X 950_15_Skin 1 XXI (Skin Albrecht) X (I know that some of those are redundant). I have WideGui with full HD together with ReShade 4 (dll injection) and with these boats (and spray) it just looks completly amazing. No need for SH5 on my part (or other sims). |
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I have not touched the .dat files, so it makes no difference if you have the version without the eagle. In fact, I have removed them in my version myself.
I have no idea if that works with NYGM, though. Not using it myself... :Kaleun_Salute: Oh... and I am sorry, I forgot the credits in the readme! I will add them in the next version! |
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For you, what should be the trouble using it in NYGM? (Using TKSS18, not GUC2 by Wise) |
Prove to me calling the cables in the eqp file actually works 100% of the time.
I DON'T think you can do that. Try a single mission and see how bad this fails! If anyone says that they don't have a problem? I call BS! Prove to me it works or admit there is a problem! |
Explain to me why you replaced the decks with a solid model
when some decks had the holes. I also see you added the extra nodes for the bastard Eagle and such. Is that your way to attempt ownership of bad work? I hope Wise and Kovell are smart enough to see what you are doing! You have screwed up a Perfectly good mod to gain attention. I will also say to claim this is full compatible with GWX 3 is a work of fiction! |
Guys, please forgive my ignorance, but I am a little confused with this mod.
First, In the first post I see the links to d/l part1 and part2, and when dewcompressing part1 it uses both files, 1 &2 and creates a merged folder. However,when I see the mods list enabled via JSGME by some users, I see they have 2 different items, part 1 and 2.... is there a new download link with updated versions or something like that? Can this mod be used with GWX? Are there any other patches necessary for this to work correctly? Are there any changes to be made to any flies in this mod to work correctly? Since there is no Readme that comes with the RAR files of this mod and after seeing the pics, I wish to ask if this mod includes the following or I must install them additionally: - Water streams - Exhaust smoke - Rotating antenna - Crew on deck - Flags and pennants - Open hatch Any info about this will be welcome, and if patches or other necessary mods are required,could you please provide a d/l link? The link for a fix in the previous post is dead. Thanks a lot for your help https://www.subsim.com/radioroom/ima...s/thumbsup.gif CapZap |
no one...?
No opinions or comments at all? :hmmm: |
Don't bother at this time.
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